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! class="bottomtemphead" | Sound Features
 
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|class="bottomtemptext" align="center" | [[SCHG How-to:Port Sonic 1's Sound Driver to Sonic 2|Port Sonic 1 Sound Driver]] | [[SCHG_How-to:Port_the_Sonic_2_Clone_Sound_Driver_to_the_HG_version_of_Sonic_2|Port Sonic 2 Clone Driver]] | [[SCHG How-to:Expand the music index to start at $00 instead of $80 (Sonic 2 Clone Driver version)|Expand the Music Index to Start at $00 (Sonic 2 Clone Driver Version)]]
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|class="bottomtemptext" align="center" | [[SCHG How-to:Port Sonic 1's Sound Driver to Sonic 2|Port Sonic 1 Sound Driver]] | [[SCHG_How-to:Port_the_Sonic_2_Clone_Sound_Driver_to_the_HG_version_of_Sonic_2|Port Sonic 2 Clone Driver]] | [[SCHG How-to:Expand the music index to start at $00 instead of $80 (Sonic 2 Clone Driver version)|Expand the Music Index to Start at $00 (Sonic 2 Clone Driver Version)]]|[[SCHG How-to:Port Sonic 3's Sound Driver to Sonic 2]]
 
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! class="bottomtemphead" | Extending the Game
 
! class="bottomtemphead" | Extending the Game

Revision as of 00:40, 25 May 2014

SCHG How-To Guide: Sonic the Hedgehog 2 (16-bit)
Fixing Bugs
Fix Demo Playback | Fix a Race Condition with Pattern Load Cues | Fix Super Sonic Bugs | Use Correct Height When Roll Jumping | Fix Jump Height Bug When Exiting Water | Fix Spin Dash Code and Add Spin Dash Speeds | Fix Screen Boundary Spin Dash Bug | Correct Drowning Bugs | Fix Camera Y Position for Tails | Fix Tails Subanimation Error | Fix Tails' Respawn Speeds | Fix Accidental Deletion of Scattered Rings | Fix Ring Timers | Fix Rexon Crash | Fix Monitor Collision Bug | Fix EHZ Deformation Bug | Correct CPZ Boss Attack Behavior | Fix Bug in ARZ Boss Arrow's Platform Behavior | Fix ARZ Boss Walking on Air Glitch | Fix ARZ Boss Sprite Behavior | Fix Multiple CNZ Boss Bugs | Fix HTZ Background Scrolling Mountains | Fix OOZ Launcher Speed Up Glitch | Fix DEZ Giant Mech Collision Glitch | Fix Boss Deconstruction Behavior | Fix Speed Bugs
Design Choices and Features
Remove the Air Speed Cap | Disable Floor Collision While Dying | Modify Super Sonic Transformation Methods & Behavior | Enable/Disable Tails in Certain Levels | Collide with Water After Being Hurt | Retain Rings When Returning at a Star Post | Create Insta-kill and High Jump Monitors | Create Clone and Special Stage Monitors | Improve the Fade In\Fade Out Progression Routines | Fix Scattered Rings' Underwater Physics | Insert LZ Water Ripple Effect | Restore Lost CPZ Boss Feature | Prevent SCZ Tornado Spin Dash Death | Improve ObjectMove Subroutines | Port Knuckles | Port S3K Rings Manager | Port S3K Object Manager | Port S3K Priority Manager | Edit Level Order with ASM‎ | Alter Ring Requirements in Special Stages | Make Special Stage Characters Use Normal DPLCs | Speed Up Ring Loss Process
Sound Features
Port Sonic 1 Sound Driver | Port Sonic 2 Clone Driver | Expand the Music Index to Start at $00 (Sonic 2 Clone Driver Version)|SCHG How-to:Port Sonic 3's Sound Driver to Sonic 2
Extending the Game
Extend the Level Index Past $10 | Extend the Level Select | Extend Water Tables | Add Extra Characters | Free Up 2 Universal SSTs