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Difference between revisions of "Sprite"

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A '''sprite''' is a 2-dimensional movable image that appears on the screen. In [[Megadrive]] games, sprites can be no larger than 32x32 [[pixel]]s and use no more than 15 [[Palette|colours]] (plus 1 for transparency), so several sprites are often used by a single [[object]]. The way sprites are arranged together in a single object is called [[sprite mappings]].
 
A '''sprite''' is a 2-dimensional movable image that appears on the screen. In [[Megadrive]] games, sprites can be no larger than 32x32 [[pixel]]s and use no more than 15 [[Palette|colours]] (plus 1 for transparency), so several sprites are often used by a single [[object]]. The way sprites are arranged together in a single object is called [[sprite mappings]].
  
 
[[Category:Hacking Information]]
 
[[Category:Hacking Information]]

Revision as of 16:28, 28 June 2006

A sprite is a 2-dimensional movable image that appears on the screen. In Megadrive games, sprites can be no larger than 32x32 pixels and use no more than 15 colours (plus 1 for transparency), so several sprites are often used by a single object. The way sprites are arranged together in a single object is called sprite mappings.