User contributions
For LapperDev (talk | block log | uploads | logs)
(newest | oldest) View (newer 250 | older 250) (20 | 50 | 100 | 250 | 500)
- 15:08, 4 June 2022 (diff | hist) . . (+14) . . SPG:Characters (→Knuckles)
- 15:05, 4 June 2022 (diff | hist) . . (-546) . . SPG:Basics (→Variables: Moved constants back to the pages that use them)
- 15:05, 4 June 2022 (diff | hist) . . (-33) . . SPG:Jumping (Added constants in context)
- 15:05, 4 June 2022 (diff | hist) . . (+146) . . SPG:Rolling (Added constants in context)
- 15:05, 4 June 2022 (diff | hist) . . (+427) . . SPG:Running (Added constants in context)
- 15:05, 4 June 2022 (diff | hist) . . (+238) . . SPG:Air State (Added constants in context)
- 15:05, 4 June 2022 (diff | hist) . . (+75) . . SPG:Slope Physics (Added constants in context)
- 11:30, 3 June 2022 (diff | hist) . . (+75) . . m SPG:Characters (→Sliding: Extra info)
- 19:03, 2 June 2022 (diff | hist) . . (+10) . . m SPG:Slope Collision (→While airborne: Clarity)
- 13:26, 2 March 2022 (diff | hist) . . (-241) . . m SPG:Solid Objects (Broken formatting fix & more appropriate rewording)
- 09:50, 2 March 2022 (diff | hist) . . (+140) . . m SPG:Overlay Scripts (New version)
- 09:45, 2 March 2022 (diff | hist) . . (0) . . File:SPGSonic1Rev01Overlay.lua (LapperDev uploaded a new version of File:SPGSonic1Rev01Overlay.lua)
- 12:29, 26 February 2022 (diff | hist) . . (+1) . . m SPG:Game Enemies (Negative y speed)
- 12:27, 26 February 2022 (diff | hist) . . (+53) . . m Sonic Physics Guide (Reflecting page updates)
- 12:26, 26 February 2022 (diff | hist) . . (+53) . . m Template:SPGPages (Reflecting page updates)
- 12:23, 26 February 2022 (diff | hist) . . (+2,618) . . SPG:Game Enemies (Description of the page's intention, and introduction to interaction with badniks and bosses, and basic ghz boss breakdown)
- 11:47, 26 February 2022 (diff | hist) . . (+39) . . N File:SPGGHZBossHitbox.png (Category:Sonic Physics Guide images) (current)
- 12:33, 25 February 2022 (diff | hist) . . (+22) . . m Template:SPGPages (Fixed missing linebreaks)
- 12:22, 25 February 2022 (diff | hist) . . (+765) . . Template:SPGPages (More links for easier navigation based on feedback)
- 12:22, 25 February 2022 (diff | hist) . . (+2,381) . . Sonic Physics Guide (Better descriptions, formatting, & added page contents links)
- 11:56, 25 February 2022 (diff | hist) . . (+6) . . m SPG:Animations (Better section headers)
- 11:28, 25 February 2022 (diff | hist) . . (+19) . . m SPG:Main Game Loop (→Order Of General Objects: Wording)
- 07:05, 25 February 2022 (diff | hist) . . (+1,200) . . m SPG:Main Game Loop (Better writted explanation for general object code order)
- 14:17, 23 February 2022 (diff | hist) . . (+75) . . m SPG:Solid Objects (→Sloped Objects: Small correction)
- 14:10, 23 February 2022 (diff | hist) . . (+916) . . SPG:Solid Objects (→Sloped Objects: Better example and description about how Sloped objects work.)
- 14:08, 23 February 2022 (diff | hist) . . (+39) . . N File:SPGSlopedObjectsFull2.png (Category:Sonic Physics Guide images) (current)
- 13:58, 23 February 2022 (diff | hist) . . (+38) . . N File:SPGSlopedObjectsFull.png ([[Category:Sonic Physics Guide images]) (current)
- 13:08, 23 February 2022 (diff | hist) . . (+16) . . m SPG:Solid Tiles (Grammar fixes)
- 13:05, 23 February 2022 (diff | hist) . . (+4) . . m SPG:Slope Collision (Grammar fixes)
- 06:29, 23 February 2022 (diff | hist) . . (+886) . . SPG:Animations (Unified the explanation of animation and variable animation systems as they are one and the same. Also better wording)
- 18:32, 22 February 2022 (diff | hist) . . (-4) . . m SPG:Jumping (→Bugs when Jumping: Reword)
- 11:57, 19 February 2022 (diff | hist) . . (+155) . . m Sonic Physics Guide (→Physics Guides: Better descriptions.)
- 11:13, 19 February 2022 (diff | hist) . . (+47) . . m SPG:Game Enemies (Category)
- 11:13, 19 February 2022 (diff | hist) . . (+123) . . Sonic Physics Guide (Added new page)
- 11:11, 19 February 2022 (diff | hist) . . (-223) . . Template:SPGPages (Added new page)
- 11:10, 19 February 2022 (diff | hist) . . (-12,951) . . SPG:Game Objects (Moved enemies to their own page (SPG:Game_Enemies) to allow for more extensive info about more general Sonic gimmicks. Also cleared up inconsistent formatting.)
- 11:10, 19 February 2022 (diff | hist) . . (+13,669) . . N SPG:Game Enemies (Created new page (SPG:Game_Enemies) to detail information about all badniks and bosses and their behaviours, distinct from normal gimmicks. Added more buzz bomber info.)
- 08:02, 19 February 2022 (diff | hist) . . (-16) . . m SPG:Solid Tiles (→Sensors)
- 08:00, 19 February 2022 (diff | hist) . . (-131) . . m SPG:Solid Tiles (→Sensor Regression & Extension: Removing inconsistent formatting)
- 09:22, 18 February 2022 (diff | hist) . . (+4) . . m SPG:Slope Collision (→E and F Movement: Missing word)
- 14:23, 17 February 2022 (diff | hist) . . (+723) . . SPG:Solid Tiles (→Solid Tiles: Better wordings & extra info)
- 13:54, 17 February 2022 (diff | hist) . . (+32) . . m Template:SPGPages (Specifying page relationships)
- 13:53, 17 February 2022 (diff | hist) . . (+139) . . Sonic Physics Guide (Added new page)
- 13:48, 17 February 2022 (diff | hist) . . (-5) . . m Template:SPGPages
- 13:48, 17 February 2022 (diff | hist) . . (+364) . . Template:SPGPages (Added new pages & extra links)
- 13:48, 17 February 2022 (diff | hist) . . (-22,483) . . SPG:Solid Tiles (Moved gameplay slope interaction info, unrelated to how solid tiles and sensors themselves work, to it's own page (SPG:Slope Collision))
- 13:47, 17 February 2022 (diff | hist) . . (+593) . . SPG:Slope Physics (Specifying what this page covers vs what "SPG:Slope Collision" covers)
- 13:47, 17 February 2022 (diff | hist) . . (+23,834) . . N SPG:Slope Collision (Created page "Creating SPG:Slope Collision" for information specific to how Player objects physically interact with solid ground)
- 06:34, 8 December 2021 (diff | hist) . . (0) . . m SPG:Characters (→Insta-Shield: Corrected timing)
- 07:42, 10 November 2021 (diff | hist) . . (-74) . . SPG:Animations (→Animation Rules: Spring animation correction)
- 05:14, 6 November 2021 (diff | hist) . . (+69) . . SPG:Rebound (Accurate boss rebound (added absent info))
- 06:15, 4 September 2021 (diff | hist) . . (0) . . File:SPGSonic1Rev01Overlay.lua (LapperDev uploaded a new version of File:SPGSonic1Rev01Overlay.lua)
- 11:24, 18 August 2021 (diff | hist) . . (+383) . . SPG:Slope Physics (→Slope Factor: Added extra information about slope factor including elaborated Sonic 3 method.)
- 19:07, 16 August 2021 (diff | hist) . . (+190) . . SPG:Game Objects (→Bridge Collision: X check clarification)
- 08:22, 8 August 2021 (diff | hist) . . (+316) . . Sonic Physics Guide (Recategorisation)
- 08:20, 8 August 2021 (diff | hist) . . (-10) . . Template:SPGPages (Recategorisation)
- 15:14, 31 July 2021 (diff | hist) . . (+70) . . m SPG:Ring Loss (→Ring Distribution)
- 14:29, 31 July 2021 (diff | hist) . . (+12) . . m Template:SPGPages (Fixed character links)
- 18:58, 30 July 2021 (diff | hist) . . (+1,217) . . SPG:Solid Tiles (More broad sections for sensor descriptions allowing for deeper explanations)
- 16:53, 28 July 2021 (diff | hist) . . (-415) . . SPG:Getting Hit (Consistency)
- 17:51, 25 July 2021 (diff | hist) . . (+1,265) . . SPG:Solid Tiles (Simplifying and adding to the solid tile explanation)
- 11:15, 22 July 2021 (diff | hist) . . (-5) . . m SPG:Game Objects (→Crabmeats)
- 11:14, 22 July 2021 (diff | hist) . . (+509) . . SPG:Game Objects (→Sonic 1 Objects: Little bit of extra info about object sensors)
- 09:23, 21 July 2021 (diff | hist) . . (+726) . . SPG:Solid Tiles (Moved jumping through floors to relevant area)
- 01:30, 21 July 2021 (diff | hist) . . (+933) . . SPG:Game Objects (→Bridges: Details about collision with a bridge)
- 12:03, 20 July 2021 (diff | hist) . . (+277) . . m SPG:Solid Tiles (→Reaction: Clarification)
- 11:59, 20 July 2021 (diff | hist) . . (+349) . . SPG:Solid Tiles (New info regarding what sensors return when no tile is found (is also a large correction, as previously was stated to be 0 which is incorrect))
- 11:51, 20 July 2021 (diff | hist) . . (0) . . File:SPGSensorDistance.gif (LapperDev uploaded a new version of File:SPGSensorDistance.gif) (current)
- 16:30, 19 July 2021 (diff | hist) . . (-4) . . m SPG:Slope Physics (→Falling and Slipping Down Slopes)
- 16:02, 19 July 2021 (diff | hist) . . (+36) . . m SPG:Solid Objects (→Pushable Blocks)
- 15:50, 19 July 2021 (diff | hist) . . (+40) . . SPG:Super Speeds (current)
- 12:00, 19 July 2021 (diff | hist) . . (-144) . . SPG:Main Game Loop (Removed elements incompatible with table of contents)
- 11:30, 19 July 2021 (diff | hist) . . (+116) . . SPG:Overlay Scripts (Cleanup and consistency, added SPG table of contents)
- 11:30, 19 July 2021 (diff | hist) . . (-114) . . SPG:Animations (Cleanup and consistency, added SPG table of contents)
- 11:27, 19 July 2021 (diff | hist) . . (+36) . . SPG:Camera (Cleanup and consistency, added SPG table of contents)
- 11:27, 19 July 2021 (diff | hist) . . (+111) . . SPG:Special Abilities (Cleanup and consistency, added SPG table of contents)
- 11:26, 19 July 2021 (diff | hist) . . (+116) . . SPG:Super Speeds (Cleanup and consistency, added SPG table of contents)
- 11:25, 19 July 2021 (diff | hist) . . (-56) . . SPG:Underwater (Cleanup and consistency, added SPG table of contents)
- 11:24, 19 July 2021 (diff | hist) . . (+116) . . SPG:Rebound (Cleanup and consistency, added SPG table of contents)
- 11:24, 19 July 2021 (diff | hist) . . (+26) . . SPG:Getting Hit (Cleanup and consistency, added SPG table of contents)
- 11:23, 19 July 2021 (diff | hist) . . (+116) . . SPG:Ring Loss (Cleanup and consistency, added SPG table of contents)
- 11:22, 19 July 2021 (diff | hist) . . (+13) . . SPG:Main Game Loop (Cleanup and consistency, added SPG table of contents)
- 11:21, 19 July 2021 (diff | hist) . . (-30) . . SPG:Game Objects (Cleanup and consistency, added SPG table of contents)
- 11:20, 19 July 2021 (diff | hist) . . (+26) . . SPG:Rolling (Cleanup and consistency, added SPG table of contents)
- 11:20, 19 July 2021 (diff | hist) . . (-20) . . SPG:Jumping (Cleanup and consistency, added SPG table of contents)
- 11:19, 19 July 2021 (diff | hist) . . (+11) . . m SPG:Running
- 11:19, 19 July 2021 (diff | hist) . . (+11) . . m SPG:Air State
- 11:18, 19 July 2021 (diff | hist) . . (+124) . . m SPG:Air State (Added note)
- 11:18, 19 July 2021 (diff | hist) . . (-287) . . SPG:Running (Cleanup and consistency, added SPG table of contents)
- 11:15, 19 July 2021 (diff | hist) . . (-154) . . SPG:Air State (Cleanup and consistency, added SPG table of contents)
- 11:13, 19 July 2021 (diff | hist) . . (-216) . . SPG:Solid Objects (Cleanup and consistency, added SPG table of contents)
- 11:13, 19 July 2021 (diff | hist) . . (-486) . . SPG:Slope Physics (Cleanup and consistency, added SPG table of contents)
- 11:12, 19 July 2021 (diff | hist) . . (+116) . . SPG:Characters (Cleanup and consistency, added SPG table of contents)
- 11:11, 19 July 2021 (diff | hist) . . (-64) . . SPG:Basics (Cleanup and consistency, added SPG table of contents)
- 11:09, 19 July 2021 (diff | hist) . . (-638) . . SPG:Solid Tiles (Cleanup and consistency, added SPG table of contents)
- 11:07, 19 July 2021 (diff | hist) . . (+2,412) . . N Template:SPGPages (Created template for SPG to show the list of guide pages for easy navigation)
- 02:55, 19 July 2021 (diff | hist) . . (+2) . . m SPG:Solid Tiles (→A and B Distance Limits)
- 02:48, 19 July 2021 (diff | hist) . . (+2) . . m SPG:Solid Tiles (→A and B Distance Limits: Formatting)
- 02:27, 19 July 2021 (diff | hist) . . (+235) . . SPG:Solid Tiles (Reformatted to establish the air direction first, and reference that when describing how the sensors react)
- 18:13, 18 July 2021 (diff | hist) . . (+140) . . SPG:Special Abilities (Added note for character specific moves)
- 16:46, 18 July 2021 (diff | hist) . . (-108) . . m SPG:Solid Objects
- 16:28, 18 July 2021 (diff | hist) . . (+198) . . m SPG:Solid Tiles (→Balancing On Edges: Specific about middle balancing sensor)
- 08:09, 18 July 2021 (diff | hist) . . (+345) . . SPG:Solid Tiles (→Distance Limits: Sensor distance requirements for jump through tiles (general landing requirements))
- 08:07, 17 July 2021 (diff | hist) . . (0) . . m SPG:Overlay Scripts (→Sonic 1 Overlay: version)
- 08:06, 17 July 2021 (diff | hist) . . (0) . . File:SPGSonic1Rev01Overlay.lua (LapperDev uploaded a new version of File:SPGSonic1Rev01Overlay.lua)
- 06:52, 16 July 2021 (diff | hist) . . (0) . . m SPG:Solid Objects (→Popped Upwards: fix link mistake)
- 06:52, 16 July 2021 (diff | hist) . . (-10) . . m SPG:Solid Objects (→Popped Upwards)
- 06:44, 16 July 2021 (diff | hist) . . (+75) . . SPG:Jumping (Reference to moved information)
- 06:40, 16 July 2021 (diff | hist) . . (+5) . . m SPG:Solid Objects (→Differences To Solid Tiles)
- 06:38, 16 July 2021 (diff | hist) . . (-62) . . SPG:Solid Objects (→Object Specific Collision)
- 06:32, 16 July 2021 (diff | hist) . . (+39) . . N File:SPGSlopedObjectPhysics.gif (Category:Sonic Physics Guide images) (current)
- 10:57, 14 July 2021 (diff | hist) . . (+394) . . SPG:Solid Objects (→Object Hitboxes: General clarifications)
- 10:38, 14 July 2021 (diff | hist) . . (+254) . . m SPG:Solid Objects (→Hitbox Reaction: All hitbox types)
- 12:47, 12 July 2021 (diff | hist) . . (+441) . . SPG:Ring Loss (→Ring Distribution: Improved example code)
- 08:21, 12 July 2021 (diff | hist) . . (+6) . . m SPG:Running (→Control Lock: Link fix)
- 08:19, 12 July 2021 (diff | hist) . . (-56) . . m SPG:Game Objects (→Horizontal Springs: General control lock reference)
- 08:13, 12 July 2021 (diff | hist) . . (+15) . . m SPG:Slope Physics (→Falling and Slipping Down Slopes: General control lock reference)
- 08:12, 12 July 2021 (diff | hist) . . (+697) . . SPG:Running (Added general section about the control lock)
- 20:08, 11 July 2021 (diff | hist) . . (0) . . m SPG:Main Game Loop (→Characters: Updated links)
- 19:16, 11 July 2021 (diff | hist) . . (-1) . . m SPG:Slope Physics (→Sonic 3 Method: Slightly more understandable)
- 16:30, 11 July 2021 (diff | hist) . . (+11) . . m SPG:Characters
- 16:30, 11 July 2021 (diff | hist) . . (+15) . . m SPG:Main Game Loop
- 16:29, 11 July 2021 (diff | hist) . . (+16) . . m SPG:Overlay Scripts
- 16:26, 11 July 2021 (diff | hist) . . (+89) . . Sonic Physics Guide (New page)
- 16:24, 11 July 2021 (diff | hist) . . (+3,456) . . N SPG:Air State (New page: SPG:Air State which contains general air physics moved from the Jumping page)
- 16:24, 11 July 2021 (diff | hist) . . (-2,101) . . SPG:Jumping (Moved general air physics to new page SPG:Air State)
- 16:15, 11 July 2021 (diff | hist) . . (+963) . . SPG:Solid Tiles (Moved "jumping through floors" here)
- 16:07, 11 July 2021 (diff | hist) . . (+17) . . m SPG:Slope Physics (→Sonic 3 Method: Fix code formatting)
- 16:01, 11 July 2021 (diff | hist) . . (+334) . . SPG:Basics (→Angles: Further angle clarification)
- 16:00, 11 July 2021 (diff | hist) . . (+1,246) . . SPG:Slope Physics (Greatly clarified the slope slipping and falling, showing both S3 and S1/2 methods, and moved unrelated information)
- 12:34, 10 July 2021 (diff | hist) . . (+7) . . m File:SPGSlopeSlip.gif (Category) (current)
- 12:33, 10 July 2021 (diff | hist) . . (+7) . . m File:SPGSlopeFall.gif (Category) (current)
- 10:49, 10 July 2021 (diff | hist) . . (+32) . . N File:SPGSlopeFall.gif (Category:Sonic Physics Guide)
- 10:48, 10 July 2021 (diff | hist) . . (+32) . . N File:SPGSlopeSlip.gif (Category:Sonic Physics Guide)
- 14:01, 7 May 2021 (diff | hist) . . (-317) . . SPG:Special Abilities (Moved dropdash variables)
- 13:59, 7 May 2021 (diff | hist) . . (+237) . . SPG:Characters (→Drop Dash (Mania): Moving variables here)
- 05:13, 4 May 2021 (diff | hist) . . (+2) . . SPG:Overlay Scripts (→Sonic 1 Overlay)
- 05:13, 4 May 2021 (diff | hist) . . (0) . . File:SPGSonic1Rev01Overlay.lua (LapperDev uploaded a new version of File:SPGSonic1Rev01Overlay.lua)
- 09:18, 3 May 2021 (diff | hist) . . (+227) . . m SPG:Overlay Scripts (Slight structure change)
- 09:12, 3 May 2021 (diff | hist) . . (+921) . . SPG:Overlay Scripts (Added general colour key.)
- 07:37, 1 May 2021 (diff | hist) . . (+552) . . m SPG:Overlay Scripts
- 07:19, 1 May 2021 (diff | hist) . . (+1,170) . . SPG:Overlay Scripts (Added information about how the collision info is displayed)
- 15:58, 30 April 2021 (diff | hist) . . (0) . . File:SPGSonic1Rev01Overlay.lua (LapperDev uploaded a new version of File:SPGSonic1Rev01Overlay.lua)
- 15:41, 30 April 2021 (diff | hist) . . (+168) . . Sonic Physics Guide (Added page)
- 15:35, 30 April 2021 (diff | hist) . . (+2,677) . . N SPG:Overlay Scripts (Created page "SPG:Overlay Scripts" to host scripts which help convey the physics guide explanations.)
- 15:14, 30 April 2021 (diff | hist) . . (0) . . N File:SPGSonic1Rev01Overlay.lua
- 17:39, 27 April 2021 (diff | hist) . . (0) . . File:SPGHitBoxes.png (LapperDev uploaded a new version of File:SPGHitBoxes.png) (current)
- 10:44, 25 April 2021 (diff | hist) . . (+482) . . SPG:Game Objects (Extra info regarding badnik sensors.)
- 12:09, 21 April 2021 (diff | hist) . . (-3,010) . . SPG:Ring Loss (Ring bounce info (specifically the behaviour of the ring object itself has been moved to Game Objects)
- 12:09, 21 April 2021 (diff | hist) . . (+2,454) . . SPG:Game Objects (Little bit of extra ring collision info, and ring object physics moved here from ring loss)
(newest | oldest) View (newer 250 | older 250) (20 | 50 | 100 | 250 | 500)