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Difference between revisions of "Sonic the Hedgehog 2 (pre-beta)/Comparisons/Neo Green Hill Zone"

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m (Black Squirrel moved page Sonic the Hedgehog 2 (prototype; 1992-09-14)/Comparisons/Neo Green Hill Zone to Sonic the Hedgehog 2 (pre-beta)/Comparisons/Neo Green Hill Zone: Text replacement - "Sonic the Hedgehog 2 (prototype; 1992-09-14)" to "Son...)
m (Text replacement - "| game1=1992-09-14 prototype" to "| game1=Pre-beta")
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| image1=Notavailable.svg
 
| image1=Notavailable.svg
 
| image2=Sonic2 MD ARZ1 Start.png
 
| image2=Sonic2 MD ARZ1 Start.png
| game1=1992-09-14 prototype
+
| game1=Pre-beta
 
| game2=Final game
 
| game2=Final game
 
| desc=Title cards get corrupted when the level loads in. Neo Green Hill Zone becomes "Neo Green H-bubble-bubble-bubble Zone".
 
| desc=Title cards get corrupted when the level loads in. Neo Green Hill Zone becomes "Neo Green H-bubble-bubble-bubble Zone".
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| image1=Notavailable.svg
 
| image1=Notavailable.svg
 
| image2=Notavailable.svg
 
| image2=Notavailable.svg
| game1=1992-09-14 prototype
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| game1=Pre-beta
 
| game2=Final game
 
| game2=Final game
 
| desc=[[Chop Chop]]s have a different underwater palette, making them harder to see.
 
| desc=[[Chop Chop]]s have a different underwater palette, making them harder to see.
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| image1=Notavailable.svg
 
| image1=Notavailable.svg
 
| image2=Notavailable.svg
 
| image2=Notavailable.svg
| game1=1992-09-14 prototype
+
| game1=Pre-beta
 
| game2=Final game
 
| game2=Final game
 
| desc=[[Grounder]]s also have a different underwater palette, though this looks more like a bug.
 
| desc=[[Grounder]]s also have a different underwater palette, though this looks more like a bug.
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| image1=Notavailable.svg
 
| image1=Notavailable.svg
 
| image2=Notavailable.svg
 
| image2=Notavailable.svg
| game1=1992-09-14 prototype
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| game1=Pre-beta
 
| game2=Final game
 
| game2=Final game
 
| desc=Like Chemical Plant Zone, [[Super Sonic]] deosn't have an underwater palette. It just reverts to the regular Sonic one.
 
| desc=Like Chemical Plant Zone, [[Super Sonic]] deosn't have an underwater palette. It just reverts to the regular Sonic one.
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| image1=Notavailable.svg
 
| image1=Notavailable.svg
 
| image2=S2 map ARZ1.png
 
| image2=S2 map ARZ1.png
| game1=1992-09-14 prototype
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| game1=Pre-beta
 
| game2=Final game
 
| game2=Final game
 
| vertical=yes
 
| vertical=yes
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| image1=Notavailable.svg
 
| image1=Notavailable.svg
 
| image2=Notavailable.svg
 
| image2=Notavailable.svg
| game1=1992-09-14 prototype
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| game1=Pre-beta
 
| game2=Final game
 
| game2=Final game
 
| desc=It is a raft which takes Sonic and Tails up at the end of the underwater section, rather than a springboard.
 
| desc=It is a raft which takes Sonic and Tails up at the end of the underwater section, rather than a springboard.
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| image1=Notavailable.svg
 
| image1=Notavailable.svg
 
| image2=S2 map ARZ2.png
 
| image2=S2 map ARZ2.png
| game1=1992-09-14 prototype
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| game1=Pre-beta
 
| game2=Final game
 
| game2=Final game
 
| vertical=yes
 
| vertical=yes

Revision as of 14:39, 12 November 2019

Back to: Sonic the Hedgehog 2 (pre-beta)/Comparisons.

Act 1

Notavailable.svg
Pre-beta
Sonic2 MD ARZ1 Start.png
Final game

Title cards get corrupted when the level loads in. Neo Green Hill Zone becomes "Neo Green H-bubble-bubble-bubble Zone".

Notavailable.svg
Pre-beta
Notavailable.svg
Final game

Chop Chops have a different underwater palette, making them harder to see.

Notavailable.svg
Pre-beta
Notavailable.svg
Final game

Grounders also have a different underwater palette, though this looks more like a bug.

Notavailable.svg
Pre-beta
Notavailable.svg
Final game

Like Chemical Plant Zone, Super Sonic deosn't have an underwater palette. It just reverts to the regular Sonic one.

100%
Pre-beta
100%
Final game


Act 2

Notavailable.svg
Pre-beta
Notavailable.svg
Final game

It is a raft which takes Sonic and Tails up at the end of the underwater section, rather than a springboard.

100%
Pre-beta
100%
Final game


References