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Difference between revisions of "Sonic the Hedgehog 2 (pre-beta)/Comparisons/Death Egg Zone"

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m (Black Squirrel moved page Sonic the Hedgehog 2 (prototype; 1992-09-14)/Comparisons/Death Egg Zone to Sonic the Hedgehog 2 (pre-beta)/Comparisons/Death Egg Zone: Text replacement - "Sonic the Hedgehog 2 (prototype; 1992-09-14)" to "Sonic the Hed...)
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Revision as of 14:35, 12 November 2019

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Death Egg Zone is in an early state, playing Wing Fortress Zone's music throughout and being unbeatable through normal play.

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1992-09-14 prototype
Sonic2 MD DEZ1 Start.png
Final game

Another broken title card for "Death E-shutter-shutter Zone"

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1992-09-14 prototype
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Final game

Mecha Sonic takes longer to land, and when it does, its attack pattern is different.

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1992-09-14 prototype
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Final game

There is no barrier on the right hand side of Mecha Sonic, meaning the player can wander off-screen.

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1992-09-14 prototype
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Final game

The explosions are laced with animals.

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1992-09-14 prototype
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Final game

Touching Eggman's Giant Mech equals instant death, even when Eggman hasn't got in it yet.

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1992-09-14 prototype
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Final game

The Giant Mech walks forward and then stops at this position. The player can't beat it through normal means, not even with Super Sonic.

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1992-09-14 prototype
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Final game

References