Difference between revisions of "Sonic the Hedgehog 2 (pre-beta)/Comparisons/Chemical Plant Zone"
From Sonic Retro
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(→Act 2) |
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==Act 2== | ==Act 2== | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=1992-09-14 prototype | ||
+ | | game2=Final game | ||
+ | | desc=The underwater palette for some parts of the background is lighter than in the final game. | ||
+ | }} | ||
{{Comparison | {{Comparison | ||
| image1=Notavailable.svg | | image1=Notavailable.svg |
Revision as of 12:47, 10 November 2019
Act 1
1992-09-14 prototype |
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Final game |
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Title cards get corrupted when the level loads in. Chemical Plant Zone becomes "Che/-bubble-bubble-C-bubble-L Pla-bubble-nt Zone".
1992-09-14 prototype |
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Final game |
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Loops have slanted corners.
1992-09-14 prototype |
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Final game |
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Spiny enemies have a different colour scheme.
1992-09-14 prototype |
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Final game |
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The girders in the background are grey.
1992-09-14 prototype |
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Final game |
Act 2
1992-09-14 prototype |
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Final game |
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The underwater palette for some parts of the background is lighter than in the final game.
1992-09-14 prototype |
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Final game |