Difference between revisions of "Sonic the Hedgehog 2 (alpha)/Hidden content"
From Sonic Retro
(+ probably loads of platforms) |
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Revision as of 15:43, 11 November 2019
- Back to: Sonic the Hedgehog 2 (alpha).
Unused content
Art
Description |
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Objects
Placeable in edit mode
Description | |
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The ? monitor, destined for 2P versus mode can be placed, and when broken, Sonic will transform into Super Sonic. | |
The prototype Star Post seen in earlier versions of the game still exists. | |
The diagonal lifts still exist in Metropolis Zone, except unlike earlier prototypes, they do not move. | |
Stegway with an incorrect palette can be placed in Hidden Palace Zone. | |
Bumpers can be placed in Casino Night Zone. | |
Doors for Chemical Plant Zone, with the correct artwork. | |
Both horizontal and vertical variants of the Spiny enemy for Chemical Plant Zone. | |
Grabber enemy for Chemical Plant Zone. It will release an animal if destroyed, but it doesn't move yet. | |
Unused doors for Aquatic Ruin Zone. They're unused in the final game too, but here they are just solid objects. | |
Chop Chop enemies for Aquatic Ruin Zone. | |
Whisp enemies for Aquatic Ruin Zone. | |
Grounder enemies for Aquatic Ruin Zone. | |
Bubble object for Aquatic Ruin Zone. |