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Difference between revisions of "Sonic the Hedgehog 2 (alpha)/Comparisons/Hill Top Zone"

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==Act 1==
 
==Act 1==
 
{{Comparison
 
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==Act 2==
 
==Act 2==
 
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==References==
 
==References==
 
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<references />
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{{S2AlphaOmni}}

Latest revision as of 10:45, 9 February 2021

Back to: Sonic the Hedgehog 2 (alpha)/Comparisons.

Act 1

Sonic2Alpha MD HTZ1 Tunnels.png
Alpha
Sonic2 MD Comparison HTZ Tunnels.png
Final game

Sonic and Tails do not automatically spin when entering tunnels.

100%
Alpha
100%
Final game


Act 2

Sonic2Alpha MD HTZ2 Lava.png
Alpha
Sonic2 MD HTZ2 Lava.png
Final game

Much of the lava in Act 2 does not hurt Sonic or Tails.

Sonic2Alpha MD HTZ2 Boss.png
Alpha
Htzboss.png
Final game

Submarine Eggman is partially implemented. There is no special music and the camera does not lock in place, and on the right hand side, the lava is much taller (curiously preventing the case in the final game, where you can destroy Eggman's machine before it's had a chance to properly attack). It also takes longer for Eggman to re-emerge.

100%
Alpha
100%
Final game


References


Sonic the Hedgehog 2 (alpha), prototype version of Sonic the Hedgehog 2 (16-bit)
S2b title.png

Main page | Comparisons | Maps | Hidden content

Part of Sonic the Hedgehog 2 (16-bit) development