Difference between revisions of "Sonic the Fighters/Move list"
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− | + | This page lists all of the possible moves that can be used for each playable character in ''[[Sonic the Fighters]]''. All of the moves listed here assume that the character is facing right. If facing left, {{left}} and {{right}} should be reversed. | |
− | ==Basic | + | ==Basic moves== |
− | Run | + | {|class="prettytable" style="width:auto" |
− | Backstep | + | !Move !! Command |
− | + | |- | |
− | + | |Run || {{right}} {{right}} | |
− | Hyper | + | |- |
+ | |Backstep || {{left}} {{left}} | ||
+ | |- | ||
+ | |Slip-Around || [close range] {{P}} + {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Crouch || {{down}} (NOTE: Bark and Eggman cannot crouch) | ||
+ | |- | ||
+ | |Turn || {{down}} {{P}} + {{K}} | ||
+ | |- | ||
+ | |Hyper Start || {{left}} {{P}} + {{K}} | ||
+ | |} | ||
− | ==Sonic the Hedgehog== | + | ==Character-specific moves== |
− | Punch | + | ===[[Sonic the Hedgehog]]=== |
− | Punch Kick | + | {|class="prettytable" style="width:auto" |
− | Double Punch | + | !Move !! Command |
− | Triple Punch | + | |- |
− | Punch Rush | + | |Punch || {{P}} |
− | Super Rush | + | |- |
− | Rush Spin | + | |Punch-Kick || {{P}} {{K}} |
− | Punch | + | |- |
− | + | |Double Punch || {{P}} {{P}} | |
− | + | |- | |
− | + | |Triple Punch || {{P}} {{P}} {{P}} | |
− | Toss & Attack | + | |- |
− | + | |Punch Rush || {{P}} {{P}} {{P}} {{P}} | |
− | Spin Attack | + | |- |
− | Spiral Spin | + | |Super Rush || {{P}} {{P}} {{P}} {{P}} {{P}} |
− | Spiral | + | |- |
− | + | |Rush Spin || {{P}} {{P}} {{P}} {{P}} {{down}} {{P}} | |
− | Kick | + | |- |
− | Double Kick | + | |Punch-Spin || {{P}} [close range] {{P}} + {{K}} + {{Bl}} |
− | Triple Kick | + | |- |
− | Side Kick | + | |Twin Punch-Spin || {{P}} {{P}} [close range] {{P}} + {{K}} + {{Bl}} |
− | Double Side Kick | + | |- |
− | Triple Side Kick | + | |Scissor Punch || {{right}} {{P}} |
− | Leg Throw | + | |- |
− | + | |Volley Toss || {{downright}} {{P}} | |
− | + | |- | |
− | Hyper Start | + | |Toss & Attack || {{downright}} {{P}} {{up}} {{P}} |
− | + | |- | |
− | Rocket | + | |Windup Punch || {{left}} {{downleft}} {{down}} {{downright}} {{right}} {{P}} |
− | Head Spin | + | |- |
− | + | |Spin Attack || {{down}} {{P}} | |
− | + | |- | |
− | + | |Spiral Spin || {{down}} {{down}} {{P}} | |
− | + | |- | |
− | + | |Spiral Feint || {{down}} {{down}} {{P}} {{P}} | |
− | + | |- | |
− | + | |Double Feint || {{down}} {{down}} {{P}} {{P}} {{P}} | |
− | Dash Spin | + | |- |
− | Drop Kick | + | |Kick || {{K}} |
− | + | |- | |
− | + | |Double Kick || {{K}} {{K}} | |
− | + | |- | |
− | Double Spin | + | |Triple Kick || {{K}} {{K}} {{K}} |
− | Hop Punch | + | |- |
− | + | |Side Kick || {{downright}} {{K}} | |
− | Double Jump | + | |- |
− | Skip Kick | + | |Double Side Kick || {{downright}} {{K}} {{K}} |
− | Hop Kick | + | |- |
− | Spin Dive | + | |Triple Side Kick || {{downright}} {{K}} {{K}} {{K}} |
− | + | |- | |
− | Air Spin | + | |Leg Throw || {{downleft}} {{K}} |
− | Air Kick | + | |- |
− | Air Hyper Start | + | |Horse Kick || {{right}} {{right}} {{K}} |
− | Wall Spin | + | |- |
− | Wall | + | |Smackback Kick || {{K}} + {{Bl}} |
− | Emerald Dive | + | |- |
− | + | |Hyper Start || {{left}} {{P}} + {{K}} | |
+ | |- | ||
+ | |Turnaround || {{down}} {{P}} + {{K}} | ||
+ | |- | ||
+ | |Spin Rocket || [back to wall] {{left}} {{K}} | ||
+ | |- | ||
+ | |Head Spin || {{P}} + {{Bl}} | ||
+ | |- | ||
+ | |Weapon Grab || [close range] {{down}} {{P}} + {{Bl}} | ||
+ | |- | ||
+ | |Foot Crush || {{down}} {{down}} {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Dizzy Spin || [close range] {{left}} {{downleft}} {{down}} {{downright}} {{right}} {{P}} + {{Bl}} | ||
+ | |- | ||
+ | |Slip-Around || [close range] {{P}} + {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Dodge Spin || [after Slip-Around] {{P}} | ||
+ | |- | ||
+ | |Dodge High Kick || [after Slip-Around] {{K}} | ||
+ | |- | ||
+ | |Dodge Spin Dive || [after Slip-Around] {{up}} {{P}} | ||
+ | |- | ||
+ | |Dash Spin || [while running] {{P}} | ||
+ | |- | ||
+ | |Drop Kick || [while running] {{K}} | ||
+ | |- | ||
+ | |Back Punch || [behind opponent] {{P}} | ||
+ | |- | ||
+ | |Back High Kick || [behind opponent] {{K}} | ||
+ | |- | ||
+ | |Stomp || [while opponent is down] {{down}} {{K}} | ||
+ | |- | ||
+ | |Double Spin || [while opponent is down] Hold {{up}} {{P}} {{left}} {{downleft}} {{down}} {{downright}} {{right}} {{P}} | ||
+ | |- | ||
+ | |Hop Punch || {{up}} {{P}} | ||
+ | |- | ||
+ | |High Kick || {{up}} {{K}} | ||
+ | |- | ||
+ | |Double Jump Kick || {{up}} {{K}} {{K}} | ||
+ | |- | ||
+ | |Skip Kick || {{up}} {{K}} {{K}} {{K}} | ||
+ | |- | ||
+ | |Hop Kick || {{up}} [in midair] {{K}} | ||
+ | |- | ||
+ | |Spin Dive || Hold {{up}} {{P}} | ||
+ | |- | ||
+ | |Stomp Dive || Hold {{up}} {{K}} | ||
+ | |- | ||
+ | |Air Spin || Hold {{up}} [in midair] {{P}} | ||
+ | |- | ||
+ | |Air Kick || Hold {{up}} [in midair] {{K}} | ||
+ | |- | ||
+ | |Air Hyper Start || Hold {{up}} [in midair] {{P}} + {{K}} | ||
+ | |- | ||
+ | |Wall Spin || [on wall] {{P}} | ||
+ | |- | ||
+ | |Wall Stamp || [on wall] {{K}} | ||
+ | |- | ||
+ | |Emerald Dive || [while Hyper] {{left}} {{downleft}} {{down}} {{downright}} {{right}} {{P}} + {{K}} | ||
+ | |- | ||
+ | |Wimpy Punch || [while squished] {{P}} | ||
+ | |} | ||
− | ==Miles "Tails" Prower== | + | ===[[Miles "Tails" Prower]]=== |
− | Punch | + | {|class="prettytable" style="width:auto" |
− | Punch Kick | + | !Move !! Command |
− | Double Punch | + | |- |
− | + | |Punch || {{P}} | |
− | Punch | + | |- |
− | + | |Punch-Kick || {{P}} {{K}} | |
− | + | |- | |
− | + | |Double Punch || {{P}} {{P}} | |
− | + | |- | |
− | Spin Attack | + | |Pummel Combo || {{P}} {{P}} {{P}} |
− | Kick | + | |- |
− | Double Kick | + | |Punch-Spin || {{P}} [close range] {{P}} + {{K}} + {{Bl}} |
− | Triple Kick | + | |- |
− | + | |Twin Punch-Spin || {{P}} {{P}} [close range] {{P}} + {{K}} + {{Bl}} | |
− | + | |- | |
− | + | |Scissor Punch || {{right}} {{P}} | |
− | + | |- | |
− | Propeller Dash | + | |Windup Punch || {{downright}} {{P}} |
− | Propeller Dash L | + | |- |
− | Propeller Dash R | + | |Pummel Punch || {{left}} {{downleft}} {{down}} {{downright}} {{right}} {{P}} |
− | Propeller Dash F | + | |- |
− | + | |Spin Attack || {{down}} {{P}} | |
− | Hyper Start | + | |- |
− | + | |Kick || {{K}} | |
− | Rocket Missile | + | |- |
− | + | |Double Kick || {{K}} {{K}} | |
− | + | |- | |
− | + | |Triple Kick || {{K}} {{K}} {{K}} | |
− | + | |- | |
− | + | |Spin Kick || {{downright}} {{K}} | |
− | + | |- | |
− | + | |Spin Double Kick || {{downright}} {{K}} {{K}} | |
− | + | |- | |
− | + | |Windup Kick || {{downright}} {{K}} {{K}} {{K}} | |
− | + | |- | |
− | + | |Horse Kick || {{right}} {{right}} {{K}} | |
− | + | |- | |
− | + | |Propeller Dash || {{P}} + {{K}} | |
− | Hop Punch | + | |- |
− | High Kick | + | |Propeller Dash L || [after Propeller Dash] {{P}} |
− | Double Jump | + | |- |
− | Skip Kick | + | |Propeller Dash R || [after Propeller Dash] {{K}} |
− | Hop Kick | + | |- |
− | Spin Dive | + | |Propeller Dash F || [after Propeller Dash] {{P}} + {{K}} |
− | + | |- | |
− | Air Spin | + | |Smackback Kick || {{K}} + {{Bl}} |
− | Air Kick | + | |- |
− | Air Hyper Start | + | |Hyper Start || {{left}} {{P}} + {{K}} |
− | Wall Spin | + | |- |
− | Wall | + | |Turn || {{down}} {{P}} + {{K}} |
− | + | |- | |
+ | |Rocket Missile || [back to wall] {{left}} {{K}} | ||
+ | |- | ||
+ | |Airplane Drop || [close range] {{P}} + {{Bl}} | ||
+ | |- | ||
+ | |Weapon Grab || [close range] {{down}} {{P}} + {{Bl}} | ||
+ | |- | ||
+ | |Airplane Throw || [close range] {{left}} {{right}} {{P}} + {{Bl}} | ||
+ | |- | ||
+ | |Foot Crush || [close range] {{down}} {{down}} {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Slip-Around || [close range] {{P}} + {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Dodge Punch || [after Slip-Around] {{P}} | ||
+ | |- | ||
+ | |Dodge High Kick || [after Slip-Around] {{K}} | ||
+ | |- | ||
+ | |Dodge Spin Dive || [after Slip-Around] {{up}} {{P}} | ||
+ | |- | ||
+ | |Stomp || [while opponent is down] {{down}} {{K}} | ||
+ | |- | ||
+ | |Push Away || [while running] {{P}} | ||
+ | |- | ||
+ | |Horse Kick || [while running] {{K}} | ||
+ | |- | ||
+ | |Back Punch || [behind opponent] {{P}} | ||
+ | |- | ||
+ | |Back High Kick || [behind opponent] {{K}} | ||
+ | |- | ||
+ | |Hop Punch || {{up}} {{P}} | ||
+ | |- | ||
+ | |High Kick || {{up}} {{K}} | ||
+ | |- | ||
+ | |Double Jump Kick || {{up}} {{K}} {{K}} | ||
+ | |- | ||
+ | |Skip Kick || {{up}} {{K}} {{K}} {{K}} | ||
+ | |- | ||
+ | |Hop Kick || {{up}} [in midair] {{K}} | ||
+ | |- | ||
+ | |Spin Dive || Hold {{up}} {{P}} | ||
+ | |- | ||
+ | |Stomp Dive || Hold {{up}} {{K}} | ||
+ | |- | ||
+ | |Air Spin || Hold {{up}} [in midair] {{P}} | ||
+ | |- | ||
+ | |Air Kick || Hold {{up}} [in midair] {{K}} | ||
+ | |- | ||
+ | |Air Hyper Start || Hold {{up}} [in midair] {{P}} + {{K}} | ||
+ | |- | ||
+ | |Wall Spin || [on wall] {{P}} | ||
+ | |- | ||
+ | |Wall Stamp || [on wall] {{K}} | ||
+ | |- | ||
+ | |Wimpy Punch || [while squished] {{P}} | ||
+ | |} | ||
− | ==Fang the Sniper== | + | ===[[Fang the Sniper]]=== |
− | Cork Shoot | + | {|class="prettytable" style="width:auto" |
− | + | !Move !! Command | |
− | + | |- | |
− | + | |Cork Shoot || {{P}} | |
− | + | |- | |
− | Snipe 1 | + | |Double Cork || {{P}} {{P}} |
− | Snipe 2 | + | |- |
− | Snipe 3 | + | |Triple Cork || {{P}} {{P}} {{P}} |
− | Snipe 4 | + | |- |
− | Rapid | + | |Blind Fire Dash || {{P}} {{P}} {{P}} {{right}} {{P}} |
− | Submarine | + | |- |
− | + | |Sniper Set! || {{right}} {{P}} | |
− | + | |- | |
− | Super Cork | + | |Snipe 1 || {{right}} {{P}} {{P}} |
− | + | |- | |
− | Kick | + | |Snipe 2 || {{right}} {{P}} {{P}} {{P}} |
− | Double Kick | + | |- |
− | Triple Kick | + | |Snipe 3 || {{right}} {{P}} {{P}} {{P}} {{P}} |
− | + | |- | |
− | + | |Snipe 4 || {{right}} {{P}} {{P}} {{P}} {{P}} {{P}} | |
− | + | |- | |
− | Spring Kick | + | |Rapid Shoot || {{right}} {{P}} {{P}} {{P}} {{P}} {{P}} {{P}} |
− | + | |- | |
− | + | |Submarine Sniper || {{right}} {{right}} {{P}} | |
− | + | |- | |
− | Hyper Start | + | |Volley Toss || {{downright}} {{P}} |
− | Rocket Missile | + | |- |
− | + | |Fire 'Em Up! || {{downright}} {{P}} {{P}} | |
− | + | |- | |
− | + | |Super Cork || {{left}} {{right}} {{right}} {{P}} | |
− | + | |- | |
− | + | |Blind Fire || {{left}} {{downleft}} {{down}} {{downright}} {{right}} {{P}} | |
− | + | |- | |
− | + | |Kick || {{K}} | |
− | + | |- | |
− | + | |Double Kick || {{K}} {{K}} | |
− | + | |- | |
− | + | |Triple Kick || {{K}} {{K}} {{K}} | |
− | + | |- | |
− | + | |Tail Kick || {{downright}} {{K}} | |
− | + | |- | |
− | + | |Double Tail Kick || {{downright}} {{K}} {{K}} | |
− | Hop Punch | + | |- |
− | High Kick | + | |Triple Tail Kick || {{downright}} {{K}} {{K}} {{K}} |
− | Double Jump | + | |- |
− | Skip Kick | + | |Tail Spring Kick || {{right}} {{right}} {{K}} |
− | Hop Kick | + | |- |
− | Body Dive | + | |Tail Attack || {{K}} + {{Bl}} |
− | + | |- | |
− | Air Snipe | + | |Double Tail Whap || {{K}} + {{Bl}} {{K}} |
− | Air Kick | + | |- |
− | Air Hyper Start | + | |Tail Combo || {{K}} + {{Bl}} {{K}} {{K}} |
− | Wall Dive | + | |- |
− | Wall | + | |Hyper Start || {{left}} {{P}} + {{K}} |
− | + | |- | |
− | + | |Rocket Missile || [back to wall] {{left}} {{K}} | |
+ | |- | ||
+ | |Tabletop Flip || [close range] {{P}} + {{Bl}} | ||
+ | |- | ||
+ | |Weapon Grab || [close range] {{down}} {{P}} + {{Bl}} | ||
+ | |- | ||
+ | |Tail Throw || [close range] {{right}} {{left}} {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Foot Crush || [close range] {{down}} {{down}} {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Slip-Around || [close range] {{P}} + {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Dodge Snipe || [after Slip-Around] {{P}} | ||
+ | |- | ||
+ | |Twin-Dodge Snipe || [after 2 successive Slip-Arounds] {{P}} | ||
+ | |- | ||
+ | |Dodge High Kick || [after Slip-Around] {{K}} | ||
+ | |- | ||
+ | |Dodge Body Dive || [after Slip-Around] {{up}} {{P}} | ||
+ | |- | ||
+ | |Tail Down Attack || [while opponent is down] {{down}} {{K}} | ||
+ | |- | ||
+ | |Push Away || [while running] {{P}} | ||
+ | |- | ||
+ | |Horse Kick || [while running] {{K}} | ||
+ | |- | ||
+ | |Back Low Punch || [behind opponent] {{P}} | ||
+ | |- | ||
+ | |Back Punch || [behind opponent] {{P}} + {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Back High Kick || [behind opponent] {{K}} | ||
+ | |- | ||
+ | |Hop Punch || {{up}} {{P}} | ||
+ | |- | ||
+ | |High Kick || {{up}} {{K}} | ||
+ | |- | ||
+ | |Double Jump Kick || {{up}} {{K}} {{K}} | ||
+ | |- | ||
+ | |Skip Kick || {{up}} {{K}} {{K}} {{K}} | ||
+ | |- | ||
+ | |Hop Kick || {{up}} [in midair] {{K}} | ||
+ | |- | ||
+ | |Body Dive || Hold {{up}} {{P}} | ||
+ | |- | ||
+ | |Stomp Dive || Hold {{up}} {{K}} | ||
+ | |- | ||
+ | |Air Snipe || Hold {{up}} [in midair] {{P}} | ||
+ | |- | ||
+ | |Air Kick || Hold {{up}} [in midair] {{K}} | ||
+ | |- | ||
+ | |Air Hyper Start || Hold {{up}} [in midair] {{P}} + {{K}} | ||
+ | |- | ||
+ | |Wall Dive || [on wall] {{P}} | ||
+ | |- | ||
+ | |Wall Stamp || [on wall] {{K}} | ||
+ | |- | ||
+ | |Cannon Barrage || [while Hyper] {{P}} + {{K}} + {{Bl}} {{right}} {{P}} | ||
+ | |- | ||
+ | |Wimpy Punch || [while squished] {{P}} | ||
+ | |} | ||
− | ==Bean the Dynamite== | + | ===[[Bean the Dynamite]]=== |
− | + | {|class="prettytable" style="width:auto" | |
− | Double | + | !Move !! Command |
− | Triple | + | |- |
− | + | |Beak Attack || {{P}} | |
− | + | |- | |
− | + | |Double Beak || {{P}} {{P}} | |
− | + | |- | |
− | Double | + | |Triple Beak || {{P}} {{P}} {{P}} |
− | + | |- | |
− | + | |Beak Rush || {{P}} {{P}} {{P}} {{P}} | |
− | + | |- | |
− | + | |Rapid Peck || {{P}} {{P}} {{P}} {{P}} {{P}} | |
− | + | |- | |
− | + | |Rapid Straight || {{P}} {{P}} {{P}} {{P}} {{right}} {{P}} | |
− | Kick | + | |- |
− | Double Kick | + | |Beak Slip || {{P}} [close range] {{P}} + {{K}} + {{Bl}} |
− | Triple Kick | + | |- |
− | Side Kick | + | |Double Beak Slip || {{P}} {{P}} [close range] {{P}} + {{K}} + {{Bl}} |
− | Double Side Kick | + | |- |
− | Triple Side Kick | + | |Swing Straight || {{right}} {{P}} |
− | + | |- | |
− | + | |Swing Bomb Toss || {{right}} {{P}} {{P}} | |
− | + | |- | |
− | Hyper Start | + | |Three-Bomb Toss || {{right}} {{right}} {{P}} |
− | Rocket Missile | + | |- |
− | + | |Swing Uppercut || {{downright}} {{P}} | |
− | + | |- | |
− | + | |Uppercut Bomber || {{downright}} {{P}} {{P}} | |
− | + | |- | |
− | + | |Bomb Toss || {{down}} {{P}} | |
− | + | |- | |
− | + | |Kick || {{K}} | |
− | + | |- | |
− | + | |Double Kick || {{K}} {{K}} | |
− | Dash | + | |- |
− | + | |Triple Kick || {{K}} {{K}} {{K}} | |
− | + | |- | |
− | + | |Side Kick || {{downright}} {{K}} | |
− | + | |- | |
− | Hop Punch | + | |Double Side Kick || {{downright}} {{K}} {{K}} |
− | High Kick | + | |- |
− | Double Jump | + | |Triple Side Kick || {{downright}} {{K}} {{K}} |
− | Skip Kick | + | |- |
− | Hop Kick | + | |Bomb Shoot || {{right}} {{K}} |
− | + | |- | |
− | + | |Horse Kick || {{right}} {{right}} {{K}} | |
− | + | |- | |
− | Air Kick | + | |Smackback Kick || {{K}} + {{Bl}} |
− | Air Hyper Start | + | |- |
− | Wall | + | |Hyper Start || {{left}} {{P}} + {{K}} |
− | Wall | + | |- |
− | Bean Warp | + | |Rocket Missile || [back to wall] {{left}} {{K}} |
− | + | |- | |
+ | |Beak Shot || [close range] {{P}} + {{Bl}} | ||
+ | |- | ||
+ | |Weapon Grab || [close range] {{down}} {{P}} + {{Bl}} | ||
+ | |- | ||
+ | |Fierce Attack || [close range] {{left}} {{right}} {{left}} {{P}} + {{Bl}} | ||
+ | |- | ||
+ | |Foot Crush || [close range] {{down}} {{down}} {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Slip-Around || [close range] {{P}} + {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Dodge Beak || [after Slip-Around] {{P}} | ||
+ | |- | ||
+ | |Dodge High Kick || [after Slip-Around] {{K}} | ||
+ | |- | ||
+ | |Dodge Beak Dive || [after Slip-Around] {{up}} {{P}} | ||
+ | |- | ||
+ | |Stomp || [while opponent is down] {{down}} {{K}} | ||
+ | |- | ||
+ | |Dash Peck || [while running] {{P}} | ||
+ | |- | ||
+ | |Horse Kick || [while running] {{K}} | ||
+ | |- | ||
+ | |Back Low Punch || [behind opponent] {{P}} | ||
+ | |- | ||
+ | |Back Punch || [behind opponent] {{P}} + {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Back High Kick || [behind opponent] {{K}} | ||
+ | |- | ||
+ | |Hop Punch || {{up}} {{P}} | ||
+ | |- | ||
+ | |High Kick || {{up}} {{K}} | ||
+ | |- | ||
+ | |Double Jump Kick || {{up}} {{K}} {{K}} | ||
+ | |- | ||
+ | |Skip Kick || {{up}} {{K}} {{K}} {{K}} | ||
+ | |- | ||
+ | |Hop Kick || {{up}} [in midair] {{K}} | ||
+ | |- | ||
+ | |Beak Dive || Hold {{up}} {{P}} | ||
+ | |- | ||
+ | |Stomp Dive || Hold {{up}} {{K}} | ||
+ | |- | ||
+ | |Aerial Bomb || Hold {{up}} [in midair] {{P}} | ||
+ | |- | ||
+ | |Air Kick || Hold {{up}} [in midair] {{K}} | ||
+ | |- | ||
+ | |Air Hyper Start || Hold {{up}} [in midair] {{P}} + {{K}} | ||
+ | |- | ||
+ | |Wall Beak Dive || [on wall] {{P}} | ||
+ | |- | ||
+ | |Wall Stamp || [on wall] {{K}} | ||
+ | |- | ||
+ | |Bean Warp || [while Hyper] {{down}} {{down}} {{P}} + {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Wimpy Punch || [while squished] {{P}} | ||
+ | |} | ||
− | ==Bark the | + | ===[[Bark the Polar Bear]]=== |
− | Bark Punch | + | {|class="prettytable" style="width:auto" |
− | One Two Punch | + | !Move !! Command |
− | One Two | + | |- |
− | One Two | + | |Bark Punch || {{P}} |
− | + | |- | |
− | + | |One-Two Punch || {{P}} {{P}} | |
− | + | |- | |
− | Low Punch | + | |One-Two Throw || {{P}} {{P}} [close range] {{P}} |
− | Low Hook | + | |- |
− | Guard & Attack | + | |One-Two Wham! || {{P}} {{P}} {{down}} {{P}} |
− | + | |- | |
− | + | |Scissor Punch || {{right}} {{P}} | |
− | Bark | + | |- |
− | Sit Punch | + | |Double Scissor || {{right}} {{P}} {{P}} |
− | Bark Elbow | + | |- |
− | Bark Elbow Combo | + | |Triple Scissor || {{right}} {{P}} {{P}} {{P}} |
− | + | |- | |
− | + | |Low Punch || Hold {{right}} {{P}} | |
− | Hyper Start | + | |- |
− | Barrier | + | |Low Hook || Hold {{right}} {{P}} {{P}} |
− | + | |- | |
− | + | |Guard & Attack || {{left}} {{P}} | |
− | Bark Strike | + | |- |
− | + | |Crush Punch || {{down}} {{P}} | |
− | + | |- | |
− | Giant Swing | + | |Crush and Wham! || {{down}} {{P}} {{P}} |
− | + | |- | |
− | + | |Bark Uppercut || {{downright}} {{P}} | |
− | + | |- | |
− | + | |Sit Punch || {{downright}} {{downright}} {{P}} | |
− | + | |- | |
− | + | |Bark Elbow || {{left}} {{right}} {{P}} | |
− | Drop Kick | + | |- |
− | + | |Bark Elbow Combo || {{left}} {{right}} {{P}} {{P}} | |
− | + | |- | |
− | Hop Punch | + | |Bonk Kick || {{K}} |
− | Hop Kick | + | |- |
− | Hop Kick | + | |Wheel Punch || {{P}} + {{K}} |
− | + | |- | |
− | Hip Dive | + | |Hyper Start || {{left}} {{P}} + {{K}} |
− | Air Hammer | + | |- |
− | + | |Barrier Walk || [while guarding] {{right}} {{right}} {{P}} + {{K}} + {{Bl}} | |
− | Air Kick | + | |- |
− | Wall | + | |Strike || [close range] {{P}} + {{Bl}} |
− | Wall | + | |- |
− | + | |Biff-Baff || [close range] {{left}} {{right}} {{left}} {{P}} + {{Bl}} | |
− | + | |- | |
+ | |Bark Strike || [close range] {{downright}} {{downright}} {{P}} + {{Bl}} | ||
+ | |- | ||
+ | |Head Throw || [close range] {{right}} {{down}} {{P}} + {{Bl}} | ||
+ | |- | ||
+ | |Holding Punch || [close range] {{down}} {{down}} {{P}} + {{Bl}} | ||
+ | |- | ||
+ | |Giant Swing || [close range] {{left}} {{downleft}} {{down}} {{downright}} {{right}} {{P}} + {{Bl}} | ||
+ | |- | ||
+ | |Slip-Around || [close range] {{P}} + {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Dodge Punch || [after Slip-Around] {{P}} | ||
+ | |- | ||
+ | |Dodge Bonk Kick || [after Slip-Around] {{K}} | ||
+ | |- | ||
+ | |Dodge Lunge || {{P}} + {{K}} + {{Bl}} {{up}} {{P}} | ||
+ | |- | ||
+ | |Stomp || [while opponent is down] {{down}} {{K}} | ||
+ | |- | ||
+ | |Push Away || [while running] {{P}} | ||
+ | |- | ||
+ | |Drop Kick || [while running] {{K}} | ||
+ | |- | ||
+ | |Back Punch || [behind opponent] {{P}} | ||
+ | |- | ||
+ | |Back High Kick || [behind opponent] {{K}} | ||
+ | |- | ||
+ | |Hop Punch || {{up}} {{P}} | ||
+ | |- | ||
+ | |Hop Kick || {{up}} {{K}} | ||
+ | |- | ||
+ | |Hop Kick || {{up}} [in midair] {{K}} | ||
+ | |- | ||
+ | |Twin Hammer Dive || Hold {{up}} {{P}} | ||
+ | |- | ||
+ | |Hip Dive || Hold {{up}} {{K}} | ||
+ | |- | ||
+ | |Air Hammer || Hold {{up}} [in midair] {{P}} | ||
+ | |- | ||
+ | |Fist Drop || Hold {{up}} [before landing] {{P}} | ||
+ | |- | ||
+ | |Air Kick || Hold {{up}} [in midair] {{K}} | ||
+ | |- | ||
+ | |Wall Twin Hammer || [on wall] {{P}} | ||
+ | |- | ||
+ | |Wall Stamp || [on wall] {{K}} | ||
+ | |- | ||
+ | |Wheel Dash || [while Hyper] {{P}} + {{K}} | ||
+ | |- | ||
+ | |Wimpy Punch || [while squished] {{P}} | ||
+ | |} | ||
− | ==Espio the Chameleon== | + | ===[[Espio the Chameleon]]=== |
− | Slap Attack | + | {|class="prettytable" style="width:auto" |
− | Slap Kick | + | !Move !! Command |
− | Double Slap | + | |- |
− | Double | + | |Slap Attack || {{P}} |
− | + | |- | |
− | + | |Slap Kick || {{P}} {{K}} | |
− | Espio Chop | + | |- |
− | + | |Double Slap || {{P}} {{P}} | |
− | Espio Spin | + | |- |
− | + | |Double Upperslap || {{P}} {{P}} {{P}} | |
− | Kick | + | |- |
− | Double Kick | + | |Tongue Punch || {{right}} {{P}} |
− | Triple Kick | + | |- |
− | Side Kick | + | |Headbutt || {{right}} {{right}} {{P}} |
− | Double Side Kick | + | |- |
− | Triple Side Kick | + | |Espio Chop || {{downright}} {{P}} |
− | + | |- | |
− | + | |Backhand Chop || {{downright}} {{downright}} {{P}} | |
− | Hyper Start | + | |- |
− | Rocket Missile | + | |Espio Spin || {{down}} {{P}} |
− | + | |- | |
− | + | |Long-Tongue || {{left}} {{downleft}} {{down}} {{downright}} {{right}} {{P}} | |
− | + | |- | |
− | + | |Kick || {{K}} | |
− | + | |- | |
− | + | |Double Kick || {{K}} {{K}} | |
− | + | |- | |
− | + | |Triple Kick || {{K}} {{K}} {{K}} | |
− | + | |- | |
− | + | |Side Kick || {{downright}} {{K}} | |
− | + | |- | |
− | Dash | + | |Double Side Kick || {{downright}} {{K}} {{K}} |
− | Drop Kick | + | |- |
− | + | |Triple Side Kick || {{downright}} {{K}} {{K}} {{K}} | |
− | + | |- | |
− | Hop Punch | + | |Horse Kick || {{right}} {{right}} {{K}} |
− | High Kick | + | |- |
− | Double Jump | + | |Smackback Kick || {{K}} + {{Bl}} |
− | Skip Kick | + | |- |
− | Hop Kick | + | |Hyper Start || {{left}} {{P}} + {{K}} |
− | Body Dive | + | |- |
− | + | |Rocket Missile || [back to wall] {{left}} {{K}} | |
− | Air Espio Spin | + | |- |
− | Air Kick | + | |Tabletop Flip || [close range] {{P}} + {{Bl}} |
− | Air Hyper Start | + | |- |
− | Wall Dive | + | |Weapon Grab || [close range] {{down}} {{P}} + {{Bl}} |
− | Wall Stomp | + | |- |
− | Espio Warp | + | |Tongue Throw || [close range] {{right}} {{left}} {{P}} + {{Bl}} |
− | + | |- | |
+ | |Tongue Throw + || [close range] {{right}} {{left}} {{P}} + {{Bl}} {{left}} {{right}} {{P}} + {{Bl}} | ||
+ | |- | ||
+ | |Foot Crush || [close range] {{down}} {{down}} {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Slip-Around || {{P}} + {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Dodge Tongue || [after Slip-Around] {{P}} | ||
+ | |- | ||
+ | |Dodge High Kick || [after Slip-Around] {{K}} | ||
+ | |- | ||
+ | |Dodge Body Dive || [after Slip-Around] {{up}} {{P}} | ||
+ | |- | ||
+ | |Tongue-Down || [while opponent is down] {{downright}} {{P}} | ||
+ | |- | ||
+ | |Stomp || [while opponent is down] {{down}} {{K}} | ||
+ | |- | ||
+ | |Dash Tongue || [while running] {{P}} | ||
+ | |- | ||
+ | |Drop Kick || [while running] {{K}} | ||
+ | |- | ||
+ | |Back Punch || [behind opponent] {{P}} | ||
+ | |- | ||
+ | |Back High Kick || [behind opponent] {{K}} | ||
+ | |- | ||
+ | |Hop Punch || {{up}} {{P}} | ||
+ | |- | ||
+ | |High Kick || {{up}} {{K}} | ||
+ | |- | ||
+ | |Double Jump Kick || {{up}} {{K}} {{K}} | ||
+ | |- | ||
+ | |Skip Kick || {{up}} {{K}} {{K}} {{K}} | ||
+ | |- | ||
+ | |Hop Kick || {{up}} [in midair] {{K}} | ||
+ | |- | ||
+ | |Body Dive || Hold {{up}} {{P}} | ||
+ | |- | ||
+ | |Stomp Dive || Hold {{up}} {{K}} | ||
+ | |- | ||
+ | |Air Espio Spin || Hold {{up}} [in midair] {{P}} | ||
+ | |- | ||
+ | |Air Kick || Hold {{up}} [in midair] {{K}} | ||
+ | |- | ||
+ | |Air Hyper Start || Hold {{up}} [in midair] {{P}} + {{K}} | ||
+ | |- | ||
+ | |Wall Dive || [on wall] {{P}} | ||
+ | |- | ||
+ | |Wall Stomp || [on wall] {{K}} | ||
+ | |- | ||
+ | |Espio Warp || [while Hyper] {{down}} {{down}} {{P}} + {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Wimpy Punch || [while squished] {{P}} | ||
+ | |} | ||
− | ==Amy Rose== | + | ===[[Amy Rose]]=== |
− | Hammer Attack | + | {|class="prettytable" style="width:auto" |
− | Double Hammer | + | !Move !! Command |
− | Triple Hammer | + | |- |
− | + | |Hammer Attack || {{P}} | |
− | Spin Hammer | + | |- |
− | Head | + | |Double Hammer || {{P}} {{P}} |
− | Hammer | + | |- |
− | + | |Triple Hammer || {{P}} {{P}} {{P}} | |
− | Magical Hammer | + | |- |
− | Hammer | + | |Hammer Dive || {{P}} {{P}} {{P}} {{up}} {{P}} |
− | + | |- | |
− | Kick | + | |Spin Hammer || {{right}} {{P}} |
− | Double Kick | + | |- |
− | Triple Kick | + | |Head Slide || {{right}} {{right}} {{P}} |
− | + | |- | |
− | + | |Hammer Uppercut || {{downright}} {{P}} | |
− | + | |- | |
− | Hip Attack | + | |Hammer Spin || {{downright}} {{P}} {{right}} {{P}} |
− | + | |- | |
− | Hyper Start | + | |Magical Hammer || {{down}} {{P}} |
− | Rocket Missile | + | |- |
− | + | |Hammer Throw || {{down}} {{downright}} {{right}} {{P}} | |
− | + | |- | |
− | + | |Head's Up! || {{up}} {{down}} {{P}} | |
− | + | |- | |
− | + | |Kick || {{K}} | |
− | + | |- | |
− | + | |Double Kick || {{K}} {{K}} | |
− | + | |- | |
− | + | |Triple Kick || {{K}} {{K}} {{K}} | |
− | Head | + | |- |
− | Hip Attack | + | |Spin Kick || {{downright}} {{K}} |
− | + | |- | |
− | Hip Attack | + | |Spin Double Kick || {{downright}} {{K}} {{K}} |
− | Hop Hammer | + | |- |
− | High Kick | + | |Roundhouse || {{downright}} {{K}} {{K}} {{K}} |
− | Double Jump | + | |- |
− | Skip Kick | + | |Hip Attack || {{right}} {{right}} {{K}} |
− | Hop Kick | + | |- |
− | Hammer Dive | + | |Horse Kick || {{K}} + {{Bl}} |
− | + | |- | |
− | Air Punch | + | |Hyper Start || {{left}} {{P}} + {{K}} |
− | Air Hammer | + | |- |
− | Air Kick | + | |Rocket Missile || [back to wall] {{left}} {{K}} |
− | Air Hyper Start | + | |- |
− | Wall Hammer | + | |Vaulting Horse || [close range] {{P}} + {{Bl}} |
− | Wall | + | |- |
− | 16t | + | |Weapon Grab || [close range] {{down}} {{P}} + {{Bl}} |
− | + | |- | |
+ | |Look Over Here! || [close range] {{left}} {{downleft}} {{down}} {{downright}} {{right}} {{P}} + {{Bl}} | ||
+ | |- | ||
+ | |Foot Crush || [close range] {{down}} {{down}} {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Slip-Around || [close range] {{P}} + {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Dodge Hammer || [after Slip-Around] {{P}} | ||
+ | |- | ||
+ | |Dodge High Kick || [after Slip-Around] {{K}} | ||
+ | |- | ||
+ | |Dodge Dive || [after Slip-Around] {{up}} {{P}} | ||
+ | |- | ||
+ | |Stomp || [while opponent is down] {{down}} {{K}} | ||
+ | |- | ||
+ | |Head Slide || [while running] {{P}} | ||
+ | |- | ||
+ | |Hip Attack || [while running] {{K}} | ||
+ | |- | ||
+ | |Back Hammer || [behind opponent] {{P}} | ||
+ | |- | ||
+ | |Hip Attack || [behind opponent] {{K}} | ||
+ | |- | ||
+ | |Hop Hammer || {{up}} {{P}} | ||
+ | |- | ||
+ | |High Kick || {{up}} {{K}} | ||
+ | |- | ||
+ | |Double Jump Kick || {{up}} {{K}} {{K}} | ||
+ | |- | ||
+ | |Skip Kick || {{up}} {{K}} {{K}} {{K}} | ||
+ | |- | ||
+ | |Hop Kick || {{up}} [while in midair] {{K}} | ||
+ | |- | ||
+ | |Hammer Dive || Hold {{up}} {{P}} | ||
+ | |- | ||
+ | |Stomp Dive || Hold {{up}} {{K}} | ||
+ | |- | ||
+ | |Air Punch || Hold {{up}} [in midair] {{P}} | ||
+ | |- | ||
+ | |Air Hammer || Hold {{up}} [before landing] {{P}} | ||
+ | |- | ||
+ | |Air Kick || Hold {{up}} [in midair] {{K}} | ||
+ | |- | ||
+ | |Air Hyper Start || Hold {{up}} [in midair] {{P}} + {{K}} | ||
+ | |- | ||
+ | |Wall Hammer || [on wall] {{P}} | ||
+ | |- | ||
+ | |Wall Stamp || [on wall] {{K}} | ||
+ | |- | ||
+ | |16t || [while Hyper] {{up}} {{down}} {{P}} | ||
+ | |- | ||
+ | |Girly Punch || [while squished] {{P}} | ||
+ | |} | ||
− | ==Knuckles the Echidna== | + | ===[[Knuckles the Echidna]]=== |
− | Jab | + | {|class="prettytable" style="width:auto" |
− | Punch Kick | + | !Move !! Command |
− | Jab, Straight | + | |- |
− | One Two Uppercut | + | |Jab || {{P}} |
− | Jab | + | |- |
− | One Two | + | |Punch-Kick || {{P}} {{K}} |
− | + | |- | |
− | + | |Jab, Straight || {{P}} {{P}} | |
− | Uppercut | + | |- |
− | Rising | + | |One-Two Uppercut || {{P}} {{P}} {{P}} |
− | Spin Attack | + | |- |
− | + | |Jab-Reversal || {{P}} [close range] {{P}} + {{K}} + {{Bl}} | |
− | Kick | + | |- |
− | Double Kick | + | |One-Two Reversal || {{P}} {{P}} [close range] {{P}} + {{K}} + {{Bl}} |
− | Triple Kick | + | |- |
− | Side Kick | + | |Scissor Punch || {{right}} {{P}} |
− | Double Side Kick | + | |- |
− | Triple Side Kick | + | |Headbutt || {{right}} {{right}} {{P}} |
− | + | |- | |
− | Knuckle Glider | + | |Uppercut || {{downright}} {{P}} |
− | + | |- | |
− | Hyper Start | + | |Rising Uppercut || {{downright}} {{downright}} {{P}} |
− | Rocket Missile | + | |- |
− | Shadow Punch | + | |Spin Attack || {{down}} {{P}} |
− | Shadow | + | |- |
− | Knuckle Special | + | |Windup Punch || {{left}} {{downleft}} {{down}} {{downright}} {{right}} {{P}} |
− | + | |- | |
− | + | |Kick || {{K}} | |
− | + | |- | |
− | + | |Double Kick || {{K}} {{K}} | |
− | + | |- | |
− | + | |Triple Kick || {{K}} {{K}} {{K}} | |
− | + | |- | |
− | + | |Side Kick || {{downright}} {{K}} | |
− | Drop Kick | + | |- |
− | + | |Double Side Kick || {{downright}} {{K}} {{K}} | |
− | + | |- | |
− | Hop Punch | + | |Triple Side Kick || {{downright}} {{K}} {{K}} {{K}} |
− | High Kick | + | |- |
− | Double Jump | + | |Horse Kick || {{right}} {{right}} {{K}} |
− | Skip Kick | + | |- |
− | Hop Kick | + | |Knuckle Glider || {{P}} + {{K}} |
− | Body Dive | + | |- |
− | + | |Smackback Kick || {{K}} + {{Bl}} | |
− | Air Spin | + | |- |
− | Air Kick | + | |Hyper Start || {{left}} {{P}} + {{K}} |
− | Air Hyper Start | + | |- |
− | Wall Spin | + | |Rocket Missile || [back to wall] {{left}} {{K}} |
− | Wall | + | |- |
− | Hyper | + | |Shadow Punch || [close range] {{P}} + {{Bl}} |
− | Hyper | + | |- |
− | + | |Shadow Followup || [close range] {{P}} + {{Bl}} {{P}} | |
+ | |- | ||
+ | |Knuckle Special || [close range] {{P}} + {{Bl}} {{P}} {{P}} | ||
+ | |- | ||
+ | |Weapon Grab || [close range] {{down}} {{P}} + {{Bl}} | ||
+ | |- | ||
+ | |Foot Crush || [close range] {{down}} {{down}} {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Slip-Around || [close range] {{P}} + {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Dodge Punch || [after Slip-Around] {{P}} | ||
+ | |- | ||
+ | |Dodge High Kick || [after Slip-Around] {{K}} | ||
+ | |- | ||
+ | |Dodge Body Dive || [after Slip-Around] {{up}} {{P}} | ||
+ | |- | ||
+ | |Stomp || [while opponent is down] {{down}} {{K}} | ||
+ | |- | ||
+ | |Push Away || [while running] {{P}} | ||
+ | |- | ||
+ | |Drop Kick || [while running] {{K}} | ||
+ | |- | ||
+ | |Back Punch || [behind opponent] {{P}} | ||
+ | |- | ||
+ | |Back High Kick || [behind opponent] {{K}} | ||
+ | |- | ||
+ | |Hop Punch || {{up}} {{P}} | ||
+ | |- | ||
+ | |High Kick || {{up}} {{K}} | ||
+ | |- | ||
+ | |Double Jump Kick || {{up}} {{K}} {{K}} | ||
+ | |- | ||
+ | |Skip Kick || {{up}} {{K}} {{K}} {{K}} | ||
+ | |- | ||
+ | |Hop Kick || {{up}} [in midair] {{K}} | ||
+ | |- | ||
+ | |Body Dive || Hold {{up}} {{P}} | ||
+ | |- | ||
+ | |Stomp Dive || Hold {{up}} {{K}} | ||
+ | |- | ||
+ | |Air Spin || Hold {{up}} [in midair] {{P}} | ||
+ | |- | ||
+ | |Air Kick || Hold {{up}} [in midair] {{K}} | ||
+ | |- | ||
+ | |Air Hyper Start || Hold {{up}} [in midair] {{P}} + {{K}} | ||
+ | |- | ||
+ | |Wall Spin || [on wall] {{P}} | ||
+ | |- | ||
+ | |Wall Stamp || [on wall] {{K}} | ||
+ | |- | ||
+ | |Hyper Uppercut || [while Hyper] {{right}} {{down}} {{downright}} {{P}} | ||
+ | |- | ||
+ | |Dual Hyper Upper || [while Hyper] {{right}} {{down}} {{downright}} {{P}} {{P}} | ||
+ | |- | ||
+ | |Wimpy Punch || [while squished] {{P}} | ||
+ | |} | ||
− | [[Category: Moves]] | + | ===[[Metal Sonic]]=== |
+ | {|class="prettytable" style="width:auto" | ||
+ | !Move !! Command | ||
+ | |- | ||
+ | |Scratch Claw || {{P}} | ||
+ | |- | ||
+ | |Double Scratch || {{P}} {{P}} | ||
+ | |- | ||
+ | |One-Two Slash || {{P}} {{P}} {{P}} | ||
+ | |- | ||
+ | |Metal Laser || {{right}} {{right}} {{P}} | ||
+ | |- | ||
+ | |Rolling Upper || {{downright}} {{P}} | ||
+ | |- | ||
+ | |Uppercut || {{down}} {{P}} | ||
+ | |- | ||
+ | |Slash Claw || {{left}} {{P}} | ||
+ | |- | ||
+ | |Kick || {{K}} | ||
+ | |- | ||
+ | |Horse Kick || {{right}} {{right}} {{K}} | ||
+ | |- | ||
+ | |Emerald Dive || {{P}} + {{K}} | ||
+ | |- | ||
+ | |Smackback Kick || {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Airplane Drop || [close range] {{P}} + {{Bl}} | ||
+ | |- | ||
+ | |Dodge Rolling Upper || [after Slip-Around] {{P}} | ||
+ | |- | ||
+ | |Dodge Drill Dive || [after Slip-Around] {{up}} {{P}} | ||
+ | |- | ||
+ | |Dodge Emerald Dive || [after Slip-Around] {{P}} + {{K}} | ||
+ | |- | ||
+ | |Push Away || [while running] {{P}} | ||
+ | |- | ||
+ | |Drop Kick || [while running] {{K}} | ||
+ | |- | ||
+ | |Back Punch || [behind opponent] {{P}} | ||
+ | |- | ||
+ | |Back High Kick || [behind opponent] {{K}} | ||
+ | |- | ||
+ | |Stomp || [while opponent is down] {{down}} {{K}} | ||
+ | |- | ||
+ | |Hop Punch || {{up}} {{P}} | ||
+ | |- | ||
+ | |Hop Kick || {{up}} {{K}} | ||
+ | |- | ||
+ | |Hop Kick || {{up}} [in midair] {{K}} | ||
+ | |- | ||
+ | |Drill Dive || Hold {{up}} {{P}} | ||
+ | |- | ||
+ | |Hip Dive || Hold {{up}} {{K}} | ||
+ | |- | ||
+ | |Air Punch || Hold {{up}} [in midair] {{P}} | ||
+ | |- | ||
+ | |Air Kick || Hold {{up}} [in midair] {{K}} | ||
+ | |- | ||
+ | |Wall Drill || [on wall] {{P}} | ||
+ | |- | ||
+ | |Wall Stamp || [on wall] {{K}} | ||
+ | |- | ||
+ | |Wimpy Punch || [while squished] {{P}} | ||
+ | |} | ||
+ | |||
+ | ===[[Dr. Eggman]]=== | ||
+ | {|class="prettytable" style="width:auto" | ||
+ | !Move !! Command | ||
+ | |- | ||
+ | |Punch || {{P}} | ||
+ | |- | ||
+ | |One-Two Punch || {{P}} {{P}} | ||
+ | |- | ||
+ | |Combo Swing Arm || {{P}} {{P}} {{P}} | ||
+ | |- | ||
+ | |Drill Claw || {{left}} {{P}} | ||
+ | |- | ||
+ | |Three-Bomb Toss || {{left}} {{left}} {{P}} | ||
+ | |- | ||
+ | |Uppercut || {{downright}} {{P}} | ||
+ | |- | ||
+ | |Bonk Kick || {{K}} | ||
+ | |- | ||
+ | |Wheel Punch || {{P}} + {{K}} | ||
+ | |- | ||
+ | |Smackback Kick || {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Strike || [close range] {{P}} + {{Bl}} | ||
+ | |- | ||
+ | |Slip-Around || [close range] {{P}} + {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Dodge Punch || [after Slip-Around] {{P}} | ||
+ | |- | ||
+ | |Dodge Stomp Dive || [after Slip-Around] {{up}} {{P}} | ||
+ | |- | ||
+ | |Stomp || [while opponent is down] {{down}} {{K}} | ||
+ | |- | ||
+ | |Push Away || [while running] {{P}} | ||
+ | |- | ||
+ | |Drop Kick || [while running] {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Back Punch || [behind opponent] {{P}} | ||
+ | |- | ||
+ | |Back High Kick || [behind opponent] {{K}} | ||
+ | |- | ||
+ | |Hop Punch || {{up}} {{P}} | ||
+ | |- | ||
+ | |Hop Kick || {{up}} {{K}} | ||
+ | |- | ||
+ | |Hop Kick || {{up}} [in midair] {{K}} | ||
+ | |- | ||
+ | |Stomp Dive || Hold {{up}} {{P}} | ||
+ | |- | ||
+ | |Stomp Dive || Hold {{up}} {{K}} | ||
+ | |- | ||
+ | |Air Punch || Hold {{up}} [in midair] {{P}} | ||
+ | |- | ||
+ | |Air Kick || Hold {{up}} [in midair] {{K}} | ||
+ | |- | ||
+ | |Air Hyper Start || Hold {{up}} [in midair] {{P}} + {{K}} | ||
+ | |- | ||
+ | |Wall Twin Hammer || [on wall] {{P}} | ||
+ | |- | ||
+ | |Wall Stamp || [on wall] {{K}} | ||
+ | |- | ||
+ | |Wimpy Punch || [while squished] {{P}} | ||
+ | |} | ||
+ | |||
+ | ===[[Honey the Cat]]=== | ||
+ | {|class="prettytable" style="width:auto" | ||
+ | !Move !! Command | ||
+ | |- | ||
+ | |Jab || {{P}} | ||
+ | |- | ||
+ | |Punch-Kick || {{P}} {{K}} | ||
+ | |- | ||
+ | |Jab, Straight || {{P}} {{P}} | ||
+ | |- | ||
+ | |One-Two Uppercut || {{P}} {{P}} {{P}} | ||
+ | |- | ||
+ | |Jab-Reversal || {{P}} [close range] {{P}} + {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |One-Two Reversal || {{P}} {{P}} [close range] {{P}} + {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Scissor Punch || {{right}} {{P}} | ||
+ | |- | ||
+ | |Uppercut || {{downright}} {{P}} | ||
+ | |- | ||
+ | |Rising Uppercut || {{downright}} {{downright}} {{P}} | ||
+ | |- | ||
+ | |Windup Punch || {{left}} {{downleft}} {{down}} {{downright}} {{right}} {{P}} | ||
+ | |- | ||
+ | |Kick || {{K}} | ||
+ | |- | ||
+ | |Double Kick || {{K}} {{K}} | ||
+ | |- | ||
+ | |Triple Kick || {{K}} {{K}} {{K}} | ||
+ | |- | ||
+ | |Side Kick || {{downright}} {{K}} | ||
+ | |- | ||
+ | |Double Side Kick || {{downright}} {{K}} {{K}} | ||
+ | |- | ||
+ | |Triple Side Kick || {{downright}} {{K}} {{K}} {{K}} | ||
+ | |- | ||
+ | |Horse Kick || {{right}} {{right}} {{K}} | ||
+ | |- | ||
+ | |Honey Glider || {{P}} + {{K}} | ||
+ | |- | ||
+ | |Smackback Kick || {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Hyper Start || {{left}} {{P}} + {{K}} | ||
+ | |- | ||
+ | |Rocket Missile || [back to wall] {{left}} {{K}} | ||
+ | |- | ||
+ | |Shadow Punch || [close range] {{P}} + {{Bl}} | ||
+ | |- | ||
+ | |Shadow Followup || [close range] {{P}} + {{Bl}} {{P}} | ||
+ | |- | ||
+ | |Honey Special || [close range] {{P}} + {{Bl}} {{P}} {{P}} | ||
+ | |- | ||
+ | |Weapon Grab || [close range] {{down}} {{P}} + {{Bl}} | ||
+ | |- | ||
+ | |Foot Crush || [close range] {{down}} {{down}} {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Slip-Around || [close range] {{P}} + {{K}} + {{Bl}} | ||
+ | |- | ||
+ | |Dodge Punch || [after Slip-Around] {{P}} | ||
+ | |- | ||
+ | |Dodge High Kick || [after Slip-Around] {{K}} | ||
+ | |- | ||
+ | |Dodge Body Dive || [after Slip-Around] {{up}} {{P}} | ||
+ | |- | ||
+ | |Stomp || [while opponent is down] {{down}} {{K}} | ||
+ | |- | ||
+ | |Head Slide || [while running] {{P}} | ||
+ | |- | ||
+ | |Running Bootie Bop || [while running] {{K}} | ||
+ | |- | ||
+ | |Back Punch || [behind opponent] {{P}} | ||
+ | |- | ||
+ | |Back High Kick || [behind opponent] {{K}} | ||
+ | |- | ||
+ | |Hop Punch || {{up}} {{P}} | ||
+ | |- | ||
+ | |High Kick || {{up}} {{K}} | ||
+ | |- | ||
+ | |Double Jump Kick || {{up}} {{K}} {{K}} | ||
+ | |- | ||
+ | |Skip Kick || {{up}} {{K}} {{K}} {{K}} | ||
+ | |- | ||
+ | |Hop Kick || {{up}} [in midair] {{K}} | ||
+ | |- | ||
+ | |Body Dive || Hold {{up}} {{P}} | ||
+ | |- | ||
+ | |Stomp Dive || Hold {{up}} {{K}} | ||
+ | |- | ||
+ | |Air Punch || Hold {{up}} [in midair] {{P}} | ||
+ | |- | ||
+ | |Air Kick || Hold {{up}} [in midair] {{K}} | ||
+ | |- | ||
+ | |Air Hyper Start || Hold {{up}} [in midair] {{P}} + {{K}} | ||
+ | |- | ||
+ | |Wall Dive || [on wall] {{P}} | ||
+ | |- | ||
+ | |Wall Stamp || [on wall] {{K}} | ||
+ | |- | ||
+ | |Hyper Uppercut || [while Hyper] {{right}} {{down}} {{downright}} {{P}} | ||
+ | |- | ||
+ | |Dual Hyper Upper || [while Hyper] {{right}} {{down}} {{downright}} {{P}} {{P}} | ||
+ | |- | ||
+ | |Wimpy Punch || [while squished] {{P}} | ||
+ | |} | ||
+ | |||
+ | {{SonicTheFightersOmni}} | ||
+ | [[Category:Moves]] |
Latest revision as of 14:15, 25 June 2022
This page lists all of the possible moves that can be used for each playable character in Sonic the Fighters. All of the moves listed here assume that the character is facing right. If facing left, and should be reversed.
Contents
Basic moves
Move | Command |
---|---|
Run | |
Backstep | |
Slip-Around | [close range] + + |
Crouch | (NOTE: Bark and Eggman cannot crouch) |
Turn | + |
Hyper Start | + |
Character-specific moves
Sonic the Hedgehog
Miles "Tails" Prower
Fang the Sniper
Bean the Dynamite
Bark the Polar Bear
Espio the Chameleon
Amy Rose
Knuckles the Echidna
Metal Sonic
Dr. Eggman
Honey the Cat
Sonic the Fighters | |
---|---|
Main page |