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Difference between revisions of "Sonic Maker"

From Sonic Retro

(Downloads: I uploaded this already)
m (Bold first instance of title/subject only, don't italicise user names, attempting to tidy grammar, etc.)
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[[File:SonicMaker4.png|right|300px]]
 
[[File:SonicMaker4.png|right|300px]]
'''''Sonic Maker''''' is an unreleased [[PC]] game creation application being made by ''[[Sonica]]'' as his response to Play SEGA's level editor. It is designed to be a user-friendly level editor using existing game objects, including platforms, rings, boxes, and loops. It's easy-to-use interface allows simple click & place in a level grid as every object is a set number of squares. As of now, there is functions to save or test your layouts, but this is still in a testing phase.  
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'''Sonic Maker''' is an unreleased [[PC]] game creation application being made by [[Sonica]] as his response to Play SEGA's level editor. It is designed to be a user-friendly 'point and click' level editor offering common objects, including platforms, rings, boxes, and loops. Its easy-to-use interface allows users to simply choose and place items in a level grid, as every object fills a set number of squares. Currently, there are functions to save or test layouts, but these are still in a testing phase.  
  
 
==First appearance==
 
==First appearance==
 
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Sonic Maker was first mentioned on [http://forums.sonicretro.org/index.php?showtopic=20635&view=findpost&p=444973 this thread] on the Sonic Retro message board, to spark attention and see what the community thought of the idea. After a good response, development was intensified.
'''''Sonic Maker''''' was first mentioned on [http://forums.sonicretro.org/index.php?showtopic=20635&view=findpost&p=444973 this thread] on the Sonic Retro message board to spark attention, also to see what the community thought of the idea. After a good response, Sonic Maker started its Internet life.
 
  
 
==Programming==
 
==Programming==
 
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Sonic Maker's editor is developed using Visual Basic 2010 (initially Visual Basic 2008). Playing the levels will be possible with a variety of engines, ranging from Game Maker to Visual Basic.
Like many programmers, Sonica is making '''''Sonic Maker''''''s editor in Visual Basic 2010 although started in Visual Basic 2008 The runner will use a variation of engines ranging form Game Maker to Visual Basic.
 
  
 
==Runners==
 
==Runners==
 
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The 'runners' in Sonic Maker are the engines that will play the users' games/levels. They will be implemented using many different engines and programs. The only runner at the moment is one made in Game Maker, an edited version of Sonic Dash, but in the future more will be added, with different exporting methods. Other engines may include Multimedia Fusion's [[Sonic Worlds]], an engine made in Visual Basic, and any others the community suggest that will be suitable and adaptable to Sonic Maker's features.  
The 'runners' in '''''Sonic Maker''''' are the engines that will play the games/levels people make. They will be ranging from many different engines and programs. The only runner at the moment is a Game Maker runner, an edited version of Sonic Dash, but in the future more engines will be added, with different exporting methods. Engines like Multimedia Fusion's Sonic Worlds, an engine Made in Visual Basic and any others that the community suggest that will be suitable and adaptable, to use Sonic Makers features.  
 
  
 
==Current Features==
 
==Current Features==
 
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Sonic Maker currently allows the user to create levels by point and click, save levels, export levels and play levels. The load feature doesn't work, but has been implemented for the next build.
Sonic Maker currently includes creating levels by point and click, saving levels, exporting levels and playing levels. The load feature doesn't work, but has already been implemented for the next build.
 
  
 
==Future versions==
 
==Future versions==
 
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Future versions of Sonic Maker will include more features and access to many different ways of creating Sonic games. The next verson will include the load feature, a disabled .NET 4 framework (causing some graphical downgrades, such as tabs being replaced by buttons), and possibly a click and drag function.
Future versions of '''''Sonic Maker''''' will include more features and the access to many different ways of creating Sonic games. The next verson will include the load feature, a disabled .NET 4 framework (causing some graphical downgrades, such as the tabs become buttons) and possibly a click and drag function.
 
  
 
== Downloads ==
 
== Downloads ==
 
{{Download|version=2|file=Sonic Maker V2.7z|filesize=5.28MB}}
 
{{Download|version=2|file=Sonic Maker V2.7z|filesize=5.28MB}}
 
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This is a demo for testing purposes, but the user can play their game using the GM Runner.
''Remember this is the testing demo, but you can play your games using the GM Runner.''
 
  
 
===Prior versions===
 
===Prior versions===
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==Production Credits==
 
==Production Credits==
* Programmer: ''[[Sonica]]''
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* Programmer: [[Sonica]]
* Runners: ''[[Sonica]]'', ''[[Damizean]]'', ''Rougeyoshi''
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* Runners: [[Sonica]], [[Damizean]], Rougeyoshi
  
 
==Screenshots==
 
==Screenshots==

Revision as of 21:39, 19 June 2010

SonicMaker4.png

Sonic Maker is an unreleased PC game creation application being made by Sonica as his response to Play SEGA's level editor. It is designed to be a user-friendly 'point and click' level editor offering common objects, including platforms, rings, boxes, and loops. Its easy-to-use interface allows users to simply choose and place items in a level grid, as every object fills a set number of squares. Currently, there are functions to save or test layouts, but these are still in a testing phase.

First appearance

Sonic Maker was first mentioned on this thread on the Sonic Retro message board, to spark attention and see what the community thought of the idea. After a good response, development was intensified.

Programming

Sonic Maker's editor is developed using Visual Basic 2010 (initially Visual Basic 2008). Playing the levels will be possible with a variety of engines, ranging from Game Maker to Visual Basic.

Runners

The 'runners' in Sonic Maker are the engines that will play the users' games/levels. They will be implemented using many different engines and programs. The only runner at the moment is one made in Game Maker, an edited version of Sonic Dash, but in the future more will be added, with different exporting methods. Other engines may include Multimedia Fusion's Sonic Worlds, an engine made in Visual Basic, and any others the community suggest that will be suitable and adaptable to Sonic Maker's features.

Current Features

Sonic Maker currently allows the user to create levels by point and click, save levels, export levels and play levels. The load feature doesn't work, but has been implemented for the next build.

Future versions

Future versions of Sonic Maker will include more features and access to many different ways of creating Sonic games. The next verson will include the load feature, a disabled .NET 4 framework (causing some graphical downgrades, such as tabs being replaced by buttons), and possibly a click and drag function.

Downloads

Download.svg Download Sonic Maker
File: Sonic Maker V2.7z (5.28 MB) (info)
Current version: 2

This is a demo for testing purposes, but the user can play their game using the GM Runner.

Prior versions

Production Credits

Screenshots