Difference between revisions of "Sonic Drift 2"
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− | {{ | + | {{Bob|bobscreen=Sonicdrift2-title.gif|publisher=Sega|developer=Sega|system=Sega Game Gear|europe=March 1995|usa=November 1995|japan=March 17, 1995|genre=Racing|seealso=Sonic Drift}} |
'''Sonic Drift 2''', the sequel to [[Sonic Drift]], is a kart racing game for the [[Sega Game Gear|Game Gear]]. It features [[Sonic the Hedgehog]], [[Miles "Tails" Prower|Tails]], [[Amy Rose]], [[Dr. Eggman]], [[Knuckles the Echidna|Knuckles]], [[Fang the Sniper|Fang]], and [[Metal Sonic]]. As in the last game, players race around a track collecting rings and power-ups. | '''Sonic Drift 2''', the sequel to [[Sonic Drift]], is a kart racing game for the [[Sega Game Gear|Game Gear]]. It features [[Sonic the Hedgehog]], [[Miles "Tails" Prower|Tails]], [[Amy Rose]], [[Dr. Eggman]], [[Knuckles the Echidna|Knuckles]], [[Fang the Sniper|Fang]], and [[Metal Sonic]]. As in the last game, players race around a track collecting rings and power-ups. | ||
+ | |||
+ | ==Power-Ups== | ||
+ | Power-ups are scattered throughout each track, with a variety of abilities. | ||
+ | * Blue Box: Makes the player invincible for a short period of time. | ||
+ | * Orange Bumper: Players bounce off these if hit. | ||
+ | * Rings: Collecting two rings (or three in the case of Metal Sonic) allows the player to use their special attack. | ||
+ | * Red Box: Speed Boost. | ||
+ | * Springs/Ramps/Rocks/Yellow Boxes: These all launch the player up into the air, increasing your speed. | ||
+ | * Robotnik Balls: These throw off handling and invariably cause careening off the road. | ||
+ | * Black Box: Spiked Ball of Doom! | ||
+ | * Rockets/Stars/drills: Cause the screen to flash white for 1 second. | ||
+ | * Half-Pipe: If the player is going fast enough it will launch them up into the air. | ||
+ | * Red Snails: Obstacles that slow the player down. | ||
+ | * Balloons: Screw up handling and slow the player down. | ||
+ | * R Spheres: Causes a temporary reversal in steering. | ||
+ | |||
+ | ==Courses== | ||
+ | * [[Purple Chaos GP]] | ||
+ | * [[White Chaos GP]] | ||
+ | * [[Blue Chaos GP]] | ||
+ | * [[Final GP]] | ||
+ | |||
+ | ==Production Credits== | ||
+ | Programmer: A. Morino | ||
+ | Artists: K. Tamura, H. Takano, A. Tezuka | ||
+ | Sound: M. Nagao, S. Kobayashi | ||
+ | Planner: N. Katoh | ||
+ | Director: K. Hasegawa | ||
+ | Producer: M. Hokoyama | ||
[[Category:Game Gear Games]] | [[Category:Game Gear Games]] |
Revision as of 16:31, 19 January 2006
Expression error: Unexpected < operator. |
Sonic Drift 2 |
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System(s): Sega Game Gear |
Publisher: Sega |
Developer: Sega |
Genre: Racing |
</div>
Sonic Drift 2, the sequel to Sonic Drift, is a kart racing game for the Game Gear. It features Sonic the Hedgehog, Tails, Amy Rose, Dr. Eggman, Knuckles, Fang, and Metal Sonic. As in the last game, players race around a track collecting rings and power-ups.
Power-Ups
Power-ups are scattered throughout each track, with a variety of abilities.
- Blue Box: Makes the player invincible for a short period of time.
- Orange Bumper: Players bounce off these if hit.
- Rings: Collecting two rings (or three in the case of Metal Sonic) allows the player to use their special attack.
- Red Box: Speed Boost.
- Springs/Ramps/Rocks/Yellow Boxes: These all launch the player up into the air, increasing your speed.
- Robotnik Balls: These throw off handling and invariably cause careening off the road.
- Black Box: Spiked Ball of Doom!
- Rockets/Stars/drills: Cause the screen to flash white for 1 second.
- Half-Pipe: If the player is going fast enough it will launch them up into the air.
- Red Snails: Obstacles that slow the player down.
- Balloons: Screw up handling and slow the player down.
- R Spheres: Causes a temporary reversal in steering.
Courses
Production Credits
Programmer: A. Morino Artists: K. Tamura, H. Takano, A. Tezuka Sound: M. Nagao, S. Kobayashi Planner: N. Katoh Director: K. Hasegawa Producer: M. Hokoyama