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Difference between revisions of "Sonic Adventure DX: Director's Cut/Hidden content"

From Sonic Retro

(He goes by Dude now, also, misc fixes)
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Through hacking, a number of discoveries have been made about [[Sonic Adventure DX: Director's Cut]].
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==Unused Items==
 
==Unused Items==
[[Dude|Dude2004]] found several unused items in the PC port. These items were a Button (Aoki Switch) from [[Lost World]] which has two types...push and toggle type, Tumbleweed from [[Windy Valley]], Trashcan from [[Speed Highway]], and Icicle from [[Ice Cap]].
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There are a number of unused objects in the game. These objects include a button (Aoki Switch) in [[Lost World]], tumbleweed in [[Windy Valley]], trash can in [[Speed Highway]], and icicle in [[Ice Cap]].  [[Dude]] discovered these in the PC port of SADX.
  
 
<gallery>
 
<gallery>
Image:Sadxicicle.jpg
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Image:Sadxicicle.jpg|Icicle object
Image:Sadxpc-LostWorldLostObject.jpg
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Image:Sadxpc-LostWorldLostObject.jpg|Button, which has a push type and toggle type
Image:Sadxpc-Tumbleweed.jpg
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Image:Sadxpc-Tumbleweed.jpg|Tumbleweed
Image:Sadxtrash.jpg
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Image:Sadxtrash.jpg|Trash can
 
</gallery>
 
</gallery>
  
 
==Duplicate Casino Geometry Data==
 
==Duplicate Casino Geometry Data==
If you enter and exit the Casino area, copies of the casino geometry will appear at their global location, providing proof that the adventure fields were originally meant to be built as one piece, but then segmented for efficiency (the SA engine had a hard time rendering things before it got the DX upgrade). The texturing is glitchy, as anything rendered by the SA engine is when it has erroneous texture refrences. It will frequently revert between textures, and sometimes even animate them.
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If the player enters and exits the Casino area, copies of the casino geometry will appear at their global location.  This can be seen by using debug mode to leave the playable area.  It is believed that earlier in the production of [[Sonic Adventure]], the adventure fields were intended to be one entire segment, instead of being split into several separate segments.  This duplicate Casino geometry data is evidence that the adventure fields were originally meant to be one entire segment, but then segmented during production for efficiency. This Casino geometry data has incorrect textures, as it has erroneous texture references. It will frequently revert between textures, and sometimes even animate them.
  
 
<gallery>
 
<gallery>
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==Station Square Hotel Keys==
 
==Station Square Hotel Keys==
[[flarn2006]] found that, by using the Action Replay to enter the hotel early as [[Big]], keys similar to the Wind Key or Ice Key will be found by the door. When placed in their appropriate sockets, the door will unlock.
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By using the Action Replay [[Cheat_Codes:Sonic_Adventure_DX:_Director's_Cut#General_Codes|moon jump code]] to enter the Station Square hotel early as [[Big]], the door to Emerald Coast will be locked.  However, keys similar to the Wind Key or Ice Key will be found by the door. When placed in their appropriate sockets, the door will unlock.  [[flarn2006]] [http://forums.sonicretro.org/index.php?showtopic=13446 discovered this].
 
<gallery>
 
<gallery>
Image:Sadxsskey.jpg
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Image:Sadxsskey.jpg|Translated, the text "What is this?" appears when Big picks up a key
 
</gallery>
 
</gallery>
  

Revision as of 11:33, 16 January 2009

Through hacking, a number of discoveries have been made about Sonic Adventure DX: Director's Cut.

Unused Items

There are a number of unused objects in the game. These objects include a button (Aoki Switch) in Lost World, tumbleweed in Windy Valley, trash can in Speed Highway, and icicle in Ice Cap. Dude discovered these in the PC port of SADX.

Duplicate Casino Geometry Data

If the player enters and exits the Casino area, copies of the casino geometry will appear at their global location. This can be seen by using debug mode to leave the playable area. It is believed that earlier in the production of Sonic Adventure, the adventure fields were intended to be one entire segment, instead of being split into several separate segments. This duplicate Casino geometry data is evidence that the adventure fields were originally meant to be one entire segment, but then segmented during production for efficiency. This Casino geometry data has incorrect textures, as it has erroneous texture references. It will frequently revert between textures, and sometimes even animate them.

Station Square Hotel Keys

By using the Action Replay moon jump code to enter the Station Square hotel early as Big, the door to Emerald Coast will be locked. However, keys similar to the Wind Key or Ice Key will be found by the door. When placed in their appropriate sockets, the door will unlock. flarn2006 discovered this.

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