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Sonic Adventure 2/Hidden content

From Sonic Retro

Revision as of 18:56, 19 May 2009 by MathUser (talk | contribs) (Early Menu 1)

Unused Artwork

Special Stage Art

These are various graphics that can be found inside the games disc.

Artwork Name Description
Sa2leftovermode2pvs hero.jpg 2p VS mode graphic Unused 2PVS menu system texture.
Sa2leftovermode2pvs dark.jpg 2p VS mode graphic Unused 2PVS menu system texture.
Sa2leftoverbossat button all.jpg Text These probably go over the top of the previous graphics to make the menu selection. It seems that ??? was used to cover the menu selection for "All" until it is unlocked. In the final game nothing is shown shown until it is unlocked.
Sa2leftovermodeselect all.jpg Mode Select Graphics Leftover graphics for a previous mode select menu.


Trial Version screen

Sa2leftoveralerttitle.jpg

A screen displaying a Trial version warning can be accessed.

Early Sega Logo screen

Sa2beta segalogo l.jpg

Early Sega Logo screen.

Trial Title Screen

Sa2leftovertrialtitle.jpg

Leftover Trial Title screen.

2p VS Menu

Sa2leftovermode2pvs stgsel e i.jpg Sa2leftovermode2pvs stgsel e.jpg

Text for 2P VS menu system. Green Hill is listed meaning it was probably a 2P VS level at first.

Early Menu 1

Early menu system in English and Japanese. Note how Playground and Library are listed, but were not a part of the final game. The Black market was also unused in this game, but were used in the updated GameCube port. A Black market was actually available in the Dreamcast version but was only accessable on a website.

Early Menu 2

Sa2leftovertento menu.jpg

This Menu, which was found in demos, had only 3 options and each option lead to a single level each.

Early Menu 3

Sa2leftovermainmenu button.jpg

These graphics were used for another menu system. Rather than drawing out the text the text would of been placed on top of these.

Trial Screen Ending

Sa2leftovertentoending.jpg

A screen which was used in the Trial version in its ending.

Lost Tutorial Screens

May have taught about special moves in multiplayer.
May have taught about special moves in multiplayer.
May have talked about the music melody powerup.
May have involved picking up Chaos.
Sa2leftoverakn h37.jpg
May have described how Sonics homing attack worked on multiple targets.
May have talked about powerups.


Lost Tutorial screens.

Level Maps

Hidden inside the disc is early maps of various levels. The maps do not 100% match up with the level layout found in the final game.

Template:SA2Levels