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Difference between revisions of "Sonic & Knuckles (prototype; 1994-05-25)/Comparisons/Launch Base Zone"

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Latest revision as of 20:10, 30 December 2022

Back to: Sonic & Knuckles (prototype; 1994-05-25)/Comparisons.
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0525 prototype
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Final game

In this build, the Act 1 and Act 2 tracks are switched. They are switched in the sound test, too.

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0525 prototype
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Final game

As soon as Knuckles defeats one of the Twin Hammers, the normal Act 1 theme resumes while the other Twin Hammer is still alive. If you are Super/Hyper Knuckles, defeating one of the Twin Hammers will cause you to revert to normal and play the regular Act 1 music, as if both were defeated.

Sonic&Knuckles525 MD Comparison LBZ No Big Arm.png
0525 prototype
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Final game

Knuckles still doesn't fight the Big Arm at the end of Act 2, and the boss music does not stop playing when the Prison Egg appears.

Act 1

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0525 prototype
100%
Final game


Act 2

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0525 prototype
100%
Final game


References


Sonic & Knuckles (prototype; 1994-05-25), prototype version of Sonic & Knuckles
Sonic3 title.png

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