Difference between revisions of "Sonic & Knuckles (prototype; 1994-05-25)/Comparisons/Launch Base Zone"
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Latest revision as of 20:10, 30 December 2022
0525 prototype |
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Final game |
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In this build, the Act 1 and Act 2 tracks are switched. They are switched in the sound test, too.
0525 prototype |
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Final game |
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As soon as Knuckles defeats one of the Twin Hammers, the normal Act 1 theme resumes while the other Twin Hammer is still alive. If you are Super/Hyper Knuckles, defeating one of the Twin Hammers will cause you to revert to normal and play the regular Act 1 music, as if both were defeated.
0525 prototype |
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Final game |
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Knuckles still doesn't fight the Big Arm at the end of Act 2, and the boss music does not stop playing when the Prison Egg appears.
Act 1
0525 prototype |
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Final game |
Act 2
0525 prototype |
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Final game |
References
Sonic & Knuckles (prototype; 1994-05-25), prototype version of Sonic & Knuckles | |
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Main page | Comparisons | Maps | Hidden content |