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Difference between revisions of "Sleeping Egg Zone"

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Sleeping Egg Zone is the third level of ''[[Sonic Chaos]]'' for the [[Sega Game Gear]] / [[Sega Master System]], coming after [[Gigalopolis Zone|Gigalopolis]] and preceeding [[Mecha Green Hill Zone]]. In keeping with the other stages of this game, Sleeping Egg consists of two standard Acts followed by a shorter, third Act which contains the boss. Geographically, this Zone is located on [[South Island]] (as is the rest of ''[[Sonic Chaos]]'').
'''Sleeping Egg Zone''', the third level in ''[[Sonic Chaos]]'', is a unique zone. Breakable blocks, Eggman statues, frog bots, and onion bots define this stage as "weird." Theres also the pogo spring item. It has been suspected that this item's behavior was to be used in some prototypes of Sonic 2. The boss is a bouncing Mecha-Robotnik war gun which shoots projectiles in different directions.
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Sleeping Egg Zone is an unusual stage with many breakable blocks, and numerous foreground walls emblazoned with [[Eggman|Robotnik's]] image (as in [[Crystal Egg Zone]] for ''[[Sonic the Hedgehog 2 (8-bit)]]''). There are industrial-strength pogo springs scattered throughout the level, which our heroes can use for bouncing up to otherwise inaccessible areas; it has been speculated that this item's behavior was to be used in some prototypes of ''[[Sonic the Hedgehog 2 (8-bit)|Sonic 2]]''.
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The greatest danger in Sleeping Egg Zone comes not from the weird onion-bot [[badniks]] or other hazards, but rather falling off the screen in one of the many yawning, bottomless voids that litter the stage. It seems the best way to classify Sleeping Egg is as some sort of high-altitude construction site of [[Eggman]]'s; as some of the level appears incomplete, with metal frameworks and half-finished blocky walls.
  
 
==Instruction Manual Description==
 
==Instruction Manual Description==

Revision as of 20:30, 13 September 2009

Sleepingegg.png
Sleeping Egg Zone
Third Zone, Sonic Chaos
Number of Acts: 3
Boss: Bouncy Boss Robot

Sleeping Egg Zone is the third level of Sonic Chaos for the Sega Game Gear / Sega Master System, coming after Gigalopolis and preceeding Mecha Green Hill Zone. In keeping with the other stages of this game, Sleeping Egg consists of two standard Acts followed by a shorter, third Act which contains the boss. Geographically, this Zone is located on South Island (as is the rest of Sonic Chaos).

Sleeping Egg Zone is an unusual stage with many breakable blocks, and numerous foreground walls emblazoned with Robotnik's image (as in Crystal Egg Zone for Sonic the Hedgehog 2 (8-bit)). There are industrial-strength pogo springs scattered throughout the level, which our heroes can use for bouncing up to otherwise inaccessible areas; it has been speculated that this item's behavior was to be used in some prototypes of Sonic 2.

The greatest danger in Sleeping Egg Zone comes not from the weird onion-bot badniks or other hazards, but rather falling off the screen in one of the many yawning, bottomless voids that litter the stage. It seems the best way to classify Sleeping Egg is as some sort of high-altitude construction site of Eggman's; as some of the level appears incomplete, with metal frameworks and half-finished blocky walls.

Instruction Manual Description

Bash upward through solid blocks. make huge spring-loaded meg-hops. Ramps send you soaring. Weird optical illusions and Dr. Robotnik's Veg-o-Bots try to do you in. The Bouncy Boss Robot is heavily armed. Watch out!

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