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Savannah Citadel

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Revision as of 13:57, 22 May 2009 by Afti (talk | contribs)
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Savannah Citadel
Mazuri's level, Sonic Unleashed
Number of Acts: 9 (including DLC)
Boss: Egg Beetle

Savannah Citadel is Mazuri's level in Sonic Unleashed, known as Clay Castle (クレイ キャッスル kurei kyassuru) in the Japanese version of the game, Sonic World Adventure. Set in an African savannah, the level's centrepiece is an enormous building based on the Great Mosque of Djenné: the largest mud brick structure in the world.

Features include poles on which Sonic can swing and a large amount of 2D sections.

Nighttime Act 1 introduces pulling/pushing boxes to trigger switches, and pulling rotating levers. Act 2 is a long and challenging balance beam stage.

This level is not in the Wii or PS2 versions.

Mazuri Adventure Pack

The fourth Sonic Unleashed downloadable content is the Mazuri Adventure Pack, which adds two new daytime stages, two hard versions of existing daytime stages, and two new nighttime stage. It was released on Xbox Live for 250 MS Points on 30 April, 2009 and on the PlayStation Network for $3.00 on 07 May, 2009.

Day Acts 1-2 and 3-2

Day Acts 1-2 and 3-2 are harder versions of Act 1 and Act 3, respectively. Act 3-2 changes the original mission objective from get to the goal after three laps to collecting 300 rings and getting to the goal within two minutes.

Day Acts 4 & 5

Day Act 4 is a complex platforming level, requiring the player to have the Wall-Jump ability to progress through the stage. It takes place within the actual citadel itself.

Day Act 5 is a three-lap course taking place on the arena for Mazuri's Boss, the Egg Beetle. The laps are filled with chase gimmicks used throughout the game, such as avoiding three bomber robots or outracing one chaser robot. The laps segue into each other by use of small platforming sequences in the middle of the arena to enter the next lap.

Night Acts 3 & 4

Night Act 3 tests the player's skill with the Werehog's pole swinging ability. Half of the stage is floorless, requiring the player to swing from pole to pole to advance. The poles are timed by a lever the player must activate to make the poles come out and will retract when time is up.

Night Act 4 is a heavy platforming level taking place in Mazuri's tree tops. This level was originally shown off in developmental shots when the game was first leaked to the internet in early 2008. However, when it wasn't found in the final version of the game, it was speculated to be a lost level. It makes its debut as this stage, now being one of the larger Werehog levels offered from downloadable content. Players must move through the trees on wooden catwalks while platforming across hammer and spike-ridden traps. The level boasts several midbosses, so players should exercise caution to conserve Sonic's health.

Act 4 Beta Area

At the end of Act 4, while on the platform you fight the second Titan on, another wooden platform can be seen attached to the tree. It's out of reach, but can be seen clearly by doing a running double jump and then an X-X-A/[]-[]-^ combo from the break in the fence. There's a grab ledge near you and at the end of the platform, which has a narrow end near the tree and a wide, open area ahead of it. Whether or not there is more of this area is unknown, as it has not yet been reached.

Unused Puzzle Room

In the mission, "Final Exam", the door behind where Sonic begins the level can be glitched through to reveal a different puzzle. The puzzle would require raising platforms to get a green stone to the door at the end, at which point the player must then insert a nearby red stone to open a (non-existent) door to the Goal Ring. This area also features a sun medal, putting the count at 201 (the game doesn't count it should the player collect it.) Touching the goal ring will still complete the mission. This mission was expected to be part of the Mazuri Adventure Pack, but ultimately was not used again.


Hot Dog Trials

These missions can be accessed by speaking with the hot dog vendor in Mazuri after completing the corresponding Day or Night Act. Completing a level 1 mission unlocks the level 2 mission and earns 1 Scorcher Dog, completing a level 2 mission unlocks the level 3 mission and earns 2 Scorcher Dogs, completing a level 3 mission earns 3 Scorcher Dogs and completing all of them will unlock the Exotic Toppings Achievement.

Day

Time Trial

Level 1 - Finish the stage in 4 Minutes and 30 Seconds

Level 2 - Finish the stage in 3 Minutes and 30 Seconds

Level 3 - Finish the stage in 2 Minutes and 30 Seconds

Battle Trial

Level 1 - Destroy 20 enemies or more and finish the stage

Level 2 - Destroy 30 enemies or more and finish the stage

Level 3 - Destroy 40 enemies or more and finish the stage

Ring Trial

Level 1 - Finish the stage with 100 Rings or more

Level 2 - Finish the stage with 200 Rings or more

Level 3 - Finish the stage with 300 Rings or more

Night

Time Trial

Level 1 - Finish the stage in 20 Minutes

Level 2 - Finish the stage in 15 Minutes

Level 3 - Finish the stage in 10 Minutes

Survival

Level 1 - Finish the stage without being able to heal

Level 2 - Finish the stage without being able to heal. Werehog starts with 1/2 Health

Level 3 - Finish the stage without being able to heal. Werehog starts with 1/4 Health

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