Actions

SCHG

Sonic Adventure DX: PC/Lists

From Sonic Retro

Revision as of 19:02, 24 October 2009 by MainMemory (talk | contribs) (New page, next is animations.)
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This page is for lists of values that are used for several things.

Action Lists

This is a list of actions for use with the Address in RAM or in code.

Sonic

Value Description
0 Initialize
1 Standing
2 Walking/Running
3 Running on wind path/loop
4 Spindash
5 Rolling
6 Light Speed Dash
7  ???
8 Jumping
9 Trampoline/Vertical spring
10 Springing
11 Thrown
12 Falling
13 Braking
14 Homing Attack
15 Pushing
16 Hurt
17  ???
18 Knocked back
19  ???
20 Object Control
21 Picking up object
22 Putting down object
23 Holding object
24 Grabbing tree
25 Walking with object
26 Throwing object on ground
27 Braking with object
28 Falling with object
29 Jumping with object
30  ???
31  ???
32  ???
33 Throwing object in air
34 Shaking tree
35 Nuzzle object
36 Monkey bars
37 Moving across monkey bars
38 Climbing ladder
39  ???
40 Jumping from panel
41 Standing on Jump Panel
42  ???
43 Frozen
44 Light Speed Attack
45 Bumper Car
46 Running down building
47 Rolling down building
48 Falling while running down building
49 Jumping while running down building
50 Hit while running down building
51  ???
52  ???
53  ???
54  ???
55 Hanging on icicle
56 Slipping off icicle
57 Moving left around icicle
58 Moving right around icicle
59 Jumping off icicle
60 Climbing up icicle
61 Jumping from icicle
62 Snowboard on ground
63  ???
64  ???
65 Falling with snowboard
66 Jumping with snowboard
67 Snowboard launch
68 Hurt on snowboard
69 Pinball mode
70 Pinball mode falling
71  ???
72 Petting Chao
73  ???
74 Whistling
75 Super Sonic standing
76 Super Sonic walking/running
77 Super Sonic running on wind path
78 Super Sonic falling
79  ???
80  ???
81 Super Sonic homing attack
82 Super Sonic jumping
83 Showering
84  ???
85 Drowning
86 Dying
87 Free Movement (Debug)

Tails

Value Description
0 Initialize
1 Standing
2 Walking/Running
3 Running on wind path/loop
4 Rolling
6 Jumping
7 Vertical Spring
8 Springing
10 Falling
11 Braking
12 Pushing
13 Hurt
15 Flying
18 Object control
20 Tail Attack
21 Picking up object
22 Putting down object
23 Holding object
24 Grabbing tree
25 Walking with object
26 Throwing object on ground
27 Braking with object
28 Falling with object
29 Jumping with object
33 Throwing object in air
34 Shaking tree
35 Nuzzle object
38 Climbing ladder
43 Bumper car
48 Snowboard on ground
51 Falling with snowboard
52 Jumping with snowboard
53 Snowboard launch
54 Hurt on snowboard
60 Dying
61 Dash Hoop
62 Victory/Loss
64 Petting Chao
66 Whistling

Knuckles

Sonicretro-round.svg This short section needs expansion. You can help Sonic Retro by adding to it.
Value Description
0 Initialize
1 Standing
2 Walking/Running
3 Running on wind path/loop
4 Rolling
6 Jumping
9 Falling
10 Braking
11 Gliding
18 Maximum Heat Attack
19 Digging down
20 Digging up
21 Jumping after digging
24 Climbing wall
25 Climbing onto floor
26 Punching
57 Free Movement (Debug)

Amy

Sonicretro-round.svg This short section needs expansion. You can help Sonic Retro by adding to it.
Value Description
0 Initialize (also spawns bird object)
1 Standing
2 Walking/Running
3 Running on wind path/loop
5 Jumping
8 Falling
9 Braking
10 Pushing
11 Hurt
13 Object Control
17 Putting on barrel
18 Taking off barrel
19 Hammer Attack
20 Spin Hammer Attack
21 Hammer Jump
22 Air Hammer Attack
46 Drowning
47 Dying
48 Bumper car
52 Whistling
53 Free Movement (Debug)

Gamma

Sonicretro-round.svg This short section needs expansion. You can help Sonic Retro by adding to it.
Value Description
0 Initialize
1 Standing
2 Walking/Running
3 Running on wind path/loop
4 Jumping
7 Falling
9 Pushing
14 Object Control
31 Wheel Mode
33 Hover Mode
35 Jumping/Falling in Hover Mode

Big

Sonicretro-round.svg This short section needs expansion. You can help Sonic Retro by adding to it.
Value Description
0 Initialize
1 Standing
2 Walking/Running
3 Running on wind path/loop

Camera

Value Description
0 Initialize
1 Snap to character
2 Normal operation (move to character)
3 Stop (no motion, no turning)