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Difference between revisions of "Neon Palace Zone"

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'''Neon Palace Zone''' is the third level of ''[[Sonic Rivals 2]]'' for the [[PSP]]. The latest in a long line of [[Robotnik]]'s brightly coloured [[Carnival/Casino cliché|casino-bases]], the Zone contains three Acts plus a boss fight at the end.
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'''Neon Palace Zone''' is the third level of ''[[Sonic Rivals 2]]'' for the [[PSP]]. The latest in a long line of [[Robotnik]]'s brightly colored [[Carnival/Casino cliché|casino-bases]], the Zone contains three Acts plus a boss fight at the end.
  
 
Incorporating both the pinball-flipper slot machines of ''[[Sonic 2]]'s'' [[Casino Night Zone]] and the bingo-squares of ''[[Sonic Heroes]]<nowiki>'</nowiki>s'' [[BINGO Highway]] (activated by running over numbered blocks to form the appropriate ring-earning lines), Neon Palace plays the gambling cliché straight up. The background features playing card motifs, and the floor is often decorated with red/white dice-patterned tiles.
 
Incorporating both the pinball-flipper slot machines of ''[[Sonic 2]]'s'' [[Casino Night Zone]] and the bingo-squares of ''[[Sonic Heroes]]<nowiki>'</nowiki>s'' [[BINGO Highway]] (activated by running over numbered blocks to form the appropriate ring-earning lines), Neon Palace plays the gambling cliché straight up. The background features playing card motifs, and the floor is often decorated with red/white dice-patterned tiles.
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With their new emerald detector ([[Sunset Forest Zone boss|recently acquired]] from [[Eggman Nega|"Eggman"]]), [[Knuckles]] and [[Rouge]] arrive in Neon Palace Zone only to see the machine go crazy over a pair of [[chao]] - unbeknownst to them because the chao were hiding [[Chaos Emeralds]]. Knuckles gladly surrenders his chao to a pursuing [[Silver]], more concerned with finding [[rings]] to recharge the detector than anything else. [[Espio]], unaware that the echidna has acquiesced to Silver without a fight, steals the Rouge's chao and Emerald in order to buy the hedgehog some time.
 
With their new emerald detector ([[Sunset Forest Zone boss|recently acquired]] from [[Eggman Nega|"Eggman"]]), [[Knuckles]] and [[Rouge]] arrive in Neon Palace Zone only to see the machine go crazy over a pair of [[chao]] - unbeknownst to them because the chao were hiding [[Chaos Emeralds]]. Knuckles gladly surrenders his chao to a pursuing [[Silver]], more concerned with finding [[rings]] to recharge the detector than anything else. [[Espio]], unaware that the echidna has acquiesced to Silver without a fight, steals the Rouge's chao and Emerald in order to buy the hedgehog some time.
  
[[Shadow]] and [[Metal Sonic]], once out of [[Sunset Forest]]'s canopy, finally manage to get a signal from the [[Eggman|Doctor]], but an understanably suspicious [[Sonic]] and [[Tails]] show up in pursuit before the fat scientist can divulge any useful information. Eggman orders Metal Sonic to run interference for Shadow, while revealing to the black hedgehog that [[Nega]] has taken control of Neon Palace's [[badnik]]s, requiring Shadow to destroy them.
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[[Shadow]] and [[Metal Sonic]], once out of [[Sunset Forest]]'s canopy, finally manage to get a signal from the [[Eggman|Doctor]], but an understandably suspicious [[Sonic]] and [[Tails]] show up in pursuit before the fat scientist can divulge any useful information. Eggman orders Metal Sonic to run interference for Shadow, while revealing to the black hedgehog that [[Nega]] has taken control of Neon Palace's [[badnik]]s, requiring Shadow to destroy them.
  
 
==Trivia==
 
==Trivia==

Revision as of 21:00, 9 September 2009

Neon Palace Zone.png
Neon Palace Zone
Third Zone, Sonic Rivals 2
Number of Acts: 3 + Boss
Boss: Neon Palace Zone Boss

Neon Palace Zone is the third level of Sonic Rivals 2 for the PSP. The latest in a long line of Robotnik's brightly colored casino-bases, the Zone contains three Acts plus a boss fight at the end.

Incorporating both the pinball-flipper slot machines of Sonic 2's Casino Night Zone and the bingo-squares of Sonic Heroes's BINGO Highway (activated by running over numbered blocks to form the appropriate ring-earning lines), Neon Palace plays the gambling cliché straight up. The background features playing card motifs, and the floor is often decorated with red/white dice-patterned tiles.

Story

With their new emerald detector (recently acquired from "Eggman"), Knuckles and Rouge arrive in Neon Palace Zone only to see the machine go crazy over a pair of chao - unbeknownst to them because the chao were hiding Chaos Emeralds. Knuckles gladly surrenders his chao to a pursuing Silver, more concerned with finding rings to recharge the detector than anything else. Espio, unaware that the echidna has acquiesced to Silver without a fight, steals the Rouge's chao and Emerald in order to buy the hedgehog some time.

Shadow and Metal Sonic, once out of Sunset Forest's canopy, finally manage to get a signal from the Doctor, but an understandably suspicious Sonic and Tails show up in pursuit before the fat scientist can divulge any useful information. Eggman orders Metal Sonic to run interference for Shadow, while revealing to the black hedgehog that Nega has taken control of Neon Palace's badniks, requiring Shadow to destroy them.

Trivia

  • Robotnik actually uses the word "Badniks" in the preamble to Shadow's Act 1; the first time the word has appeared in official game media since before Sonic Adventure.


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