Difference between revisions of "Generations Archive Editor"
From Sonic Retro
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− | '''Generations Archive Editor''' is a utility for extracting/creating/editing .ar.??/.pfd files from ''[[Sonic Generations]]''. It was written by [[MainMemory]] in C#, and requires the .NET Framework 3.5 to run. It is based on [[SADXsndSharp]]. It provides a GUI interface for adding, removing and extracting files; and a command-line interface for extracting and packing files. | + | '''Generations Archive Editor''' is a utility for extracting/creating/editing .ar.??/.pfd files from ''[[Sonic Generations]]''. It was written by [[User:MainMemory|MainMemory]] in C#, and requires the .NET Framework 3.5 to run. It is based on [[SADXsndSharp]]. It provides a GUI interface for adding, removing and extracting files; and a command-line interface for extracting and packing files. |
Command-line arguments: | Command-line arguments: |
Revision as of 14:10, 15 April 2018
Generations Archive Editor |
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Category: Archive editor |
Version: 17 |
Status: Inactive |
System: Microsoft .NET Framework |
Supported Games: Sonic Generations |
Credits: MainMemory |
Generations Archive Editor is a utility for extracting/creating/editing .ar.??/.pfd files from Sonic Generations. It was written by MainMemory in C#, and requires the .NET Framework 3.5 to run. It is based on SADXsndSharp. It provides a GUI interface for adding, removing and extracting files; and a command-line interface for extracting and packing files.
Command-line arguments:
/t filename - Reads text file filename as a command line. /u filename [destination] - Extracts filename to destination, or the current directory. /p [/pad num] filenames destination - Packs files into the destination archive. /pad pads file data to a multiple of num in hex. /l filename - Generates a listing file (.ARL) for the archive. filename - Opens file in the visual editor.
Downloads
Download Generations Archive Editor Source Code (98 kB) (info)
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