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Difference between revisions of "Crabmeat"

From Sonic Retro

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[[Image:Crabmeat0fc.gif|frame|right|Manual art and sprites]]
 
[[Image:Crabmeat0fc.gif|frame|right|Manual art and sprites]]
Acting like a crab, '''Crabmeat''' (called "Ganigani" in the [[Sonic 1 JP Manual|Japanese manual]]) walks slowly sideways and is always vulnerable to attack, but watch out for the little bombs it shoots out of its claws when it pauses. This badnik is found in multiple zones in both the [[Sega Genesis]] and [[Sega Game Gear]] versions of the original Sonic the Hedgehog.
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Acting like a crab, '''Crabmeat''' (called "Ganigani" in the [[Sonic 1 JP Manual|Japanese manual]]) walks slowly sideways and is always vulnerable to attack, but has little bombs it shoots out of its claws when it pauses. This badnik is found in multiple zones in both the [[Sega Genesis]] and [[Sega Game Gear]] versions of the original Sonic the Hedgehog.
  
 
==Technical Information==
 
==Technical Information==

Revision as of 20:04, 18 October 2007

File:Crabmeat0fc.gif
Manual art and sprites

Acting like a crab, Crabmeat (called "Ganigani" in the Japanese manual) walks slowly sideways and is always vulnerable to attack, but has little bombs it shoots out of its claws when it pauses. This badnik is found in multiple zones in both the Sega Genesis and Sega Game Gear versions of the original Sonic the Hedgehog.

Technical Information

Sonic the Hedgehog (Genesis)

94F0 Crabmeat object offset


35806 Crabmeat sprite art (Nemesis Format, 68 blocks)


1F Object function number


Sonic the Hedgehog (Game Gear)

08 Object function number