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Difference between revisions of "Comix Zone"

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==Production Credits==
 
==Production Credits==
Concept: [[Peter Morawiec]]<br/>
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Concept & Design & Art Direction: [[Peter Morawiec]]<br/>
Design: [[Peter Morawiec]]<br/>
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Technical Director & Programmer: Adrian Stephens<br/>
Art Direction: [[Peter Morawiec]]<br/>
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Music & Sound Effects: [[Howard Drossin]]<br/>
Technical Director: Adrian Stephens<br/>
 
Programmer: Adrian Stephens<br/>
 
Music: [[Howard Drossin]]<br/>
 
Sound Effects: [[Howard Drossin]]<br/>
 
 
Backgrounds: [[Kunitake Aoki]], [[Christian G. Senn]], Fei Cheng<br/>
 
Backgrounds: [[Kunitake Aoki]], [[Christian G. Senn]], Fei Cheng<br/>
 
Animation: Tom Tobey, [[Christian G. Senn]], Robert Steele, Ross Harris, [[Craig Stitt]], Dean Ruggles<br/>
 
Animation: Tom Tobey, [[Christian G. Senn]], Robert Steele, Ross Harris, [[Craig Stitt]], Dean Ruggles<br/>

Revision as of 10:01, 10 November 2008

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Comix Zone
System(s): Sega Mega Drive/Genesis
Publisher: Sega
Developer:
Genre: Platform

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Comix Zone is a platform action game for the Sega Mega Drive/Genesis. Play involves defeating enemies with punches, kicks, and holds, managing your inventory, and solving puzzles.

The game's most remarkable feature is that it is set within the "panels" of a comic book. Each level consists of two "pages", and secrets are discovered by shredding the "paper" and revealing items. Dialogue is rendered within talk bubbles with the typical comic font. Sprites and backgrounds possess the bright colors and dynamic drawing style favored by superhero comics.

The plot concerns Sketch Turner, a cartoonist that during an unusual thunderstorm, becomes trapped in his own comic book while Mortus, the villain of his story, is flung out of it. Inside the comic book, he meets General Alissa Cyan, who believes he's a superhero that came to save their post-apocalyptic world from the evil. In the real world, Mortus would literally draw new villains on the pages of the comic book, trying to kill Sketch Turner, and so obtaining his "real" body to conquer the real world with. Sketch Turner would have to battle his way through the pages, his only help being his pet rat Roadkill, who got electrocuted during this thunderstorm, enabling him to zap enemies.

The game is hidden within the Japanese version of Sonic Mega Collection and is locked part of all region versions of Sonic Mega Collection Plus, which is unlockable with having a Sonic Heroes gamesave, or is unlocked over time.

The original Genesis game came with a bonus music CD, which had vocal tracks of the 6 main tunes in the game.

The music was performed by the band "Roadkill", which was lead by Howard Drossin.

Comix Zone was ported to the GBA and released in Europe in 2002.

Production Credits

Concept & Design & Art Direction: Peter Morawiec
Technical Director & Programmer: Adrian Stephens
Music & Sound Effects: Howard Drossin
Backgrounds: Kunitake Aoki, Christian G. Senn, Fei Cheng
Animation: Tom Tobey, Christian G. Senn, Robert Steele, Ross Harris, Craig Stitt, Dean Ruggles
Conceptual Art: Tony De Zuniga, Alex Nino
A.I. Scripting: Adrian Stephens, Peter Morawiec, Robert Morgan, Dean Lester
Character Voices: Howard Drossin (as Sketch, Mortus, Strigil, Kung-Fung), Deborah Costa (as General Alyssa Cyan), Peter Morawiec (as Gravis), Fei Cheng (as Styx the Monk), Sue Ortlip (as Mongoria)
Executive Producer: Dean Lester
Associate Producer: Michael Wallis
Lead Tester: Kim Rogers
Testers: Sean Doidge, Fernando Valderrama, Stephen C. Wong, David Wood, Chris Colon, Marc Dawson, Michael A. Williams, Arnold Feener, Aron Drayer, Abraham Navarro, Roger Sommerville, Michael McCollum, Rob Prideaux, Joel Breton, Tony Lynch, Jeff B. Junio, Janine Cook, Rey Alferez
Special Thanks: Shinobu Toyoda, Roger Hector, Sidd SN Systems, Sue Ortlip, Sheri Hockaday, Deborah Costa, Terry Tang, John Duggan, Tim Gedemer, Mrowa The House

Physical Scans