Difference between revisions of "Chemical Plant Zone"
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− | {{LevelBob|levelscreen=chemicalplant.png|levelno=Second|game=Sonic the Hedgehog 2|acts=2|boss= | + | {{LevelBob|levelscreen=chemicalplant.png|levelno=Second|game=Sonic the Hedgehog 2|acts=2|boss=Chemical Plant Zone Boss|osv=Sonic the Hedgehog 2 OSV||map=Sonic the Hedgehog 2 Level Maps}} |
The second zone in [[Sonic 2]], '''Chemical Plant Zone''' is [[Dr. Robotnik]]'s chemical plant, full of tubes and floating platforms. He uses a new substance called "Mega-mack" to try to kill Sonic. | The second zone in [[Sonic 2]], '''Chemical Plant Zone''' is [[Dr. Robotnik]]'s chemical plant, full of tubes and floating platforms. He uses a new substance called "Mega-mack" to try to kill Sonic. | ||
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|CPZ Level Value | |CPZ Level Value | ||
|- | |- | ||
− | |2E02 | + | |$2E02 |
|CPZ [[Palette]] | |CPZ [[Palette]] | ||
|- | |- | ||
− | |2E62 | + | |$2E62 |
|CPZ Underwater Palette | |CPZ Underwater Palette | ||
|- | |- | ||
− | |D27C | + | |$D27C |
|CPZ layer deformation info | |CPZ layer deformation info | ||
|- | |- | ||
− | |401B2 | + | |$401B2 |
|CPZ animated pattern load cue (0) | |CPZ animated pattern load cue (0) | ||
|- | |- | ||
− | |40762 | + | |$40762 |
|CPZ misc [[sprite mappings]] | |CPZ misc [[sprite mappings]] | ||
|- | |- | ||
− | |42376 | + | |$42376 |
|CPZ object [[debug list]] | |CPZ object [[debug list]] | ||
|- | |- | ||
− | |453C0 | + | |$453C0 |
|CPZ and DEZ primary 16x16 [[collision index]] | |CPZ and DEZ primary 16x16 [[collision index]] | ||
|- | |- | ||
− | |454E0 | + | |$454E0 |
|CPZ and DEZ secondary 16x16 collision index | |CPZ and DEZ secondary 16x16 collision index | ||
|- | |- | ||
− | |48774 | + | |$48774 |
|CPZ act 1 level layout | |CPZ act 1 level layout | ||
|- | |- | ||
− | |48A84 | + | |$48A84 |
|CPZ act 2 level layout | |CPZ act 2 level layout | ||
|- | |- | ||
− | |4FAFE | + | |$4FAFE |
|Animated background section in CPZ and [[Death Egg Zone (S2)|DEZ]] | |Animated background section in CPZ and [[Death Egg Zone (S2)|DEZ]] | ||
|- | |- | ||
− | |B5234 | + | |$B5234 |
|CPZ/DEZ 16x16 [[block mappings]] | |CPZ/DEZ 16x16 [[block mappings]] | ||
|- | |- | ||
− | |B6174 | + | |$B6174 |
|CPZ/DEZ main level patterns | |CPZ/DEZ main level patterns | ||
|- | |- | ||
− | |B90F4 | + | |$B90F4 |
|CPZ/DEZ 128x128 block mappings | |CPZ/DEZ 128x128 block mappings | ||
|- | |- | ||
− | |E5E2C | + | |$E5E2C |
|CPZ act 1 ring locations | |CPZ act 1 ring locations | ||
|- | |- | ||
− | |E5F9E | + | |$E5F9E |
|CPZ act 2 ring locations | |CPZ act 2 ring locations | ||
|} | |} |
Revision as of 16:25, 24 November 2006
Chemical Plant Zone |
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Second level, Sonic the Hedgehog 2 |
Number of Acts: 2 |
Boss: Chemical Plant Zone Boss |
The second zone in Sonic 2, Chemical Plant Zone is Dr. Robotnik's chemical plant, full of tubes and floating platforms. He uses a new substance called "Mega-mack" to try to kill Sonic.
Contents
Instruction Manual Description
Flash through a high-tech maze built with pipes and ducts. Robotnik's flooded the factory with a pool of toxic liquid called "Mega Mack" that poisons Sonic in a few moments!
Enemies
- Grabber - Spider enemy, hangs from the ceiling and grabs Sonic. Then unless Tails can destroy the Grabber, it explodes and hurts/kills Sonic.
- Spiny - Anemone enemy, moves very slowly and spits out missiles.
Differences between beta and final
- The loop-de-loop platforms have octagonal edges instead of being flat.
- The platforms which move across rails (most noticeably in Act 2) are much smaller.
Technical Information
0D | CPZ Level Value |
$2E02 | CPZ Palette |
$2E62 | CPZ Underwater Palette |
$D27C | CPZ layer deformation info |
$401B2 | CPZ animated pattern load cue (0) |
$40762 | CPZ misc sprite mappings |
$42376 | CPZ object debug list |
$453C0 | CPZ and DEZ primary 16x16 collision index |
$454E0 | CPZ and DEZ secondary 16x16 collision index |
$48774 | CPZ act 1 level layout |
$48A84 | CPZ act 2 level layout |
$4FAFE | Animated background section in CPZ and DEZ |
$B5234 | CPZ/DEZ 16x16 block mappings |
$B6174 | CPZ/DEZ main level patterns |
$B90F4 | CPZ/DEZ 128x128 block mappings |
$E5E2C | CPZ act 1 ring locations |
$E5F9E | CPZ act 2 ring locations |