Difference between revisions of "Chaotic Space Zone"
From Sonic Retro
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{{LevelBob|levelscreen=Chaotic Space Zone.png|levelno=Ninth|game=Sonic Pocket Adventure|acts=1}} | {{LevelBob|levelscreen=Chaotic Space Zone.png|levelno=Ninth|game=Sonic Pocket Adventure|acts=1}} | ||
− | '''Chaotic Space''' is the final zone in ''[[Sonic the Hedgehog Pocket Adventure]]''. This zone uses [[The Doomsday Zone]] background and an 8-bit rendition of [[Sky Sanctuary Zone]] music. It is only accessible when the player has all the [[Chaos Emeralds]]. | + | '''Chaotic Space''' is the final zone in ''[[Sonic the Hedgehog Pocket Adventure]]''. This zone uses [[The Doomsday Zone]] background and an 8-bit rendition of [[Sky Sanctuary Zone]] music. It is only accessible when the player has all the [[Chaos Emeralds]]. There are no platforming elements as the level starts off with the Boss battle. Once this zone is cleared, the Good Ending will be granted to the player. |
− | The player | + | ==Boss Battle== |
+ | The player must use [[Super Sonic]] in this zone as transforming back from Super form will cause Sonic to fall to his death. Several rings are laid out in the level and must be collected to avoid losing a life as the ring counter is constantly counting down. The boss is a flying machine that shoots three missiles at Sonic, the player must use a dash move to reflect those missiles back at the boss to defeat him. On occasion he also shoots round projectiles at Sonic, which will knock him back if he is hit by it. | ||
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{{SPABosses}} | {{SPABosses}} |
Revision as of 10:50, 30 June 2009
Chaotic Space Zone |
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Ninth level, Sonic Pocket Adventure |
Number of Acts: 1 |
Chaotic Space is the final zone in Sonic the Hedgehog Pocket Adventure. This zone uses The Doomsday Zone background and an 8-bit rendition of Sky Sanctuary Zone music. It is only accessible when the player has all the Chaos Emeralds. There are no platforming elements as the level starts off with the Boss battle. Once this zone is cleared, the Good Ending will be granted to the player.
Boss Battle
The player must use Super Sonic in this zone as transforming back from Super form will cause Sonic to fall to his death. Several rings are laid out in the level and must be collected to avoid losing a life as the ring counter is constantly counting down. The boss is a flying machine that shoots three missiles at Sonic, the player must use a dash move to reflect those missiles back at the boss to defeat him. On occasion he also shoots round projectiles at Sonic, which will knock him back if he is hit by it.