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Aquatic Ruin Zone

From Sonic Retro

Revision as of 14:59, 6 December 2004 by Ss is testing (talk | contribs) (Technical Information)

Aquatic Ruin Zone is the third zone in Sonic 2.

Instruction Manual Description

Roaming Romans infest a beautiful forest and sunken lake. Explore an intricate maze. If you're underwater, breathe the air bubbles to keep from drowning. A countdown begins when your oxygen's running out.

Villains

Enemies

  • Grounder - Drill enemy, hides behind walls and appears when Sonic approaches.
  • Whisp - Fly enemy, attacks in swarms.
  • Chop Chop - Piranha enemy, moves around slowly underwater.

Boss

  • Boss: Dr. Robotnik's Hammer Machine
  • Hits: 8

Alright now, the first things you'll notice are the two totem poles that rise up out of the ground. Next, you'll notice Robotnik inside another hovercraft, this time with a giant hammer attached to the front of it. Robotnik will stay above the two tall poles, just out of your reach. That being said, Robotnik will fly back and forth, smacking both totem poles with his massive hammer. Upon doing so, arrows will be propelled out of a designated area on the totem pole and stick into the corresponding section of the pole across the screen. Your job here is to use the arrows as stepping stones to reach Robotnik. Hop onto the top of either pole and bounce off of Robotnik twice before he starts to fly away across screen. Repeat this process until Robotnik's defeated.

Technical Information

0F Aquatic Ruin Zone


2F42 ARZ Palette


2FA2 ARZ Underwater Palette


D4AE ARZ layer deformation info


3FF24 Dynamic pattern reloading for ARZ


401D6 CPZ animated pattern load cue (0)


4077A ARZ misc sprite mappings


42438 ARZ object debug list


45610 ARZ primary 16x16 collision index


45760 ARZ secondary 16x16 collision index


48E94 ARZ act 1 level layout


49264 ARZ act 2 level layout


BB944 ARZ 16x16 block mappings


BCC24 ARZ main level patterns


C1434 ARZ 128x128 block mappings


E6294 ARZ act 1 ring locations


E642E ARZ act 2 ring locations


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