Sonic the Hedgehog 2 (pre-beta)/Comparisons/Sky Fortress Zone
From Sonic Retro
Revision as of 07:50, 10 November 2019 by Black Squirrel (talk | contribs) (Created page with "{{back}} {{Comparison | image1=Notavailable.svg | image2=Notavailable.svg | game1=1992-09-14 prototype | game2=Final game | desc=Sonic can't hang onto the metal bars yet, but...")
Revision as of 07:50, 10 November 2019 by Black Squirrel (talk | contribs) (Created page with "{{back}} {{Comparison | image1=Notavailable.svg | image2=Notavailable.svg | game1=1992-09-14 prototype | game2=Final game | desc=Sonic can't hang onto the metal bars yet, but...")
1992-09-14 prototype |
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Final game |
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Sonic can't hang onto the metal bars yet, but the developers have kindly provided moving platforms to get around the level instead.
1992-09-14 prototype |
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Final game |
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Flashing palette for these platform things.
1992-09-14 prototype |
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Final game |
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There are layering issues, with Sonic being drawn on top of walls instead of behind.
1992-09-14 prototype |
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Final game |
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The "disappearing" platforms have yet to be added, but again moving platforms are here to take us further.