Sonic the Hedgehog Genesis
From Sonic Retro
Revision as of 12:39, 3 September 2007 by Scarred Sun (talk | contribs) (I don't think there's really anything else to say; de-stubbing)
Revision as of 12:39, 3 September 2007 by Scarred Sun (talk | contribs) (I don't think there's really anything else to say; de-stubbing)
Expression error: Unexpected < operator. |
Sonic the Hedgehog Genesis |
---|
System(s): Game Boy Advance |
Publisher: Sega |
Developer: Sonic Team |
Genre: 2D Platformer |
</div>
Sonic the Hedgehog Genesis is a Game Boy Advance port of the original Sonic the Hedgehog for the Sega Genesis, made in celebration of the 15th anniversary of that game, as well as Sonic the Hedgehog himself. Similar to the version on Sonic Jam, it features a save system, and includes the Spin-Dash ability from later Sonic titles available in a separate "Anniversary Mode", though the option to play it without the Spin-Dash remains available. The game is criticized for its poor framerate, equally bad music and sound quality, unfaithfully ported movement physics, and game-breaking bugs and glitches.
Boxart
- Sonic the Hedgehog Genesis.jpg
US Box