User contributions
For KingofHarts (talk | block log | uploads | logs)
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- 01:40, 28 June 2012 (diff | hist) . . (-19) . . m SCHG How-to:Port S3K Priority Manager into Sonic 2 (→Step 3: Set objects that uses tables for priority to the new manager: Fixed color error)
- 01:37, 28 June 2012 (diff | hist) . . (+33) . . m SCHG How-to:Port S3K Priority Manager into Sonic 2 (→Step 1: Getting a free Universal SST: Added color code)
- 01:30, 28 June 2012 (diff | hist) . . (+527) . . m SCHG How-to:Port S3K Priority Manager into Sonic 2 (Begun color coding and correcting. Will do this section by section.)
- 03:28, 27 June 2012 (diff | hist) . . (+39,466) . . N SCHG How-to:Port S3K Priority Manager into Sonic 2 (Huge RHS guide for Sonic 2! MAKE him a Tech Member! This guide is not yet complete... I'll get to that when I have time.)
- 03:11, 26 June 2012 (diff | hist) . . (+36) . . m SCHG How-to:Guide (→Design Choices & Features: I made an error.)
- 03:06, 26 June 2012 (diff | hist) . . (+117) . . m SCHG How-to:Guide (→Design Choices & Features: added a page)
- 03:04, 26 June 2012 (diff | hist) . . (+113) . . m Template:S2Howtos (Added a page to the list.)
- 03:00, 26 June 2012 (diff | hist) . . (+16) . . m SCHG How-to:Modify Transformation Behavior in Sonic 2 (→Fixing bugs: Added breaks)
- 02:59, 26 June 2012 (diff | hist) . . (+1,245) . . SCHG How-to:Modify Transformation Behavior in Sonic 2 (Added a fix by RHS to the guide)
- 02:41, 26 June 2012 (diff | hist) . . (+75) . . m SCHG How-to:Modify Transformation Behavior in Sonic 2 (minor edits)
- 02:37, 26 June 2012 (diff | hist) . . (+5,168) . . N SCHG How-to:Modify Transformation Behavior in Sonic 2 (Put together a design choice guide.)
- 10:09, 22 June 2012 (diff | hist) . . (+265) . . m SCHG How-to:Fix screen boundary spindash bug (Added to the intro of the page.)
- 09:37, 22 June 2012 (diff | hist) . . (+1,486) . . SCHG How-to:Disable floor collision while dying (Added an alternative method.)
- 01:29, 22 June 2012 (diff | hist) . . (+332) . . m SCHG How-to:Fix monitor collision bug (Addeda side note)
- 01:27, 22 June 2012 (diff | hist) . . (+91) . . m SCHG How-to:Guide (→Fixing bugs: added RHS' newest guide to the list.)
- 01:26, 22 June 2012 (diff | hist) . . (+70) . . m Template:S2Howtos (Added to the bugfix list)
- 01:23, 22 June 2012 (diff | hist) . . (+5,682) . . N SCHG How-to:Fix monitor collision bug (Added another fix by RHS)
- 00:30, 22 June 2012 (diff | hist) . . (+1,402) . . SCHG How-to:Disable floor collision while dying (Added a bugfix that occurs after the design change.)
- 00:15, 22 June 2012 (diff | hist) . . (+95) . . m SCHG How-to:Guide (→Design Choices & Features: Added Esrael fix to the list)
- 00:14, 22 June 2012 (diff | hist) . . (+79) . . m Template:S2Howtos (Added a design choice to the list.)
- 00:12, 22 June 2012 (diff | hist) . . (+1,761) . . N SCHG How-to:Prevent SCZ Tornado spin dash death (New design choice for SCZ.)
- 02:54, 20 June 2012 (diff | hist) . . (+90) . . m Template:S2Howtos (Added a)
- 02:52, 20 June 2012 (diff | hist) . . (+111) . . m SCHG How-to:Disable floor collision while dying (Added header and footer.)
- 02:51, 20 June 2012 (diff | hist) . . (+106) . . m SCHG How-to:Guide (→Design Choices & Features: Added a page to the list)
- 02:47, 20 June 2012 (diff | hist) . . (+1,447) . . N SCHG How-to:Disable floor collision while dying (Added a new Esrael guide.)
- 02:24, 20 June 2012 (diff | hist) . . (+140) . . m Template:S2Howtos (Added fade in/out feature which was missing)
- 02:21, 20 June 2012 (diff | hist) . . (-23) . . m SCHG How-to:Guide (Combined the sections that are together in the template.)
- 02:07, 19 June 2012 (diff | hist) . . (+24) . . m SCHG How-to:Correct CPZ boss attack behavior (SVN disasm note)
- 02:02, 19 June 2012 (diff | hist) . . (+39) . . m SCHG How-to:Correct CPZ boss attack behavior (Header edit)
- 10:35, 18 June 2012 (diff | hist) . . (+1) . . m SCHG How-to:Guide (→Fixing bugs: another iOS error)
- 10:34, 18 June 2012 (diff | hist) . . (+103) . . m SCHG How-to:Guide (→Fixing bugs: Added and amended)
- 10:31, 18 June 2012 (diff | hist) . . (+88) . . Template:S2Howtos (Added module fix)
- 10:15, 18 June 2012 (diff | hist) . . (+1) . . m SCHG How-to:Fix ARZ Boss Walking on Air Glitch (Damn iOS...)
- 10:12, 18 June 2012 (diff | hist) . . (+52) . . m SCHG How-to:Fix ARZ Boss Walking on Air Glitch (Added footer)
- 10:09, 18 June 2012 (diff | hist) . . (+32) . . m SCHG How-to:Fix ARZ Boss Walking on Air Glitch (Credits)
- 10:03, 18 June 2012 (diff | hist) . . (+4,701) . . N SCHG How-to:Fix ARZ Boss Walking on Air Glitch (Added another fix, on my iOS for the 1st time, please excuse the quality...)
- 10:52, 17 June 2012 (diff | hist) . . (+83) . . m SCHG How-to:Correct CPZ boss attack behavior (→BONUS: added a link to guide)
- 10:48, 17 June 2012 (diff | hist) . . (+78) . . m Template:S2Howtos (Added Esrael's Guide)
- 10:47, 17 June 2012 (diff | hist) . . (+94) . . m SCHG How-to:Guide (→Changing design choices: added esrael's guide)
- 10:44, 17 June 2012 (diff | hist) . . (+3,130) . . N SCHG How-to:Restore lost CPZ boss feature (Added a feature by esreal)
- 10:00, 17 June 2012 (diff | hist) . . (+21) . . m SCHG How-to:Guide (→Fixing bugs: By...?)
- 09:59, 17 June 2012 (diff | hist) . . (+76) . . m SCHG How-to:Guide (→Fixing bugs: Added rhs fix)
- 09:58, 17 June 2012 (diff | hist) . . (+76) . . m Template:S2Howtos (Added subanimation error)
- 09:56, 17 June 2012 (diff | hist) . . (+1,504) . . N SCHG How-to:Fix Tails subanimation error (Added another RHS guide)
- 09:49, 17 June 2012 (diff | hist) . . (+2) . . m SCHG How-to:Fix Rexon crash (original guide by rhs)
- 09:44, 17 June 2012 (diff | hist) . . (+71) . . m SCHG How-to:Guide (→Fixing bugs: Added rexon fix)
- 09:42, 17 June 2012 (diff | hist) . . (+50) . . m Template:S2Howtos (Added rexon fix)
- 09:38, 17 June 2012 (diff | hist) . . (+53) . . m SCHG How-to:Fix Rexon crash (Added footers)
- 09:36, 17 June 2012 (diff | hist) . . (+1,583) . . N SCHG How-to:Fix Rexon crash (Another RHS fix. Adding to the wiki)
- 09:27, 17 June 2012 (diff | hist) . . (0) . . m SCHG How-to:Fix Boss Deconstruction Behavior (Added a space... nothing much really)
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