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Difference between revisions of "Octus"

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An octopus-like creature, '''Octus''' (called "Octa" in the [[Sonic 2 JP Manual|Japanese manual]]), found in [[Oil Ocean Zone]], tend to stay on the ground then jump up and fire a bullet horizontally towards you, but they can still be simply taken out with a [[spin attack]].
 
An octopus-like creature, '''Octus''' (called "Octa" in the [[Sonic 2 JP Manual|Japanese manual]]), found in [[Oil Ocean Zone]], tend to stay on the ground then jump up and fire a bullet horizontally towards you, but they can still be simply taken out with a [[spin attack]].
  
 
==Technical Information==
 
==Technical Information==
 
{|
 
{|
|width="60"|2CA14
+
|width="60"|$2CA14
 
|Octus object offset
 
|Octus object offset
 
|-
 
|-
|2CBFE
+
|$2CBFE
 
|Octus sprite mappings
 
|Octus sprite mappings
 
|-
 
|-
|8336A
+
|$8336A
 
|Octus [[sprite]] art ([[Nemesis Format]], 58 blocks)
 
|Octus [[sprite]] art ([[Nemesis Format]], 58 blocks)
 
|-
 
|-

Revision as of 16:55, 24 November 2006

An octopus-like creature, Octus (called "Octa" in the Japanese manual), found in Oil Ocean Zone, tend to stay on the ground then jump up and fire a bullet horizontally towards you, but they can still be simply taken out with a spin attack.

Technical Information

$2CA14 Octus object offset
$2CBFE Octus sprite mappings
$8336A Octus sprite art (Nemesis Format, 58 blocks)
4A Object function number