Difference between revisions of "Octus"
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An octopus-like creature, '''Octus''' (called "Octa" in the [[Sonic 2 JP Manual|Japanese manual]]), found in [[Oil Ocean Zone]], tend to stay on the ground then jump up and fire a bullet horizontally towards you, but they can still be simply taken out with a [[spin attack]]. | An octopus-like creature, '''Octus''' (called "Octa" in the [[Sonic 2 JP Manual|Japanese manual]]), found in [[Oil Ocean Zone]], tend to stay on the ground then jump up and fire a bullet horizontally towards you, but they can still be simply taken out with a [[spin attack]]. | ||
==Technical Information== | ==Technical Information== | ||
{| | {| | ||
− | |width="60"|2CA14 | + | |width="60"|$2CA14 |
|Octus object offset | |Octus object offset | ||
|- | |- | ||
− | |2CBFE | + | |$2CBFE |
|Octus sprite mappings | |Octus sprite mappings | ||
|- | |- | ||
− | |8336A | + | |$8336A |
|Octus [[sprite]] art ([[Nemesis Format]], 58 blocks) | |Octus [[sprite]] art ([[Nemesis Format]], 58 blocks) | ||
|- | |- |
Revision as of 16:55, 24 November 2006
An octopus-like creature, Octus (called "Octa" in the Japanese manual), found in Oil Ocean Zone, tend to stay on the ground then jump up and fire a bullet horizontally towards you, but they can still be simply taken out with a spin attack.
Technical Information
$2CA14 | Octus object offset |
$2CBFE | Octus sprite mappings |
$8336A | Octus sprite art (Nemesis Format, 58 blocks) |
4A | Object function number |