Difference between revisions of "Sonic Origins/Changelog"
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==PS4 v1.04 [2022/08/04] / Switch v1.4.0 [2022/08/05]== | ==PS4 v1.04 [2022/08/04] / Switch v1.4.0 [2022/08/05]== | ||
Official patch notes:<ref>https://asia.sega.com/SonicOrigins/en/</ref> | Official patch notes:<ref>https://asia.sega.com/SonicOrigins/en/</ref> | ||
− | * 'Sonic the Hedgehog 3 & Knuckles': Added a function to Sound Test. | + | * ''Sonic the Hedgehog 3 & Knuckles'': Added a function to Sound Test. |
− | * 'Sonic the Hedgehog 2': Fixed a bug where Tails would not return from outside the screen and a sound effect would continually play. | + | * ''Sonic the Hedgehog 2'': Fixed a bug where Tails would not return from outside the screen and a sound effect would continually play. |
* Fixed a bug that was causing some songs from the Classic Music Pack to have incorrect titles displayed in the Museum. | * Fixed a bug that was causing some songs from the Classic Music Pack to have incorrect titles displayed in the Museum. | ||
− | * 'Sonic the Hedgehog 2': Fixed a bug that caused the sound effect for collecting Rings to be interrupted when collecting them in quick succession. | + | * ''Sonic the Hedgehog 2'': Fixed a bug that caused the sound effect for collecting Rings to be interrupted when collecting them in quick succession. |
− | * 'Sonic the Hedgehog 3 & Knuckles': Adjusted Competition Mode on the Nintendo Switch™ so that it can be played without registering two Joy-Cons™ / Pro controllers. *Made registration for two Joy-Cons™ / Pro controllers in Time Attack unnecessary, and made it possible to cancel controller registration in other modes. | + | * ''Sonic the Hedgehog 3 & Knuckles'': Adjusted Competition Mode on the Nintendo Switch™ so that it can be played without registering two Joy-Cons™ / Pro controllers. *Made registration for two Joy-Cons™ / Pro controllers in Time Attack unnecessary, and made it possible to cancel controller registration in other modes. |
42 other bugfixes: | 42 other bugfixes: | ||
− | * 'Sonic the Hedgehog 3 & Knuckles': Fixed a bug where leaving many Item Boxes in front of the sub-boss of Hydrocity Zone Act 1 would cause the game to crash when defeating the sub-boss and moving on to the next Act. | + | * ''Sonic the Hedgehog 3 & Knuckles'': Fixed a bug where leaving many Item Boxes in front of the sub-boss of Hydrocity Zone Act 1 would cause the game to crash when defeating the sub-boss and moving on to the next Act. |
− | * 'Sonic the Hedgehog 3 & Knuckles': Fixed a bug that was causing players to get stuck when playing a Special Stage from the level select menu after playing Time Attack Mode. | + | * ''Sonic the Hedgehog 3 & Knuckles'': Fixed a bug that was causing players to get stuck when playing a Special Stage from the level select menu after playing Time Attack Mode. |
* Sonic the Hedgehog: Fixed a bug where retrying a stage in Classic Mode from My Data and getting a Game Over would make players get stuck at the Title Screen. | * Sonic the Hedgehog: Fixed a bug where retrying a stage in Classic Mode from My Data and getting a Game Over would make players get stuck at the Title Screen. | ||
* Fixed a bug in the "Fireball Dash" mission where it was possible to move outside of the mission area, and clearing the mission would result in the player becoming stuck. | * Fixed a bug in the "Fireball Dash" mission where it was possible to move outside of the mission area, and clearing the mission would result in the player becoming stuck. | ||
* Fixed a bug in the "Slippery Swim" mission that was causing invisible blocks to appear in areas they aren't supposed to appear in. | * Fixed a bug in the "Slippery Swim" mission that was causing invisible blocks to appear in areas they aren't supposed to appear in. | ||
− | * 'Sonic the Hedgehog 3 & Knuckles': Fixed a bug in Competition mode that caused players to go back a lap when they took damage or fell out of the stage. | + | * ''Sonic the Hedgehog 3 & Knuckles'': Fixed a bug in Competition mode that caused players to go back a lap when they took damage or fell out of the stage. |
* Fixed a bug in the "Animal Rescue" mission where players would stand on top of clouds instead of bouncing or falling off them. | * Fixed a bug in the "Animal Rescue" mission where players would stand on top of clouds instead of bouncing or falling off them. | ||
− | * 'Sonic the Hedgehog 3 & Knuckles': Fixed a bug in Angel Island Zone Act 1 that teleported players when the island is set on fire. | + | * ''Sonic the Hedgehog 3 & Knuckles'': Fixed a bug in Angel Island Zone Act 1 that teleported players when the island is set on fire. |
− | * 'Sonic the Hedgehog 3 & Knuckles': Fixed a bug in Carnival Night Zone Act 2 where the boss would leave the area if hit by a mid-air attack while entering. | + | * ''Sonic the Hedgehog 3 & Knuckles'': Fixed a bug in Carnival Night Zone Act 2 where the boss would leave the area if hit by a mid-air attack while entering. |
− | * 'Sonic the Hedgehog 3 & Knuckles': Fixed a bug that caused a sound effect to continually play when the player transitioned stages after defeating the boss of Death Egg Zone Act 1. | + | * ''Sonic the Hedgehog 3 & Knuckles'': Fixed a bug that caused a sound effect to continually play when the player transitioned stages after defeating the boss of Death Egg Zone Act 1. |
− | * 'Sonic the Hedgehog 3 & Knuckles': Fixed a bug in Flying Battery Zone Act 1 that caused a sound effect to continually play if a player transitioned stages when close to a magnetic object. | + | * ''Sonic the Hedgehog 3 & Knuckles'': Fixed a bug in Flying Battery Zone Act 1 that caused a sound effect to continually play if a player transitioned stages when close to a magnetic object. |
− | * 'Sonic the Hedgehog 2': Fixed a bug that caused Tails' flight sound effect to continually play after moving to the next stage if you were flying with Tails during the transition. | + | * ''Sonic the Hedgehog 2'': Fixed a bug that caused Tails' flight sound effect to continually play after moving to the next stage if you were flying with Tails during the transition. |
− | * 'Sonic the Hedgehog 2': Fixed a bug in 2 Player VS mode where the time would never expire if it reached 0 during a player mistake. | + | * ''Sonic the Hedgehog 2'': Fixed a bug in 2 Player VS mode where the time would never expire if it reached 0 during a player mistake. |
− | * 'Sonic the Hedgehog 3 & Knuckles': Fixed a bug in Competition Mirror Mode that was causing the courses to not be mirrored. | + | * ''Sonic the Hedgehog 3 & Knuckles'': Fixed a bug in Competition Mirror Mode that was causing the courses to not be mirrored. |
* Fixed a bug in the "Bounce House" mission where characters would become inoperable if they collided with a Bounce Pad from the bottom when time expired. | * Fixed a bug in the "Bounce House" mission where characters would become inoperable if they collided with a Bounce Pad from the bottom when time expired. | ||
* Fixed a bug in the "Extreme! Super Sonic Finish" mission where falling off the platform shortly after reaching the goal would cause the camera to lock and prevent the player from progressing. | * Fixed a bug in the "Extreme! Super Sonic Finish" mission where falling off the platform shortly after reaching the goal would cause the camera to lock and prevent the player from progressing. | ||
− | * 'Sonic the Hedgehog 3 & Knuckles': Fixed a bug that caused Sonic and Tails to get stuck on a burning rope in the middle of Angel Island Zone Act 2, which made it impossible to progress. | + | * ''Sonic the Hedgehog 3 & Knuckles'': Fixed a bug that caused Sonic and Tails to get stuck on a burning rope in the middle of Angel Island Zone Act 2, which made it impossible to progress. |
− | * 'Sonic the Hedgehog 3 & Knuckles': When starting in Classic Mode with a save file where the game has been cleared, entering and exiting a Special Stage without touching a checkpoint would cause the game time to incorrectly start at 9:59. | + | * ''Sonic the Hedgehog 3 & Knuckles'': When starting in Classic Mode with a save file where the game has been cleared, entering and exiting a Special Stage without touching a checkpoint would cause the game time to incorrectly start at 9:59. |
− | * 'Sonic the Hedgehog 3 & Knuckles': When starting the game as Sonic with a cleared-game save data file, performing certain actions in Angel Island Zone Act 1 would cause the player to be incorrectly moved to Knuckles' boss area route. | + | * ''Sonic the Hedgehog 3 & Knuckles'': When starting the game as Sonic with a cleared-game save data file, performing certain actions in Angel Island Zone Act 1 would cause the player to be incorrectly moved to Knuckles' boss area route. |
− | * 'Sonic the Hedgehog 3 & Knuckles': Fixed a bug in Classic Mode where performing certain actions in the boss fight of Lava Reef Zone Act 2 would make the camera shift, and the character would fall out of the stage. | + | * ''Sonic the Hedgehog 3 & Knuckles'': Fixed a bug in Classic Mode where performing certain actions in the boss fight of Lava Reef Zone Act 2 would make the camera shift, and the character would fall out of the stage. |
− | * 'Sonic the Hedgehog 3 & Knuckles': Fixed a bug in Angel Island Zone Act 1 where performing certain actions after the stage is set on fire caused the player to lose a life. | + | * ''Sonic the Hedgehog 3 & Knuckles'': Fixed a bug in Angel Island Zone Act 1 where performing certain actions after the stage is set on fire caused the player to lose a life. |
− | * 'Sonic the Hedgehog 3 & Knuckles': Fixed a bug in Lava Reef Zone Act 2 that allowed players to avoid the falling boulder that moves them to the boss stage. | + | * ''Sonic the Hedgehog 3 & Knuckles'': Fixed a bug in Lava Reef Zone Act 2 that allowed players to avoid the falling boulder that moves them to the boss stage. |
− | * 'Sonic the Hedgehog 2', Story Mode: Fixed a bug where the transition time from Mystic Cave Zone Act 2 to Hidden Palace 2 would be added to the player's Best Time. | + | * ''Sonic the Hedgehog 2'', Story Mode: Fixed a bug where the transition time from Mystic Cave Zone Act 2 to Hidden Palace 2 would be added to the player's Best Time. |
− | * 'Sonic the Hedgehog 3 & Knuckles': Fixed a bug in the boss battle of Hydrocity Zone Act 2 that caused an invisible ceiling to appear, which prevented players from jumping higher. | + | * ''Sonic the Hedgehog 3 & Knuckles'': Fixed a bug in the boss battle of Hydrocity Zone Act 2 that caused an invisible ceiling to appear, which prevented players from jumping higher. |
− | * 'Sonic the Hedgehog 3 & Knuckles': Fixed a bug where immediately opening the pause menu when entering the first Special Ring in Mushroom Hill Zone Act 1 and selecting "Restart" would cause players to start the stage from an unnatural position. | + | * ''Sonic the Hedgehog 3 & Knuckles'': Fixed a bug where immediately opening the pause menu when entering the first Special Ring in Mushroom Hill Zone Act 1 and selecting "Restart" would cause players to start the stage from an unnatural position. |
− | * 'Sonic the Hedgehog 3 & Knuckles': Starting the game in Classic Mode using saved data with a recorded Time Over in Angel Island Zone Act 1, and then getting a Game Over would cause players to immediately lose a life upon reaching the sub-boss. | + | * ''Sonic the Hedgehog 3 & Knuckles'': Starting the game in Classic Mode using saved data with a recorded Time Over in Angel Island Zone Act 1, and then getting a Game Over would cause players to immediately lose a life upon reaching the sub-boss. |
− | * 'Sonic the Hedgehog 2': Fixed a bug that was causing crashes due to incorrect object calculations. | + | * ''Sonic the Hedgehog 2'': Fixed a bug that was causing crashes due to incorrect object calculations. |
* Fixed a bug in the "Aerial Attack" mission where players would get stuck on blocks and be unable to move. | * Fixed a bug in the "Aerial Attack" mission where players would get stuck on blocks and be unable to move. | ||
* Fixed a typo in the credits. | * Fixed a typo in the credits. | ||
− | * 'Sonic the Hedgehog 3 & Knuckles': Fixed a bug where opening the pause menu just before entering a Special Stage and then selecting "Restart" would move the player to a different Act. | + | * ''Sonic the Hedgehog 3 & Knuckles'': Fixed a bug where opening the pause menu just before entering a Special Stage and then selecting "Restart" would move the player to a different Act. |
− | * 'Sonic the Hedgehog 3 & Knuckles': Fixed a bug where coins would be increased in debug mode. | + | * ''Sonic the Hedgehog 3 & Knuckles'': Fixed a bug where coins would be increased in debug mode. |
− | * 'Sonic the Hedgehog 3 & Knuckles': Fixed a bug where the BGM in Special Stages would slow down after collecting 50 Rings. | + | * ''Sonic the Hedgehog 3 & Knuckles'': Fixed a bug where the BGM in Special Stages would slow down after collecting 50 Rings. |
− | * 'Sonic the Hedgehog 3 & Knuckles': When starting the game in Classic Mode on a save file with a recorded Time Over, the Time would not reset from 9:59 upon clearing a stage. | + | * ''Sonic the Hedgehog 3 & Knuckles'': When starting the game in Classic Mode on a save file with a recorded Time Over, the Time would not reset from 9:59 upon clearing a stage. |
− | * 'Sonic the Hedgehog 3 & Knuckles': Fixed a bug in Classic Mode of Death Egg Zone Act 2 where opening the pause menu and selecting "Restart" after transitioning to the boss stage would cause the player restart the boss fight with 0:10 Time. | + | * ''Sonic the Hedgehog 3 & Knuckles'': Fixed a bug in Classic Mode of Death Egg Zone Act 2 where opening the pause menu and selecting "Restart" after transitioning to the boss stage would cause the player restart the boss fight with 0:10 Time. |
* Removed an extra space from "PlayStation™Store" in the Simplified Chinese text. (PlayStation®5 / PlayStation®4) | * Removed an extra space from "PlayStation™Store" in the Simplified Chinese text. (PlayStation®5 / PlayStation®4) | ||
* Fixed a bug where exiting while connected to Xbox Live and syncing data would cause the game to crash. (Xbox Series X|S) | * Fixed a bug where exiting while connected to Xbox Live and syncing data would cause the game to crash. (Xbox Series X|S) | ||
* Fixed a bug where having multiple autosaves in a short period of time would result in them not saving correctly. (PlayStation®5 / PlayStation®4) | * Fixed a bug where having multiple autosaves in a short period of time would result in them not saving correctly. (PlayStation®5 / PlayStation®4) | ||
− | * 'Sonic the Hedgehog 3 & Knuckles': Fixed a bug in Mushroom Hill Zone Act 2 that caused textures of objects to not display correctly. (Nintendo Switch™) | + | * ''Sonic the Hedgehog 3 & Knuckles'': Fixed a bug in Mushroom Hill Zone Act 2 that caused textures of objects to not display correctly. (Nintendo Switch™) |
* Fixed a bug that was causing save file contents to be different when manually saving the game. (Xbox One / Xbox Series X|S) | * Fixed a bug that was causing save file contents to be different when manually saving the game. (Xbox One / Xbox Series X|S) | ||
* Fixed a bug that caused the game to freeze for about 10 seconds when going to offline mode after launching the game in online mode. (Xbox One / Xbox Series X|S) | * Fixed a bug that caused the game to freeze for about 10 seconds when going to offline mode after launching the game in online mode. (Xbox One / Xbox Series X|S) | ||
Line 54: | Line 54: | ||
Additional information: | Additional information: | ||
− | * 'Sonic 3': Blue Spheres music now speeds up as expected.<ref>https://info.sonicretro.org/Sonic_Origins/Changelog#cite_note-2</ref> | + | * ''Sonic 3'': Blue Spheres music now speeds up as expected.<ref>https://info.sonicretro.org/Sonic_Origins/Changelog#cite_note-2</ref> |
− | * 'Sonic 3': You can now play either Sonic or Knuckles' Sky Sanctuary Zone as any character.<ref>https://twitter.com/DreemurrVR/status/1555241287225319424</ref> | + | * ''Sonic 3'': You can now play either Sonic or Knuckles' Sky Sanctuary Zone as any character.<ref>https://twitter.com/DreemurrVR/status/1555241287225319424</ref> |
− | * 'Sonic 3': Marble Garden infinite ground shaking is fixed. | + | * ''Sonic 3'': Marble Garden infinite ground shaking is fixed. |
− | List of available 'Sonic 3' sound test codes: (some new/re-enabled in this patch) | + | List of available ''Sonic 3'' sound test codes: (some new/re-enabled in this patch) |
* <tt>19790811</tt>: Squirrels only | * <tt>19790811</tt>: Squirrels only | ||
* <tt>4126</tt>: All emeralds | * <tt>4126</tt>: All emeralds | ||
Line 67: | Line 67: | ||
* <tt>32160</tt>: (unknown) | * <tt>32160</tt>: (unknown) | ||
* <tt>6241</tt>: (unknown) | * <tt>6241</tt>: (unknown) | ||
− | * <tt>19940202</tt>: Enable 'Sonic 3' branding | + | * <tt>19940202</tt>: Enable ''Sonic 3'' branding |
* <tt>19941018</tt>: Enable debug mode | * <tt>19941018</tt>: Enable debug mode | ||
* <tt>226372</tt>: (unknown) | * <tt>226372</tt>: (unknown) | ||
Line 73: | Line 73: | ||
* <tt>19990306</tt>: Penguinator badniks only | * <tt>19990306</tt>: Penguinator badniks only | ||
* <tt>47981</tt>: Random "?" monitors only | * <tt>47981</tt>: Random "?" monitors only | ||
− | * <tt>19910623</tt>: 'Sonic 1' / 'Sonic 2'-style shields only | + | * <tt>19910623</tt>: ''Sonic 1'' / ''Sonic 2''-style shields only |
* <tt>19930923</tt>: Enable Super Peel-Out | * <tt>19930923</tt>: Enable Super Peel-Out | ||
* <tt>20011013</tt>: Monitors give out bananas | * <tt>20011013</tt>: Monitors give out bananas |
Revision as of 10:16, 5 August 2022
- Back to: Sonic Origins.
Contents
PS4 v1.04 [2022/08/04] / Switch v1.4.0 [2022/08/05]
Official patch notes:[1]
- Sonic the Hedgehog 3 & Knuckles: Added a function to Sound Test.
- Sonic the Hedgehog 2: Fixed a bug where Tails would not return from outside the screen and a sound effect would continually play.
- Fixed a bug that was causing some songs from the Classic Music Pack to have incorrect titles displayed in the Museum.
- Sonic the Hedgehog 2: Fixed a bug that caused the sound effect for collecting Rings to be interrupted when collecting them in quick succession.
- Sonic the Hedgehog 3 & Knuckles: Adjusted Competition Mode on the Nintendo Switch™ so that it can be played without registering two Joy-Cons™ / Pro controllers. *Made registration for two Joy-Cons™ / Pro controllers in Time Attack unnecessary, and made it possible to cancel controller registration in other modes.
42 other bugfixes:
- Sonic the Hedgehog 3 & Knuckles: Fixed a bug where leaving many Item Boxes in front of the sub-boss of Hydrocity Zone Act 1 would cause the game to crash when defeating the sub-boss and moving on to the next Act.
- Sonic the Hedgehog 3 & Knuckles: Fixed a bug that was causing players to get stuck when playing a Special Stage from the level select menu after playing Time Attack Mode.
- Sonic the Hedgehog: Fixed a bug where retrying a stage in Classic Mode from My Data and getting a Game Over would make players get stuck at the Title Screen.
- Fixed a bug in the "Fireball Dash" mission where it was possible to move outside of the mission area, and clearing the mission would result in the player becoming stuck.
- Fixed a bug in the "Slippery Swim" mission that was causing invisible blocks to appear in areas they aren't supposed to appear in.
- Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Competition mode that caused players to go back a lap when they took damage or fell out of the stage.
- Fixed a bug in the "Animal Rescue" mission where players would stand on top of clouds instead of bouncing or falling off them.
- Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Angel Island Zone Act 1 that teleported players when the island is set on fire.
- Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Carnival Night Zone Act 2 where the boss would leave the area if hit by a mid-air attack while entering.
- Sonic the Hedgehog 3 & Knuckles: Fixed a bug that caused a sound effect to continually play when the player transitioned stages after defeating the boss of Death Egg Zone Act 1.
- Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Flying Battery Zone Act 1 that caused a sound effect to continually play if a player transitioned stages when close to a magnetic object.
- Sonic the Hedgehog 2: Fixed a bug that caused Tails' flight sound effect to continually play after moving to the next stage if you were flying with Tails during the transition.
- Sonic the Hedgehog 2: Fixed a bug in 2 Player VS mode where the time would never expire if it reached 0 during a player mistake.
- Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Competition Mirror Mode that was causing the courses to not be mirrored.
- Fixed a bug in the "Bounce House" mission where characters would become inoperable if they collided with a Bounce Pad from the bottom when time expired.
- Fixed a bug in the "Extreme! Super Sonic Finish" mission where falling off the platform shortly after reaching the goal would cause the camera to lock and prevent the player from progressing.
- Sonic the Hedgehog 3 & Knuckles: Fixed a bug that caused Sonic and Tails to get stuck on a burning rope in the middle of Angel Island Zone Act 2, which made it impossible to progress.
- Sonic the Hedgehog 3 & Knuckles: When starting in Classic Mode with a save file where the game has been cleared, entering and exiting a Special Stage without touching a checkpoint would cause the game time to incorrectly start at 9:59.
- Sonic the Hedgehog 3 & Knuckles: When starting the game as Sonic with a cleared-game save data file, performing certain actions in Angel Island Zone Act 1 would cause the player to be incorrectly moved to Knuckles' boss area route.
- Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Classic Mode where performing certain actions in the boss fight of Lava Reef Zone Act 2 would make the camera shift, and the character would fall out of the stage.
- Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Angel Island Zone Act 1 where performing certain actions after the stage is set on fire caused the player to lose a life.
- Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Lava Reef Zone Act 2 that allowed players to avoid the falling boulder that moves them to the boss stage.
- Sonic the Hedgehog 2, Story Mode: Fixed a bug where the transition time from Mystic Cave Zone Act 2 to Hidden Palace 2 would be added to the player's Best Time.
- Sonic the Hedgehog 3 & Knuckles: Fixed a bug in the boss battle of Hydrocity Zone Act 2 that caused an invisible ceiling to appear, which prevented players from jumping higher.
- Sonic the Hedgehog 3 & Knuckles: Fixed a bug where immediately opening the pause menu when entering the first Special Ring in Mushroom Hill Zone Act 1 and selecting "Restart" would cause players to start the stage from an unnatural position.
- Sonic the Hedgehog 3 & Knuckles: Starting the game in Classic Mode using saved data with a recorded Time Over in Angel Island Zone Act 1, and then getting a Game Over would cause players to immediately lose a life upon reaching the sub-boss.
- Sonic the Hedgehog 2: Fixed a bug that was causing crashes due to incorrect object calculations.
- Fixed a bug in the "Aerial Attack" mission where players would get stuck on blocks and be unable to move.
- Fixed a typo in the credits.
- Sonic the Hedgehog 3 & Knuckles: Fixed a bug where opening the pause menu just before entering a Special Stage and then selecting "Restart" would move the player to a different Act.
- Sonic the Hedgehog 3 & Knuckles: Fixed a bug where coins would be increased in debug mode.
- Sonic the Hedgehog 3 & Knuckles: Fixed a bug where the BGM in Special Stages would slow down after collecting 50 Rings.
- Sonic the Hedgehog 3 & Knuckles: When starting the game in Classic Mode on a save file with a recorded Time Over, the Time would not reset from 9:59 upon clearing a stage.
- Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Classic Mode of Death Egg Zone Act 2 where opening the pause menu and selecting "Restart" after transitioning to the boss stage would cause the player restart the boss fight with 0:10 Time.
- Removed an extra space from "PlayStation™Store" in the Simplified Chinese text. (PlayStation®5 / PlayStation®4)
- Fixed a bug where exiting while connected to Xbox Live and syncing data would cause the game to crash. (Xbox Series X|S)
- Fixed a bug where having multiple autosaves in a short period of time would result in them not saving correctly. (PlayStation®5 / PlayStation®4)
- Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Mushroom Hill Zone Act 2 that caused textures of objects to not display correctly. (Nintendo Switch™)
- Fixed a bug that was causing save file contents to be different when manually saving the game. (Xbox One / Xbox Series X|S)
- Fixed a bug that caused the game to freeze for about 10 seconds when going to offline mode after launching the game in online mode. (Xbox One / Xbox Series X|S)
- Fixed a bug where launching the game while connected to a network, disconnecting from that network after reaching the Main Menu, playing a sound in the Museum, and then returning to the Main Menu would result in a crash after 15 seconds. (Xbox One / Xbox Series X|S)
- Fixed a bug that was causing lower-performance GPUs to be automatically selected in multiple-GPU systems. (Steam / Epic Games)
Additional information:
- Sonic 3: Blue Spheres music now speeds up as expected.[2]
- Sonic 3: You can now play either Sonic or Knuckles' Sky Sanctuary Zone as any character.[3]
- Sonic 3: Marble Garden infinite ground shaking is fixed.
List of available Sonic 3 sound test codes: (some new/re-enabled in this patch)
- 19790811: Squirrels only
- 4126: All emeralds
- 19921124: 14 continues
- 20170815: Egg Reverie-style Super Sonic
- 6214: Disable Super Sonic music
- 19002007342: (unknown)
- 32160: (unknown)
- 6241: (unknown)
- 19940202: Enable Sonic 3 branding
- 19941018: Enable debug mode
- 226372: (unknown)
- 0020210623: (unknown)
- 19990306: Penguinator badniks only
- 47981: Random "?" monitors only
- 19910623: Sonic 1 / Sonic 2-style shields only
- 19930923: Enable Super Peel-Out
- 20011013: Monitors give out bananas
- 00000000: Removes rings, item boxes, and special stage rings from all levels
Day 1 Update [2022/06/22]
Steam version: TODO
Switch version: TODO
PS4/PS5 version: TODO
Xbox One/XSX version: TODO
TODO: Add changes if they're known.
v1.0.0 (launch)
Initial release.
References
Sonic Origins / Sonic Origins Plus | |
---|---|
Main page (Plus) Manuals Development (Plus) |