Difference between revisions of "Sonic Adventure AutoDemo/Comparisons/Chao Race"
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m (Text replacement - "{{cleanup-reason|" to "{{cleanup|") |
Ravenfreak (talk | contribs) m (Added comparison template. Still need screenshots though.) |
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− | {{back | + | {{back}} |
− | + | ==General comparisons== | |
− | + | {{Comparison | |
− | + | | image1=Notavailable.svg | |
− | + | | image2=Notavailable.svg | |
− | + | | game1=AutoDemo | |
− | + | | game2=Final game | |
− | + | | desc=The only level file in this build that exists for Chao Racing is AL_RACE.bin. Only level geometry for the stage is present - there are no textures or objects. The course structure is the same as the final, but the geometry has a few differences: | |
− | + | * The area where the races start has no hills surrounding it. There is also a large wall to the left that is not present in the final. | |
− | + | * The third platform that the Chao get to in the Amethyst Course is floating. In the final, it is attached to the ground. | |
− | + | * The bridge connecting the second and third platforms is an ordinary bridge. In the final, it is a bridge made of large blocks. | |
+ | * The arch over the path under the Amethyst Course's finish line is wider, and missing the water that flows through it in the final. | ||
+ | * The island at the start of the Ruby Course is missing. | ||
+ | * The end of the course has an arch over it that is not present in the final. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=AutoDemo | ||
+ | | game2=Final game | ||
+ | | desc=The build does have a camera file (CAMAL_RACES.BIN). The final uses two camera files instead of the single one found here. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=AutoDemo | ||
+ | | game2=Final game | ||
+ | | desc=The build also has a set file (SETAL_RACES.BIN). The final uses two set files instead of the single one found here. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=AutoDemo | ||
+ | | game2=Final game | ||
+ | | desc=The Chao Stadium level used to set up Chao races is missing from this build. | ||
+ | }} | ||
==References== | ==References== | ||
<references /> | <references /> |
Revision as of 21:10, 18 December 2019
- Back to: Sonic Adventure AutoDemo/Comparisons.
General comparisons
AutoDemo |
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Final game |
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The only level file in this build that exists for Chao Racing is AL_RACE.bin. Only level geometry for the stage is present - there are no textures or objects. The course structure is the same as the final, but the geometry has a few differences:
- The area where the races start has no hills surrounding it. There is also a large wall to the left that is not present in the final.
- The third platform that the Chao get to in the Amethyst Course is floating. In the final, it is attached to the ground.
- The bridge connecting the second and third platforms is an ordinary bridge. In the final, it is a bridge made of large blocks.
- The arch over the path under the Amethyst Course's finish line is wider, and missing the water that flows through it in the final.
- The island at the start of the Ruby Course is missing.
- The end of the course has an arch over it that is not present in the final.
AutoDemo |
---|
Final game |
---|
The build does have a camera file (CAMAL_RACES.BIN). The final uses two camera files instead of the single one found here.
AutoDemo |
---|
Final game |
---|
The build also has a set file (SETAL_RACES.BIN). The final uses two set files instead of the single one found here.
AutoDemo |
---|
Final game |
---|
The Chao Stadium level used to set up Chao races is missing from this build.