Difference between revisions of "Sonic Boom: Fire & Ice"
From Sonic Retro
(→Physical scans) |
|||
Line 321: | Line 321: | ||
==Physical scans== | ==Physical scans== | ||
+ | {{Scanbox | ||
+ | | console=Nintendo 3DS | ||
+ | | region=JP | ||
+ | | front=SonicBoomFire&Ice 3DS JP Cover.jpg | ||
+ | | back=SonicBoomFire&Ice 3DS JP Cover Back.jpg | ||
+ | | spinemissing=yes | ||
+ | | square=yes | ||
+ | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Nintendo 3DS | | console=Nintendo 3DS | ||
| region=US | | region=US | ||
− | | cover= | + | | cover=SBFI 3DS US cover.jpg |
| square=yes | | square=yes | ||
}} | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Nintendo 3DS | | console=Nintendo 3DS | ||
− | | region= | + | | region=US (Launch Edition) |
− | | front= | + | | front=SBFI 3DS US le front.jpg |
− | |||
− | |||
| square=yes | | square=yes | ||
}} | }} | ||
Line 345: | Line 351: | ||
| console=Nintendo 3DS | | console=Nintendo 3DS | ||
| region=FR | | region=FR | ||
− | | cover= | + | | cover=SBFI 3DS FR cover.jpg |
| square=yes | | square=yes | ||
}} | }} | ||
Line 351: | Line 357: | ||
| console=Nintendo 3DS | | console=Nintendo 3DS | ||
| region=DE | | region=DE | ||
− | | cover= | + | | cover=SBFI 3DS DE cover.jpg |
+ | | square=yes | ||
+ | }} | ||
+ | {{Scanbox | ||
+ | | console=Nintendo 3DS | ||
+ | | region=ES/PT | ||
+ | | cover=SBFI 3DS ES-PT cover.jpg | ||
| square=yes | | square=yes | ||
}} | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Nintendo 3DS | | console=Nintendo 3DS | ||
− | | region= | + | | region=IT |
− | | cover= | + | | cover=SBFI 3DS IT cover.jpg |
| square=yes | | square=yes | ||
}} | }} | ||
Line 363: | Line 375: | ||
| console=Nintendo 3DS | | console=Nintendo 3DS | ||
| region=AU | | region=AU | ||
− | | cover= | + | | cover=SBFI 3DS AU cover.jpg |
| square=yes | | square=yes | ||
}} | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Nintendo 3DS | | console=Nintendo 3DS | ||
− | | region=CA | + | | region=CA (Launch Edition) |
− | | | + | | front=SBFI 3DS CA le front.jpg |
| square=yes | | square=yes | ||
}} | }} |
Revision as of 19:55, 10 August 2019
This short article is in need of work. You can help Sonic Retro by adding to it. |
Expression error: Unexpected < operator. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sonic Boom: Fire & Ice | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Nintendo 3DS | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega, Nintendo (EU) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sanzaru Games | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
</div>
Sonic Boom: Fire & Ice , known as Sonic Toon Fire & Ice (ソニックトゥーンファイアー&アイス) in Japan, is a Sonic the Hedgehog game for the Nintendo 3DS that's part of the Sonic Boom series. It was originally going to be released in late 2015, but was delayed until 27 September 2016 to improve the game's quality.
Contents
- 1 Versions
- 2 Production credits
- 2.1 SANZARU GAMES INC.
- 2.2 SEGA OF AMERICA
- 2.2.1 PRODUCTION
- 2.2.2 CORPORATE MANAGEMENT
- 2.2.3 SONIC PILLAR
- 2.2.4 MARKETING
- 2.2.5 CREATIVE SERVICES
- 2.2.6 SALES
- 2.2.7 DEVELOPMENT SERVICES
- 2.2.8 LICENSING
- 2.2.9 CUSTOMER SUPPORT
- 2.2.10 COMMUNITY
- 2.2.11 LEGAL
- 2.2.12 HR
- 2.2.13 IT
- 2.2.14 FINANCE
- 2.2.15 OPERATIONS
- 2.2.16 SPECIAL THANKS
- 2.2.17 Sonic Boom Voice Talent
- 2.2.18 Development Partners
- 2.3 SEGA EUROPE LIMITED
- 2.4 Japanese VO
- 2.5 SEGA Games Co., Ltd.
- 3 Artwork
- 4 Physical scans
- 5 External links
- 6 References
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Sonic Boom: Fire & Ice | Sonic Boom: Fire & Ice |
Japanese | ソニックトゥーンファイアー&アイス | Sonic Toon: Fire & Ice |
French | Sonic Boom: Le Feu & La Glace | Sonic Boom: Fire & Ice |
German | Sonic Boom: Feuer & Eis | Sonic Boom: Fire & Ice |
Spanish | Sonic Boom: Fuego & Hielo | Sonic Boom: Fire & Ice |
Italian | Sonic Boom: Fuoco & Ghiaccio | Sonic Boom: Fire & Ice |
Production credits
SANZARU GAMES INC.
Executive Producer: Glen Egan
Game Director: Bill Spence
Creative Directors: Mat Kraemer, Tin Guerrero
Development Director/Producer: Jenny Huang
Assistant Development Director/Producer: Omar Woodley
Lead Engineers: Danny Karp, Jon Gilardi, Nachi Lau
Lead Level Artist: Jeremy French
Lead Animator: Ted Pratt
Lead Character Artist/Effects Artist: JF Lepine
Game Designers: Andrew Rollins, Casey Holtz, John Hsia, Mark Boroff
Engineers: David Grace, George Loo, Nick Kitten, Philippe "Peep" Chaintreuil
Environment Artists: Anthony Hon, Emilio C d'Errico, Kalyanakrishnan Balasubramanian, Mike Kawas
Animator: Will Krulee
Character Artist/Effects Artist: Chris Carranza
Texture Artists: Andres Arellano, Chin-Han Hsu, Jason Lin, Kevin Evans
Concept Artist: Isaac Davis
Operations Director: Verike Salet
Controller: Nikki Spence
Information Technology: Jimil Borillo
QA: Nathan Sarmiento
Team Special Thanks
Anthony: Joyce Chong
Bill: Nikki, Sarah, Billy, Piper, Koko, Joe, Zoe & Penny
Danny: Yuki, Chip and the future Mrs. Karp
Glen: Atom, Momoko and Sami
Jenny: Arthur, the "original" AJ
Jeremy: Sarah and West French
Mat: Thank you to my wonderful family, Rosie Kraemer, Lily Rose Kraemer and Violet Brooklyn Kraemer
Tin: Aleko, Pixie, and Izabella Guerrero
Will: Love and Thanks to Rachelle, Kaira and Kaylee!
Yaky: my 6 Kids and 3 grandkids Arellano Family
Sanzaru Special Thanks
Omar Woodley, Todd Hartwig, Yusuke Suai, Takashi Iizuka, Harumasa Nakajima, Hiroyuki Miyazaki, Tatsuyuki Miyazaki, Yukio Sugino, Kohei Kondo, Takuya Kishimoto, Patrick Riley, Stephen Frost, Marcella Churchill, Jen Groeling, Judy Gilbertson, Thu Nguyen, John Cheng, Aaron Webber
SEGA OF AMERICA
PRODUCTION
Producer: Omar Woodley
Senior Development Director: Todd Hartwig
Design Director: Chris Porter
CORPORATE MANAGEMENT
CFO, President, COO: John Cheng
Executive Vice President: Yusuke Suai
Senior Vice President Publishing: Naoto Hiraoka
Vice President of Corporate: Mitsuhiro Tanaka
Director of Corporate Planning: Kenya Numata
Business Planning Analyst: Chihiro Tanaka
SONIC PILLAR
Chief Content Officer: Hiroyuki Miyazaki
Chief Brand Officer: Ivo Gerscovich
Dev Director, International: Patrick Riley
Director of Product Development: Austin Keys
Director, Biz Dev & Content: Yumiko Nishi
MARKETING
Senior Director of Marketing: Marcella Churchill
Senior Marketing Manager: Kenneth Lindenbaum
Group Marketing Manager: Judy Gilbertson
Marketing Coordinator: Chris Finch
Senior Public Relations Manager: Thu Nguyen, Brian Keltner
Social Media & Public Relations Manager: Aaron Webber
CREATIVE SERVICES
Director of Marketing Services: Jen Groeling
Senior Media and Events Manager: Teri Higgins
1st Party Coordinator: Andrew Wong
Senior Graphic Designer: Marco Garcia
Senior Video Production Manager: Carl Smolka
Video Editor: Arthur Swidzinski
Web Manager: Michael Dobbins
SALES
VP of Sales: Keith Gerhardt
VP of Sale and Marketings: Tim Pivnicny
Regional Sales Directors: Jeremiah Wehler, Frank Chiechi, Michael Kacz
Sales Ops Account Manager: Linda Lei
DEVELOPMENT SERVICES
Mastering Supervisor: Rey Buzon
LICENSING
Director of Licensing: Rene Flores
Licensed Product Development Manager: Tyler Ham
Retail Licensing Managers: Stacy Arnold-Strider
Licensing Coordinator: Anthony Gaccione
CUSTOMER SUPPORT
Customer Support Supervisor: Jeff Hawkins
Customer Service Rep: Nicolas Brenni
COMMUNITY
Senior Community Manager: Kellie Parker
LEGAL
Director of Legal: Jerusha Herman
Director Legal and Business Affairs: Cindy Lin
Counsel Legal and Business Affairs: Wendy Wang
Associate Legal Counsels: Ziv Shmargad, Autumn Laughton
Contracts Administrator: Edison Haywood
HR
Manager of HR: Jenny Aftreth
IT
IT Director: Jake Salgado
Network Manager: George Bueno
IT Helpdesk Manager: Rica Balagot
FINANCE
Senior Director, Accounting: Steven Choy
Payroll Manager: Fedora Armbrust
Senior Finance Manager: Jasen Chin
G/L Accountant: Emily Chow
Tax Director: Michael W. Dong
A/P A/R Manager: Rukshana Suazo
Sr. Credit Collections/Deductions Specialist: Cynthia Nombrado
OPERATIONS
Executive Assistant: Maki Goda
Administrative Assistant: Naoe Takahashi
Inventory and Materials Coordinator: Andy Navarro
SPECIAL THANKS
Senior Localization Producers: Ken Ogasawara, Jason Kuo
Senior Marketing Manager: Derrek Peel
Senior Facilities Coordinator: Joe Luna
Facilities Support & Mallroom Master: Shane Peterson
Nintendo Software Development: KC Nakamura
Monotype Senior ISV Business Manager: Wade M. Farrell
Sonic Pillar: Miki Takahashi, Masami Tokunaga, Marlene Sharp, Jasmin Hernandez, Ayumi Tanioka, Michael Cisneros, Kristen Zimmer, Sandra Jo, Mai Kiyotaki
Sonic Boom Voice Talent
English Character Voices: Roger Craig Smith, Travis Willingham, Mike Pollock, Nika Futterman, Colleen Villard, Cindy Robinson, Kirk Thornton, Wally Wingert
English Voice Production by: Studiopolis Inc.
Casting Directors: Jack Fletcher, Jamie Simone
Recording Engineers: Eric Lewis CAS
Dialogue Editors: Terry Riff, Eric Lewis CAS
Production Assistant: L. Daniel LaBrune III
Production Accountant: Laura Lopez
Line Producer: L. Daniel LaBrune III
VO Direction provided by: Jack Fletcher
Development Partners
Storry Written by: Warren Graff, Ken Pontac, Tin Guerrero
Additional Writing by: Greg Hahn, Alan Denton, Bill Freiberger
Clean Cuts Music and Sound Design
Sound Designers: Jared Bartlett, Nate Pauzenga, Adam Rooner, James Yanisko
Audio Producers: Katelyn Butts, Tom Dao, Iris D'Arcangelo
Music Composed and Produced by: Richard Jacques
Cinematics created by Pure Imagination Studios, Inc.
Project Producer: Robert Taylor
3D Production Lead: Michael McCormick
3D TD/Developers: Alex Forsythe, Denislav Georgiev
3D Artists/Animators: Charles Grubel, Stephen Archer Phillips, Gyuhyun Kim
Editor/Compositors: Andrew Tucker, Michael Black
Storyboard Artist: Joseph Hallthorne
FMOD Sound System, copyright 🄫 Firelight Technologies Pty, Ltd., 1994-2016.
Font software provided by Monotype®
SEGA EUROPE LIMITED
COO of Sega Europe: Jurgen Post
CFO of Sega Europe: John Ward
Senior Vice President, Business Planning: Tatsuya Shikata
Director, Development Services Sega West: Jim Woods
Head of Studio Localization and ESD: Charlie Harris
Senior Producer: Corinne Callois
European Marketing Director: Jon Rooke
Head of Product Marketing: Anna Downing
Senior PR Executive: Sarah Head
Legal Counsel: Daniel Finegold
Head of Creative Services & Traffic: Jeff Webber
Creative Team Manager: Noud Tempelaere
Senior Creative Designer: Ranj Vekaria
Head of Program Office: Mark Le Breton
Submissions Manager: Dave Pither
Process and TCM Manager: Ben Howell
Head of QA & Localization QA: Ghulam Khan
Production Managers: Teressa Wright, Adrian Daly
Resource Manager: Ben Jackson
LOCALIZATION
Localization Manager: Marta Lois González
Localization Project Supervisor: Antonella Marras
Lead Translator: Jesús Alvarez
Translators: Chiara Canu, Sebastián Salguero, Giuseppe Rosa, Anaïs Maniaval, Luis J. Paredes, Martin Schmalz, Giulia Checchi, Gwladys Gaye, Gabriel Casas, Nicole Thomer, Alexia Trensch
MASTERING AND EQUIPMENT
Mastering and Equipment Manager: Francesco Fraulo
Senior Mastering Technician: Michael Veness
Assistant Mastering Technician: Andrew Doran
Equipment and Mastering Coordinator: Danny Florey
Mastering and Build Engineer: Shaun Young
Training and Recruitment Supervisor: Julie Metior
QA
Project Lead: Adrian Daly
Functionality QA Lead: James Hovell, Chris Dadswell
Functionality QA Senior Testers: Ricky Lovage
Functionality QA Testers: Chris Barham, James Butterworth, Kerry Barrett, Kin James Fok, Phillip Curry, Renato Imsalaco, Robert Kinbrum, Vlad Tanasescu, Zamir Bandali
Localization QA Supervisor: Alessandro Irranca
Localization QA Team Lead: Pedro L. Ortega, Alan Desole
Localization Senior Tester: Firas Al Sekran, Juan Ortega, Melanie Schicker, Sarah Breton
Localization Testers: Aday Fleitas, Chris De Zylva, Marco Valente
Compliance Coordinator: Mohammed Ajaib
Compliance Senior Technician: Aaron Wright, Haren Patel
Administration and Finance Coordinator: Chris Bien
QA Administrators: Chris Geiles
Equipment & Shift Coordinators: Tony Langan
Japanese VO
Jun-ichi Kanemaru, Ryo Hirohashi, Nobutoshi Canna, Taeko Kawata, Aoi Yuki, Wataru Takagi, Mitsuo Iwata, Koutaro Nakamura
Recording Producer: Takuya Ohno
Recording Assistant Producer: Kouhei Yamamoto (TOHOKUSHINSHA)
Recording Director: Keiichiro Miyoshi (TOHOKUSHINSHA)
Recording Studio: Aoi Studio Co.,Ltd.
SEGA Games Co., Ltd.
Producer: Takashi Iizuka
Director: Harumasa Nakajima
Localize Assistant: Yuya Katayama
Sales, Marketing, Localize support: Tatsuyuki Miyazaki, Shintaro Tanioka, Emi Yamane, Takuya Kishimoto, Kohei Kondo
Marketing: Takayoshi Ohuchi, Yuko Yasuda
PR: Mamoru Kodama, Sho Nanmoku, Yurie Ikegaya
Sales: Akira Nomoto, Toru Yasuda, Nobuhiro Tanaka, Shinya Oosaki, Masaya Santo, Yuichiro Shimada, Tomiaki Fujita, Takuro Mishina, Shohei Taniguchi, Tomoaki Ishidao, Nobuaki Sone, Yoshihito Endo, Toshiyuki Tanaka, Masahiro Tanaka, Tomohiko Hayashi, Teruyuki Awaji, Nagayuki No, Taku Takeuchi, FIELD CREW SERVICE Co.,Ltd.
Sales Promotion: Mitsuru Takahashi, Yasunobu Masahiro, Haruo Imatsu, Eishin Miura, Yoko Fukada
Sales Support: Takashi Kabasawa, Yumi Kojima, Yoko Oda, Tomoki Kaji
Promotion: Kousuke Honma, Ikuo Ishizaka, Ruiko Miyamoto, Rumi Kusunoki
Package & Manual Production: Yoshihiro Sakuta, Yoichi Takahashi, Masaru Kobayashi, Makoto Nishino
Product Test: Takashi Shoji, Akira Nishikawa, Osamu Sato, Yuki Takahashi, Hitoshi Abe, Chiharu Yoshida, Ryoichi Shibuya, Azusa Ikeda, Ryota Watanabe, Takeru Ohe, Ryo Kobayashi, Tomonori Natsume
QA: Yuji Nakamura, Kouzou Takasugi
Project Support: Eigo Kasahara, Shun Nakamura, Tetsu Katano, Sachiko Kawamura
Character Supervisors: Takashi Iizuka, Kazuyuki Hoshino, Yuji Uekawa
Chief Producers: Toshihiro Nagoshi, Osamu Ohashi
Executive Supervisor: Kenji Matsubara
Executive Producer: Haruki Satomi
Presented by SEGA
🄫SEGA
Artwork
Physical scans
External links
- Sega of Japan catalogue pages (Japanese): Nintendo 3DS
- Nintendo catalogue pages: JP, US, UK, AU
- Sonic Boom: Fire & Ice on Sonic Retro forums
References
- ↑ 1.0 1.1 1.2 1.3 https://www.nintendo.co.jp/titles/50010000040907 (Wayback Machine: 2018-06-02 22:10)
- ↑ 2.0 2.1 2.2 2.3 2.4 http://www.nintendo.com/games/detail/sonic-boom-fire-and-ice-3ds (Wayback Machine: 2016-10-12 02:56)
- ↑ 3.0 3.1 https://archive.is/UqrEO
- ↑ 4.0 4.1 https://archive.is/7xPVQ
- ↑ 5.0 5.1 https://archive.is/b9GQB
- ↑ https://archive.is/vej7r
- ↑ https://archive.is/pIhZC
- ↑ https://archive.is/zxrXQ
Sonic Boom: Fire & Ice | |
---|---|
|
Sonic Boom series |
---|
Sonic Boom: Rise of Lyric (2014) | Sonic Boom: Shattered Crystal (2014) | Sonic Dash 2: Sonic Boom (2015) | Sonic Boom: Fire & Ice (2016) |
Sonic the Hedgehog games for the following systems | |
---|---|
2011 Sonic Generations 2012 Mario & Sonic at the London 2012 Olympic Games | Mario & Sonic - London 2012 Virtual Card Album 2013 Sonic & All-Stars Racing Transformed | Sonic Lost World | 3D Sonic the Hedgehog 2014 Sonic Boom: Shattered Crystal 2015 3D Sonic the Hedgehog 2 2016 Mario & Sonic at the Rio 2016 Olympic Games | Sonic Boom: Fire & Ice |