Difference between revisions of "Sonic the Hedgehog 2 (8-bit)/Comparisons"
From Sonic Retro
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− | | desc=The boss area for [[Mecha | + | | desc=The boss area for [[Mecha Buta]] was adjusted for the Game Gear's resolution, with its movements matched to suit. Like all the bosses, however, the lack of physical space to move and screen visibility makes it a more difficult opponent on the Game Gear. |
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Revision as of 13:34, 23 May 2019
- Back to: Sonic the Hedgehog 2 (8-bit).
Contents
General
Master System version |
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Game Gear version |
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Tails is captured at a different time of day in the introduction sequence. On the Game Gear, Eggman swoops down and captures Tails, while on the Master System he has already been caught.
Master System version |
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Game Gear version |
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Title cards have been squashed to fit the Game Gear's resolution.
Master System version |
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Game Gear version |
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The level select screen has been optimised for both platforms. The colour scheme is also different.
Under Ground Zone
Master System version |
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Game Gear version |
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In the Game Gear version, all of the bosses are made harder by the smaller screen resolution. Arijigoku Mecha is the most famous example - with less of the playfield visible, it is much harder to avoid the silver balls as they bounce down the slope. This is exacerbated when using a real Game Gear, as the screen doesn't lend itself well to fast moving objects.
On the Game Gear, the heads-up display is removed when fighting a boss.
Sky High Zone
Aqua Lake Zone
Green Hills Zone
Master System version |
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Game Gear version |
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The boss area for Mecha Buta was adjusted for the Game Gear's resolution, with its movements matched to suit. Like all the bosses, however, the lack of physical space to move and screen visibility makes it a more difficult opponent on the Game Gear.
Gimmick Mt. Zone
Scrambled Egg Zone
Crystal Egg Zone
References
Sonic the Hedgehog 2 (8-bit) | |
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Manuals |
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