Difference between revisions of "Sonic Adventure DX: Director's Cut (preview)"
From Sonic Retro
(Started page) |
m |
||
Line 1: | Line 1: | ||
− | {{Bob|bobscreen= | + | {{Bob|bobscreen=SADXBetaTitle.png|screenwidth=320|publisher=[[Sega]]|developer=[[Sonic Team]]|system=[[Gamecube]] / PC|europe=June 27, 2003|germany=June 26, 2003|australia=June 20, 2003|usa=June 17, 2003|japan=June 19, 2003|genre=3D Platform}} |
'''''Sonic Adventure DX: Director's Cut''''' Beta for the [[Gamecube]] was released by [[drx]] on February 23, 2008. It was a port of the Sonic Adventure Debug copy and thus has full debug features. | '''''Sonic Adventure DX: Director's Cut''''' Beta for the [[Gamecube]] was released by [[drx]] on February 23, 2008. It was a port of the Sonic Adventure Debug copy and thus has full debug features. |
Revision as of 11:45, 2 April 2008
Sonic Adventure DX: Director's Cut (preview) |
---|
System(s): Gamecube / PC |
Publisher: Sega |
Developer: Sonic Team |
Genre: 3D Platform |
Sonic Adventure DX: Director's Cut Beta for the Gamecube was released by drx on February 23, 2008. It was a port of the Sonic Adventure Debug copy and thus has full debug features.
Known Differences
- The Title Screen has a 2D rendered Sonic rather than the 3D rendered version shown in final.
- Several Gamecube exclusive textures have not yet been added.
- Mission mode is not completed, only a few missions are fully functioning.
- Alpha blending, which is used to create more realistic looking textures is not displayed by default. You must press Z to make it appear.