Difference between revisions of "Octus"
From Sonic Retro
Scarred Sun (talk | contribs) m (+img) |
Scarred Sun (talk | contribs) (→Technical Information) |
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|$2CBFE | |$2CBFE | ||
|$8336A ([[Nemesis Format]], 58 blocks) | |$8336A ([[Nemesis Format]], 58 blocks) | ||
+ | |$00 | ||
+ | |- | ||
+ | |[[SCHG:S2 Early Prototype|Sonic 2 (Nick Arcade)]] | ||
+ | |$4A | ||
+ | |$16AA0 | ||
+ | | | ||
+ | |$A7868 | ||
|$00 | |$00 | ||
|} | |} | ||
[[Category:Sonic the Hedgehog 2 (16-bit) Badniks]] | [[Category:Sonic the Hedgehog 2 (16-bit) Badniks]] |
Revision as of 00:46, 29 December 2007
An octopus-like creature, Octus (called "Octa" in the Japanese manual), found in Oil Ocean Zone, tend to stay on the ground then jump up and fire a bullet horizontally towards you, but they can still be simply taken out with a spin attack.
Technical Information
Game | Object ID # | Code offset | Mappings offset | Compressed art offset | Subparameters |
---|---|---|---|---|---|
Sonic the Hedgehog 2 | $4A | $2CA14 | $2CBFE | $8336A (Nemesis Format, 58 blocks) | $00 |
Sonic 2 (Nick Arcade) | $4A | $16AA0 | $A7868 | $00 |