Difference between revisions of "Sonic the Hedgehog 2 (alpha)/Comparisons/Hill Top Zone"
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{{Comparison | {{Comparison | ||
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Revision as of 15:29, 14 November 2019
- Back to: Sonic the Hedgehog 2 (alpha)/Comparisons.
Act 1
Alpha |
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Final game |
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Sonic and Tails do not automatically spin when entering tunnels.
Alpha |
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Final game |
Act 2
Alpha |
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Final game |
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Much of the lava in Act 2 does not hurt Sonic or Tails.
Alpha |
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Final game |
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Submarine Eggman is partially implemented. There is no special music and the camera does not lock in place, and on the right hand side, the lava is much taller (curiously preventing the case in the final game, where you can destroy Eggman's machine before it's had a chance to properly attack). It also takes longer for Eggman to re-emerge.
Alpha |
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Final game |
References
Sonic the Hedgehog 2 (alpha), prototype version of Sonic the Hedgehog 2 (16-bit) | |
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Main page | Comparisons | Maps | Hidden content |