Difference between revisions of "Sonic the Hedgehog 2 (pre-beta)/Comparisons/Death Egg Zone"
From Sonic Retro
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{{Comparison | {{Comparison | ||
| image1=Notavailable.svg | | image1=Notavailable.svg | ||
− | | image2= | + | | image2=Sonic2 MD DEZ1 Start.png |
| game1=1992-09-14 prototype | | game1=1992-09-14 prototype | ||
| game2=Final game | | game2=Final game | ||
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| game2=Final game | | game2=Final game | ||
| desc=[[Mecha Sonic]] takes longer to land, and when it does, its attack pattern is different. | | desc=[[Mecha Sonic]] takes longer to land, and when it does, its attack pattern is different. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=1992-09-14 prototype | ||
+ | | game2=Final game | ||
+ | | desc=There is no barrier on the right hand side of Mecha Sonic, meaning the player can wander off-screen. | ||
}} | }} | ||
{{Comparison | {{Comparison |
Revision as of 12:36, 10 November 2019
Death Egg Zone is in an early state, playing Wing Fortress Zone's music throughout and being unbeatable through normal play.
1992-09-14 prototype |
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Final game |
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Another broken title card for "Death E-shutter-shutter Zone"
1992-09-14 prototype |
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Final game |
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Mecha Sonic takes longer to land, and when it does, its attack pattern is different.
1992-09-14 prototype |
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Final game |
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There is no barrier on the right hand side of Mecha Sonic, meaning the player can wander off-screen.
1992-09-14 prototype |
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Final game |
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The explosions are laced with animals.
1992-09-14 prototype |
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Final game |
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Touching Eggman's Giant Mech equals instant death, even when Eggman hasn't got in it yet.
1992-09-14 prototype |
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Final game |
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The Giant Mech walks forward and then stops at this position. The player can't beat it through normal means, not even with Super Sonic.
1992-09-14 prototype |
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Final game |