Difference between revisions of "HUD"
From Sonic Retro
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Sonic 3 & Knuckles' special stage displays the number of remaining blue spheres in the top left corner, and the number of collected rings in the top right corner; in ''[[Blue Sphere]]'' mode, the ring counter counts downwards as well. Occasionally, messages such as "get blue spheres" and "perfect" appear on the screen.<gallery widths="200px">Image:Specialstages1.png|Sonic 1 SS | Sonic 3 & Knuckles' special stage displays the number of remaining blue spheres in the top left corner, and the number of collected rings in the top right corner; in ''[[Blue Sphere]]'' mode, the ring counter counts downwards as well. Occasionally, messages such as "get blue spheres" and "perfect" appear on the screen.<gallery widths="200px">Image:Specialstages1.png|Sonic 1 SS | ||
Image:Specialstage1.png|Sonic 2 SS | Image:Specialstage1.png|Sonic 2 SS | ||
− | Image:S3k_specialstage.png|Sonic 3 & Knuckles SS</gallery> | + | Image:S3k_specialstage.png|Sonic 3 & Knuckles SS</gallery>Finally, in Sonic 3 & Knuckles' bonus stages, the HUD resembles the one used for the main levels, but it only displays the amount of rings and the life counter.<gallery widths="200px">Image:Bubblegum.png</gallery> |
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===Sonic Spinball=== | ===Sonic Spinball=== | ||
''Sonic Spinball''<nowiki>'</nowiki>s HUD takes the form of a classic pinball display, and it's placed at the top of the screen. It displays the number of remaining "balls" as well as the score. Vital messages also scroll there.<gallery widths="200px">Image:LavaPowerhouse.png | ''Sonic Spinball''<nowiki>'</nowiki>s HUD takes the form of a classic pinball display, and it's placed at the top of the screen. It displays the number of remaining "balls" as well as the score. Vital messages also scroll there.<gallery widths="200px">Image:LavaPowerhouse.png | ||
Image:Chaos_Emerald_Sonic_Spinball.png</gallery> | Image:Chaos_Emerald_Sonic_Spinball.png</gallery> | ||
− | + | ===Sonic 3D Blast=== | |
+ | The HUD in ''Sonic 3D Blast'' is minimalistic. It displays the amount of collected rings in the top left corner, and the life counter in the bottom left corner; in most levels, though not all, and not in the special stages, it also displays informations about the flickies in the bottom right corner. In the special stages, the number of required rings appears in the middle of the screen.<gallery widths="200px">Image:PanicPuppet.png | ||
+ | Image:S3DMDSSK.png</gallery> | ||
[[Category:Game Information]] | [[Category:Game Information]] |
Revision as of 19:21, 30 May 2009
HUD is the widely used acronym for Heads Up Display. In Sonic games it usually contains an overview of informations such as score, elapsed time, number of lives remaining, number of rings collected.
Contents
Sega Mega Drive/Genesis Games
Sonic 1, Sonic 2, and Sonic 3 & Knuckles
In Sonic 1, Sonic 2, and Sonic 3 & Knuckles, the HUD is divided into two main parts:
- one part in the top left corner, which displays, from top to bottom, the current score, the elapsed time, the number of rings collected;
- a life counter in the bottom left corner, which displays the number of remaining lives.
Sonic 1's special stage has no HUD whatsoever;
Sonic 2's special stage displays either the rings collected by Sonic and Tails in the top left and top right corner respectively, and the total at the top at the centre, or the rings collected by the character himself while not playing as Sonic and Tails together; occasionally, the number of needed rings to complete a section will flash on the screen;
Sonic 3 & Knuckles' special stage displays the number of remaining blue spheres in the top left corner, and the number of collected rings in the top right corner; in Blue Sphere mode, the ring counter counts downwards as well. Occasionally, messages such as "get blue spheres" and "perfect" appear on the screen.