Difference between revisions of "Sonic Blast (Game Gear prototype 74)/Comparisons"
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− | {{back}} | + | {{back}}[[Category:Comparisons]] |
==General comparisons== | ==General comparisons== | ||
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| game1=74 prototype | | game1=74 prototype | ||
| game2=Final game | | game2=Final game | ||
− | | desc=There is no intro or title screen, instead the game goes to the level select upon starting the game. Upon first glance, | + | | desc=There is no intro or title screen, instead the game goes to the level select upon starting the game. Upon first glance, The player will notice that [[Red Volcano Zone]] is called Red Volcanic Zone in this build. Additionally, trying to access any [[Zone]]s after Red Volcanic Zone Act 3 causes the game to crash. |
}} | }} | ||
{{Comparison | {{Comparison | ||
| image1=SB73 2.png | | image1=SB73 2.png | ||
− | | image2= | + | | image2=SonicBlast GG PlayerSelect.png |
| game1=74 prototype | | game1=74 prototype | ||
| game2=Final game | | game2=Final game | ||
− | | desc=The player select screen is very barebones in this build. It's text based only, and therefore lacks sprites for [[Sonic]] and [[Knuckles]]. | + | | desc=The player select screen is very barebones in this build. It's text-based only, and therefore lacks sprites for [[Sonic the Hedgehog|Sonic]] and [[Knuckles the Echidna|Knuckles]]. |
}} | }} | ||
{{Comparison | {{Comparison | ||
| image1=Notavailable.svg | | image1=Notavailable.svg | ||
− | | image2= | + | | image2=SonicBlast GG TitleCard.png |
| game1=74 prototype | | game1=74 prototype | ||
| game2=Final game | | game2=Final game | ||
− | | desc=This build lacks title cards, as well as end of | + | | desc=This build lacks title cards, as well as end-of-Act title cards. |
}} | }} | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=SonicBlast 74 GarbageData.png |
| image2=Notavailable.svg | | image2=Notavailable.svg | ||
| game1=74 prototype | | game1=74 prototype | ||
| game2=Final game | | game2=Final game | ||
− | | desc=Act 2 of each | + | | desc=Act 2 of each Zone has garbage data bellow the level. |
}} | }} | ||
{{Comparison | {{Comparison | ||
Line 35: | Line 35: | ||
| game1=74 prototype | | game1=74 prototype | ||
| game2=Final game | | game2=Final game | ||
− | | desc=After defeating the Volcanic | + | | desc=After defeating the [[Red Volcano Zone Boss|Red Volcanic Zone boss]], the player can use the debug mode to return to the original location of the boss to view what appears to be a bell like outline. This could possibly be a mistake made by SEGA during the development process. |
}} | }} | ||
==Gameplay Comparisons== | ==Gameplay Comparisons== | ||
Line 43: | Line 43: | ||
| game1=74 prototype | | game1=74 prototype | ||
| game2=Final game | | game2=Final game | ||
− | | desc=A Debug Mode is active. Holding {{2}} will freeze character and allow the player to move him freely with the D-Pad. | + | | desc=A Debug Mode is active. Holding {{2}} will freeze the player's character and allow the player to move him freely with the D-Pad. |
}} | }} | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=SonicBlast 74 Comparison Ringcounter.png |
− | | image2= | + | | image2=SonicBlast GG Comparison Ringcounter.png |
| game1=74 prototype | | game1=74 prototype | ||
| game2=Final game | | game2=Final game | ||
− | | desc= | + | | desc=[[Ring]]s fly out when the player gets hit, but the counter doesn't deplete making it impossible to lose a life if the player is hit again. |
}} | }} | ||
+ | |||
+ | ==Level comparisons== | ||
+ | *[[{{PAGENAME}}/Green Hill Zone|Green Hill Zone]] | ||
+ | *[[{{PAGENAME}}/Yellow Desert Zone|Yellow Desert Zone]] | ||
+ | *[[{{PAGENAME}}/Red Volcanic Zone|Red Volcanic Zone]] | ||
+ | |||
==References== | ==References== | ||
<references/> | <references/> | ||
+ | |||
{{SonicBlast74Omni}} | {{SonicBlast74Omni}} | ||
− |
Latest revision as of 13:22, 11 January 2021
- Back to: Sonic Blast (Game Gear prototype 74).
General comparisons
74 prototype |
---|
Final game |
---|
There is no intro or title screen, instead the game goes to the level select upon starting the game. Upon first glance, The player will notice that Red Volcano Zone is called Red Volcanic Zone in this build. Additionally, trying to access any Zones after Red Volcanic Zone Act 3 causes the game to crash.
74 prototype |
---|
Final game |
---|
The player select screen is very barebones in this build. It's text-based only, and therefore lacks sprites for Sonic and Knuckles.
74 prototype |
---|
Final game |
---|
This build lacks title cards, as well as end-of-Act title cards.
74 prototype |
---|
Final game |
---|
Act 2 of each Zone has garbage data bellow the level.
74 prototype |
---|
Final game |
---|
After defeating the Red Volcanic Zone boss, the player can use the debug mode to return to the original location of the boss to view what appears to be a bell like outline. This could possibly be a mistake made by SEGA during the development process.
Gameplay Comparisons
74 prototype |
---|
Final game |
---|
A Debug Mode is active. Holding will freeze the player's character and allow the player to move him freely with the D-Pad.
74 prototype |
---|
Final game |
---|
Rings fly out when the player gets hit, but the counter doesn't deplete making it impossible to lose a life if the player is hit again.
Level comparisons
References
Sonic Blast (Game Gear prototype 74), prototype version of Sonic Blast | |
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Main page | Comparisons | Maps | Hidden content |