Difference between revisions of "Crabmeat"
From Sonic Retro
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===[[Sonic the Hedgehog (Genesis)]]=== | ===[[Sonic the Hedgehog (Genesis)]]=== | ||
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+ | 94F0 | ||
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+ | 35806 | ||
+ | Crabmeat sprite art ([[Nemesis Format]], 68 blocks) | ||
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+ | 1F | ||
+ | Sprite function | ||
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===[[Sonic the Hedgehog (Game Gear)]]=== | ===[[Sonic the Hedgehog (Game Gear)]]=== | ||
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+ | 08 | ||
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[[Category:Badniks]] | [[Category:Badniks]] |
Revision as of 20:30, 5 February 2005
http://img201.exs.cx/img201/7630/crabmeat0fc.gif |
Acting like a crab, Crabmeat (called "Ganigani" in the Japanese manual) walks slowly sideways and is always vulnerable to attack, but watch out for the little bombs it shoots out of its claws when it pauses. This badnik is found in multiple zones in both the Sega Genesis and Sega Game Gear versions of the original Sonic the Hedgehog.
Technical Information
Sonic the Hedgehog (Genesis)
94F0 Crabmeat sprite
35806
Crabmeat sprite art (Nemesis Format, 68 blocks)
1F
Sprite function
Sonic the Hedgehog (Game Gear)
08 Crabmeat sprite