Difference between revisions of "Genocide City Zone"
From Sonic Retro
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+ | [[Image:Cybercity_concept.jpg|thumb|right|200px||Cyber City Zone concept art.]] | ||
'''Genocide City Zone''' is an empty level in the [[Sonic 2 Beta]] [[ROM]]. [[Chemical Plant Zone|CPZ]] music plays, and [[Sonic]] and [[Tails]] fall to their death at the bottom of the stage. The only objects that this level has in debug mode are the two default objects, a [[Rings|ring]] and a [[teleport monitor]]. | '''Genocide City Zone''' is an empty level in the [[Sonic 2 Beta]] [[ROM]]. [[Chemical Plant Zone|CPZ]] music plays, and [[Sonic]] and [[Tails]] fall to their death at the bottom of the stage. The only objects that this level has in debug mode are the two default objects, a [[Rings|ring]] and a [[teleport monitor]]. | ||
[[Tom Payne]], the zone artist in charge of this level, stated that it was dropped before it was even started. Instead, he worked on the third act of [[Metropolis Zone|Metropolis]]. | [[Tom Payne]], the zone artist in charge of this level, stated that it was dropped before it was even started. Instead, he worked on the third act of [[Metropolis Zone|Metropolis]]. | ||
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==Cyber City== | ==Cyber City== | ||
− | + | On Nov 26, 2005 [[ICEknight]] {{LinkRetro|topic=5925|title=released}} concept art of Genocide City Zone that indicated its early working name as '''Cyber City Zone'''. Due to the discovery of this concept art a theory that this [[:Image:Flamingskeleon.png|magazine clip]] referenced the boss of Genocide City seems unlikely. The level is mechanically-themed, and bears a superficial resemblance to [[Chemical Plant Zone]] and [[Metropolis Zone]]. | |
− | On Nov 26, 2005 [[ICEknight]] | ||
{{Template:Sonic2Levels}} | {{Template:Sonic2Levels}} | ||
[[Category:Sonic the Hedgehog 2 (16-bit) Levels]] | [[Category:Sonic the Hedgehog 2 (16-bit) Levels]] | ||
[[Category: Scrapped Levels]] | [[Category: Scrapped Levels]] |
Revision as of 00:07, 16 April 2008
Genocide City Zone is an empty level in the Sonic 2 Beta ROM. CPZ music plays, and Sonic and Tails fall to their death at the bottom of the stage. The only objects that this level has in debug mode are the two default objects, a ring and a teleport monitor.
Tom Payne, the zone artist in charge of this level, stated that it was dropped before it was even started. Instead, he worked on the third act of Metropolis.