Difference between revisions of "Mystic Cave Zone"
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− | {{LevelBob|levelscreen=mysticcave.png|levelno=Sixth|game=Sonic the Hedgehog 2|acts=2|boss= | + | {{LevelBob|levelscreen=mysticcave.png|levelno=Sixth|game=Sonic the Hedgehog 2|acts=2|boss=Mystic Cave Zone Boss|osv=Sonic the Hedgehog 2 OSV||map=Sonic the Hedgehog 2 Level Maps}} |
'''Mystic Cave Zone''' is the sixth zone in ''[[Sonic 2]]''. This zone was originally called [[Dust Hill Zone]] in the ''[[Sonic 2 Beta]]''. | '''Mystic Cave Zone''' is the sixth zone in ''[[Sonic 2]]''. This zone was originally called [[Dust Hill Zone]] in the ''[[Sonic 2 Beta]]''. | ||
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Robotnik's been digging for chaos emeralds in the eerie cave of flickering lights, glow-worms and stinging centipedes. Hang on to the ivy to discover escape routes. | Robotnik's been digging for chaos emeralds in the eerie cave of flickering lights, glow-worms and stinging centipedes. Hang on to the ivy to discover escape routes. | ||
− | + | ==Enemies== | |
− | |||
*[[Crawlton]] - Centipede enemy, fixed to the wall and extends to attack Sonic when he approaches. | *[[Crawlton]] - Centipede enemy, fixed to the wall and extends to attack Sonic when he approaches. | ||
*[[Flasher]] - Firefly enemy, moves around slowly and is invincible when flashing. Referred to as "Frasher" in [[Sonic Jam]], which is [[Engrish]] for "Flasher". | *[[Flasher]] - Firefly enemy, moves around slowly and is invincible when flashing. Referred to as "Frasher" in [[Sonic Jam]], which is [[Engrish]] for "Flasher". | ||
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==Technical Information== | ==Technical Information== | ||
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| Mystic Cave Zone level value | | Mystic Cave Zone level value | ||
|- | |- | ||
− | | 2D42 | + | | $2D42 |
| MCZ [[Palette]] (0F) | | MCZ [[Palette]] (0F) | ||
|- | |- | ||
− | | CD2C | + | | $CD2C |
| MCZ layer deformation info | | MCZ layer deformation info | ||
|- | |- | ||
− | | 3FD24 | + | | $3FD24 |
| Dynamic pattern reloading for 01, 02, 03, [[Wing Fortress Zone|WFZ]], 09, MCZ, [[Sky Chase Zone|SCZ]] (empty) | | Dynamic pattern reloading for 01, 02, 03, [[Wing Fortress Zone|WFZ]], 09, MCZ, [[Sky Chase Zone|SCZ]] (empty) | ||
|- | |- | ||
− | | 407BE | + | | $407BE |
| 01, 02, 03, WFZ, 09, MCZ, SCZ misc [[sprite mappings]] (empty) | | 01, 02, 03, WFZ, 09, MCZ, SCZ misc [[sprite mappings]] (empty) | ||
|- | |- | ||
− | | 421F2 | + | | $421F2 |
| MCZ object debug list | | MCZ object debug list | ||
|- | |- | ||
− | | 45200 | + | | $45200 |
| MCZ primary 16x16 [[collision index]] | | MCZ primary 16x16 [[collision index]] | ||
|- | |- | ||
− | | 452A0 | + | | $452A0 |
| MCZ secondary 16x16 [[collision index]] | | MCZ secondary 16x16 [[collision index]] | ||
|- | |- | ||
− | | 47B24 | + | | $47B24 |
| MCZ act 1 level layout | | MCZ act 1 level layout | ||
|- | |- | ||
− | | 47D24 | + | | $47D24 |
| MCZ act 2 level layout | | MCZ act 2 level layout | ||
|- | |- | ||
− | | A8D04 | + | | $A8D04 |
| MCZ 16x16 [[block mappings]] | | MCZ 16x16 [[block mappings]] | ||
|- | |- | ||
− | | A9D74 | + | | $A9D74 |
| MCZ main level patterns | | MCZ main level patterns | ||
|- | |- | ||
− | | AD454 | + | | $AD454 |
| MCZ 128x128 block mappings | | MCZ 128x128 block mappings | ||
|- | |- | ||
− | | E5998 | + | | $E5998 |
| MCZ act 1 ring locations | | MCZ act 1 ring locations | ||
|- | |- | ||
− | | E570E | + | | $E570E |
| MCZ act 2 ring locations | | MCZ act 2 ring locations | ||
|- | |- | ||
− | | E986E | + | | $E986E |
| MCZ act 1 sprite locations | | MCZ act 1 sprite locations | ||
|- | |- | ||
− | | E99A0 | + | | $E99A0 |
| MCZ act 2 sprite locations | | MCZ act 2 sprite locations | ||
|} | |} |
Revision as of 16:49, 24 November 2006
Mystic Cave Zone |
---|
Sixth level, Sonic the Hedgehog 2 |
Number of Acts: 2 |
Boss: Mystic Cave Zone Boss |
Mystic Cave Zone is the sixth zone in Sonic 2. This zone was originally called Dust Hill Zone in the Sonic 2 Beta.
Instruction Manual Description
Robotnik's been digging for chaos emeralds in the eerie cave of flickering lights, glow-worms and stinging centipedes. Hang on to the ivy to discover escape routes.
Enemies
- Crawlton - Centipede enemy, fixed to the wall and extends to attack Sonic when he approaches.
- Flasher - Firefly enemy, moves around slowly and is invincible when flashing. Referred to as "Frasher" in Sonic Jam, which is Engrish for "Flasher".
Technical Information
0B | Mystic Cave Zone level value |
$2D42 | MCZ Palette (0F) |
$CD2C | MCZ layer deformation info |
$3FD24 | Dynamic pattern reloading for 01, 02, 03, WFZ, 09, MCZ, SCZ (empty) |
$407BE | 01, 02, 03, WFZ, 09, MCZ, SCZ misc sprite mappings (empty) |
$421F2 | MCZ object debug list |
$45200 | MCZ primary 16x16 collision index |
$452A0 | MCZ secondary 16x16 collision index |
$47B24 | MCZ act 1 level layout |
$47D24 | MCZ act 2 level layout |
$A8D04 | MCZ 16x16 block mappings |
$A9D74 | MCZ main level patterns |
$AD454 | MCZ 128x128 block mappings |
$E5998 | MCZ act 1 ring locations |
$E570E | MCZ act 2 ring locations |
$E986E | MCZ act 1 sprite locations |
$E99A0 | MCZ act 2 sprite locations |