Difference between revisions of "Equivalent Subroutines"
From Sonic Retro
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<TR><TH>AnimateSprite <td> ?<TD>? <TD>sub_16544<TD> ?<td> ?<TD> ? | <TR><TH>AnimateSprite <td> ?<TD>? <TD>sub_16544<TD> ?<td> ?<TD> ? | ||
<TR><TH>DisplaySprite <td> ?<TD> ?<TD>sub_164F4 <td> ?<TD> 19240 <TD>219240 | <TR><TH>DisplaySprite <td> ?<TD> ?<TD>sub_164F4 <td> ?<TD> 19240 <TD>219240 | ||
− | <TR><TH>DeleteObject <td> ?<TD>D3C2 <TD>loc_2DFEE<td | + | <TR><TH>DeleteObject <td> ?<TD>D3C2 <TD>loc_2DFEE<td> ?<TD> ?<TD> ? |
− | <TR><TH>SingleObjLoad<td> ?<TD> ?<TD> loc_17FDA<td | + | <TR><TH>SingleObjLoad<td> ?<TD> ?<TD> loc_17FDA<td> ?<TD> ?<TD> ? |
− | <TR><TH>SingleObjLoad2<td> ?<TD> ?<TD> loc_17FFA <td | + | <TR><TH>SingleObjLoad2<td> ?<TD> ?<TD> loc_17FFA <td> ?<TD> ?<TD> ? |
− | <TR><TH>ObjHitFloor <td> ?<TD>13898<TD>loc_1EDFA:<td | + | <TR><TH>ObjHitFloor <td> ?<TD>13898<TD>loc_1EDFA:<td> ?<TD> ?<TD> ? |
<TR><TH>ObjHitFloor2<td> ? <TD>?<TD>loc_1EE0E<td> ?<td> ?<td> ? | <TR><TH>ObjHitFloor2<td> ? <TD>?<TD>loc_1EE0E<td> ?<td> ?<td> ? | ||
<TR><TH>SpeedToPos<td> ? <TD>?<TD>sub_163AC<td> ?<td> ?<td> ? | <TR><TH>SpeedToPos<td> ? <TD>?<TD>sub_163AC<td> ?<td> ?<td> ? | ||
− | <TR><TH>MarkObjGone<td> ?<TD>D340<TD>16472 <td> ?<TD> ?<TD> ? | + | <TR><TH>MarkObjGone<td> ?<TD>D340<TD>16472 <td> ?<TD> ?<TD> ? |
− | <TR><TH>findfloor <td> ?<TD> ?<TD>locret_1EE2E<TD>?<td | + | <TR><TH>findfloor <td> ?<TD> ?<TD>locret_1EE2E<TD>?<td> ?<TD>? |
<TR><TH>ObjectFall/D5B2<td> ?<TD>?<TD>sub_16380<td> ?<TD>?<TD>? | <TR><TH>ObjectFall/D5B2<td> ?<TD>?<TD>sub_16380<td> ?<TD>?<TD>? | ||
− | <TR><TH> | + | <TR><TH>PlaySong<td> ? <td> ?<TD>sub_1370<TD> ?<td> ?<TD> ? |
− | <TR><TH> | + | <TR><TH>PlaySound<td> ?<TD> ?<TD> sub_1376 <TD> ?<td> ?<TD> ? |
− | <TR><TH>Sub Routine to Generate Random Number <TD>?<td> ?<TD> sub_3390<td | + | <TR><TH>Unknown? |
− | <TR><TH> | + | <i>(not filled in - Sub Routine to Generate Random Number)</i> <TD>?<td> ?<TD> sub_3390<td> ?<TD> ?<TD> ? |
− | <TR><TH> | + | <TR><TH>CalulateSinewave <td> ?<TD>?<TD> sub_33B6 <td> ?<TD> ?<TD> ? |
− | <TR><TH> | + | <TR><TH>DeleteObject <td> ?<TD> ?<TD> loc_164E6 <td> ?<TD> ?<TD> ? |
− | <TR><TH> | + | <TR><TH>LoadPatternLoadCue<TD> ? <TD> ?<TD>sub_F65E<TD> ?<TD> ?<TD> ? |
− | <TR><TH> | + | <TR><TH>BossMoveRoutine<TD> ?<TD> ?<TD>sub_163AC<TD> ?<TD> ?<TD> ? |
− | <TR><TH> | + | <TR><TH>AddPointsRoutine <TD> ?<TD> ?<TD>sub_40D06<TD> ?<TD> ?<TD> ? |
− | <TR><TH> | + | <TR><TH>BossdefeatedRoutine<TD> ?<TD> ?<TD>loc_2D6CC<TD> ?<TD> ?<TD> ? |
+ | <TR><TH>BossMoveRoutine<TD> ?<TD>?<TD>loc_2DB0E<TD> ?<TD> ?<TD> ? | ||
<TR><TH>Obj15_Move2<TD> ?<TD>?<TD>loc_28AF4<TD> ?<TD> ?<TD> ? | <TR><TH>Obj15_Move2<TD> ?<TD>?<TD>loc_28AF4<TD> ?<TD> ?<TD> ? | ||
<TR><TH>Obj48_Move<TD> ?<TD>?<TD>loc_FFA2 <TD> ?<TD> ?<TD> ? | <TR><TH>Obj48_Move<TD> ?<TD>?<TD>loc_FFA2 <TD> ?<TD> ?<TD> ? |
Revision as of 22:08, 29 August 2006
S1 | S1JP | S2B | S2 | S2K | S3 | S3&K |
---|---|---|---|---|---|---|
ReadJoypads | ? | 132C | 111C | ? | 1372 | 10DE |
JoypadInit | ? | 12FC | 10EC | ? | 1342 | 10AE |
VDPSetupGame | ? | 1368 | 1158 | ? | 13AE | 111A |
clearScreen | ? | 142A, and 1458 | 1248, and 1276 | ? | 14D4, and 1502 | 1240, and 126E |
PauseGame | ? | 14DC | ? | ? | ? | ? |
PalLoad1 | ? | ? | 2712 | ? | ? | ? |
PalLoad2 | ? | ? | 272E | ? | ? | ? |
PalLoad3_Water | ? | ? | 2746 | ? | ? | ? |
PalLoad4_Water | ? | ? | 2764 | ? | ? | ? |
AnimateSprite | ? | ? | sub_16544 | ? | ? | ? |
DisplaySprite | ? | ? | sub_164F4 | ? | 19240 | 219240 |
DeleteObject | ? | D3C2 | loc_2DFEE | ? | ? | ? |
SingleObjLoad | ? | ? | loc_17FDA | ? | ? | ? |
SingleObjLoad2 | ? | ? | loc_17FFA | ? | ? | ? |
ObjHitFloor | ? | 13898 | loc_1EDFA: | ? | ? | ? |
ObjHitFloor2 | ? | ? | loc_1EE0E | ? | ? | ? |
SpeedToPos | ? | ? | sub_163AC | ? | ? | ? |
MarkObjGone | ? | D340 | 16472 | ? | ? | ? |
findfloor | ? | ? | locret_1EE2E | ? | ? | ? |
ObjectFall/D5B2 | ? | ? | sub_16380 | ? | ? | ? |
PlaySong | ? | ? | sub_1370 | ? | ? | ? |
PlaySound | ? | ? | sub_1376 | ? | ? | ? |
Unknown? (not filled in - Sub Routine to Generate Random Number) | ? | ? | sub_3390 | ? | ? | ? |
CalulateSinewave | ? | ? | sub_33B6 | ? | ? | ? |
DeleteObject | ? | ? | loc_164E6 | ? | ? | ? |
LoadPatternLoadCue | ? | ? | sub_F65E | ? | ? | ? |
BossMoveRoutine | ? | ? | sub_163AC | ? | ? | ? |
AddPointsRoutine | ? | ? | sub_40D06 | ? | ? | ? |
BossdefeatedRoutine | ? | ? | loc_2D6CC | ? | ? | ? |
BossMoveRoutine | ? | ? | loc_2DB0E | ? | ? | ? |
Obj15_Move2 | ? | ? | loc_28AF4 | ? | ? | ? |
Obj48_Move | ? | ? | loc_FFA2 | ? | ? | ? |