Difference between revisions of "Mr. Needlemouse (hack)"
From Sonic Retro
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|screen=mrhtitle.png | |screen=mrhtitle.png | ||
|date=17 January 2009 | |date=17 January 2009 | ||
− | |system=[[sega:Sega Mega Drive|Sega Mega Drive | + | |system=[[sega:Sega Mega Drive|Sega Mega Drive]] |
|originalgame=Sonic the Hedgehog (16-bit) | |originalgame=Sonic the Hedgehog (16-bit) | ||
− | |credits=[[MKAmeX]] | + | |romsize=1 MB |
+ | |credits=[[User:MKAmeX|MKAmeX]] | ||
|visualmods=yes | |visualmods=yes | ||
|audiomods=no | |audiomods=no | ||
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|basicenginemods=no | |basicenginemods=no | ||
|advenginemods=no}} | |advenginemods=no}} | ||
− | '''''Mr. Needlemouse''''' is a [[Sonic hacks|hack]] of [[Sonic the Hedgehog (16-bit)|the original ''Sonic the Hedgehog'' game]] for the [[sega:Sega Mega Drive|Sega Mega Drive | + | '''''Mr. Needlemouse''''' is a [[Sonic hacks|hack]] of [[Sonic the Hedgehog (16-bit)|the original ''Sonic the Hedgehog'' game]] for the [[sega:Sega Mega Drive|Sega Mega Drive]], by [[User:MKAmeX|MKAmeX]]. It replaces [[Sonic the Hedgehog]] with one version (arguably the strangest) of his designer [[Naoto Ohshima]]'s early prototype of the character, [[Mr. Needlemouse]]. Planned features include a complete overhaul of the game's graphics to resemble early concept art, and perhaps new music. |
==Development== | ==Development== | ||
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When {{LinkRetro|post=194306|title=first posted}} for download in May 2008, the hack was simply an art hack that replaced [[Sonic the Hedgehog|Sonic]]'s [[sega:sprite|sprite]]s with new ones based on one version of [[Mr. Needlemouse]], an early version of Sonic created by his designer [[Naoto Ohshima]]. Regardless of this relative simplicity, the hack was well received, particularly as a result of the humourous appearance of its new protagonist. | When {{LinkRetro|post=194306|title=first posted}} for download in May 2008, the hack was simply an art hack that replaced [[Sonic the Hedgehog|Sonic]]'s [[sega:sprite|sprite]]s with new ones based on one version of [[Mr. Needlemouse]], an early version of Sonic created by his designer [[Naoto Ohshima]]. Regardless of this relative simplicity, the hack was well received, particularly as a result of the humourous appearance of its new protagonist. | ||
− | In the following days MKAmeX stated that he was considering a more comprehensive graphics overhaul, involving reworking all art to approximate the available concept art, including Mr. Needlemouse, level art, [[ | + | In the following days MKAmeX stated that he was considering a more comprehensive graphics overhaul, involving reworking all art to approximate the available concept art, including Mr. Needlemouse, level art, [[Badnik]]s, and the [[:File:GD Sonic1 Concept Robotnik 02.png|earliest known prototype]] of series antagonist [[Dr. Eggman|Dr. Robotnik]]. |
− | Later posts by MKAmeX revealed that he had been trying out [[SonED2]], learning some [[sega:assembly language|assembly language]], and starting to edit level art, layout and order. He planned to give all Zones aside from [[Green Hill Zone]] new names, and perhaps implement the final version of Sonic as a selectable alternative character. | + | Later posts by MKAmeX revealed that he had been trying out [[SonED2]], learning some [[sega:assembly language|assembly language]], and starting to edit level art, layout and order. He planned to give all Zones aside from [[Green Hill Zone (Sonic the Hedgehog 16-bit)|Green Hill Zone]] new names, and perhaps implement the final version of Sonic as a selectable alternative character. |
===Second release=== | ===Second release=== | ||
Line 28: | Line 29: | ||
===Third release, rewrite and future=== | ===Third release, rewrite and future=== | ||
− | In January 2009, MKAmeX stated that he was starting anew with his hack, as he was unhappy with what the current version was becoming. In {{LinkRetro|post=268976|title=the same post}}, he offered the last revision of that first branch for download. He warned that development may take some time, and a new release would not be made until it was at least 50% complete. The new version is intended to feature new sprites, level art, layouts, objects, and almost all concept characters, although humans are likely to be limited to [[:File: | + | In January 2009, MKAmeX stated that he was starting anew with his hack, as he was unhappy with what the current version was becoming. In {{LinkRetro|post=268976|title=the same post}}, he offered the last revision of that first branch for download. He warned that development may take some time, and a new release would not be made until it was at least 50% complete. The new version is intended to feature new sprites, level art, layouts, objects, and almost all concept characters, although humans are likely to be limited to [[:File:GD Sonic1 Concept Robotnik 02.png|prototype Robotnik]] and [[Sonic the Hedgehog (16-bit)#Madonna|Madonna/Development]]. New music is planned, but visuals are the priority. |
==Images== | ==Images== | ||
Line 45: | Line 46: | ||
==External links== | ==External links== | ||
{{LinkRetro|topic=10693|title=Topic}} on [[Sonic Retro]] Message Board | {{LinkRetro|topic=10693|title=Topic}} on [[Sonic Retro]] Message Board | ||
− | + | ==References== | |
+ | <references /> |
Latest revision as of 18:32, 30 June 2023
Mr. Needlemouse (hack) |
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Last release: 17 January 2009 |
System: Sega Mega Drive |
ROM size: 1 MB |
Original game: Sonic the Hedgehog (16-bit) |
Credits: MKAmeX |
Mr. Needlemouse is a hack of the original Sonic the Hedgehog game for the Sega Mega Drive, by MKAmeX. It replaces Sonic the Hedgehog with one version (arguably the strangest) of his designer Naoto Ohshima's early prototype of the character, Mr. Needlemouse. Planned features include a complete overhaul of the game's graphics to resemble early concept art, and perhaps new music.
Contents
Development
Initial release
When first posted for download in May 2008, the hack was simply an art hack that replaced Sonic's sprites with new ones based on one version of Mr. Needlemouse, an early version of Sonic created by his designer Naoto Ohshima. Regardless of this relative simplicity, the hack was well received, particularly as a result of the humourous appearance of its new protagonist.In the following days MKAmeX stated that he was considering a more comprehensive graphics overhaul, involving reworking all art to approximate the available concept art, including Mr. Needlemouse, level art, Badniks, and the earliest known prototype of series antagonist Dr. Robotnik.
Later posts by MKAmeX revealed that he had been trying out SonED2, learning some assembly language, and starting to edit level art, layout and order. He planned to give all Zones aside from Green Hill Zone new names, and perhaps implement the final version of Sonic as a selectable alternative character.
Second release
In August 2008 a second revision showcasing in-progress edits of Green Hill Zone and some other items was released. MKAmeX stated that as well as reworking the graphics, he hoped to implement gameplay objects from the concept art, and that he had been researching music hacking.Third release, rewrite and future
In January 2009, MKAmeX stated that he was starting anew with his hack, as he was unhappy with what the current version was becoming. In the same post, he offered the last revision of that first branch for download. He warned that development may take some time, and a new release would not be made until it was at least 50% complete. The new version is intended to feature new sprites, level art, layouts, objects, and almost all concept characters, although humans are likely to be limited to prototype Robotnik and Madonna/Development. New music is planned, but visuals are the priority.Images
Download
Download Mr. Needlemouse (hack)
File: Mr. Needlemouse (hack) 2009-01-17.zip (426 kB) (info)
Current version: Final revision of branch 1 (17 January 2009) |
Previous versions
- First release (10 May 2008) (info) (385 kB) (385KB)
- Second release (18 August 2008) (info) (324 kB) (324KB)