Difference between revisions of "Knuckles the Echidna in Sonic the Hedgehog 2 (prototype 0524)/Comparisons"
From Sonic Retro
BSonirachi (talk | contribs) m |
Ravenfreak (talk | contribs) (Moved the rest of the comparisons from the main page over.) |
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| game2=Final game | | game2=Final game | ||
| desc=The "Knuckles the Echidna IN..." banner of the title screen does not appear, although the title descends from the center to make room for it. The PRESS START text is also slightly lower. | | desc=The "Knuckles the Echidna IN..." banner of the title screen does not appear, although the title descends from the center to make room for it. The PRESS START text is also slightly lower. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=Prototype 0524 | ||
+ | | game2=Final game | ||
+ | | desc=Knuckles acts erratically in the demos. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=Prototype 0524 | ||
+ | | game2=Final game | ||
+ | | desc=Sonic 2 cheat codes are still implemented and can be accessed through the Sound Test and playing certain music tracks in a row. | ||
}} | }} | ||
{{Comparison | {{Comparison | ||
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| game2=Final game | | game2=Final game | ||
| desc=...and when reverting back to his normal self, he becomes the fabled "Blue Knuckles". | | desc=...and when reverting back to his normal self, he becomes the fabled "Blue Knuckles". | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=Prototype 0524 | ||
+ | | game2=Final game | ||
+ | | desc=Due to the change in how his Super form is activated, there is no Super bug after the endpost. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=Prototype 0524 | ||
+ | | game2=Final game | ||
+ | | desc=In [[Casino Night Zone]] Act 1 the game crashes every time the first flipper is used to go to the top left of the map where the hidden rings/ bumpers etc are. It only seems to freeze after the farthest-right bumper from the top is hit. If holding Left all the time while rising, Knuckles will fly over that bumper and it won't freeze. It also freezes when getting near it while walking on the right (use Debug Mode to place monitors to walk on). It freezes when Knuckles walks right under it when coming from the left. Flying over it as stated before works. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=Prototype 0524 | ||
+ | | game2=Final game | ||
+ | | desc=When the title screen appears after exiting the Special Stage using {{Start}} + {{A}}, the top portion of the logo, including Knuckles, will not bounce down to the bottom of the screen like the rest of the logo. | ||
}} | }} | ||
Revision as of 16:30, 8 December 2019
Prototype 0524 |
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Final game |
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The "Knuckles the Echidna IN..." banner of the title screen does not appear, although the title descends from the center to make room for it. The PRESS START text is also slightly lower.
Prototype 0524 |
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Final game |
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Knuckles acts erratically in the demos.
Prototype 0524 |
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Final game |
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Sonic 2 cheat codes are still implemented and can be accessed through the Sound Test and playing certain music tracks in a row.
Prototype 0524 |
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Final game |
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"Sonic" still finishes acts.
Prototype 0524 |
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Final game |
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"Sonic" also still collects Chaos Emeralds.
Prototype 0524 |
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Final game |
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All Rings are lost after exiting a Special Stage. In the final version, they remain after exiting the Special Stage.
Prototype 0524 |
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Final game |
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Super Knuckles still uses the palette designed for Super Sonic...
Prototype 0524 |
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Final game |
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...and when reverting back to his normal self, he becomes the fabled "Blue Knuckles".
Prototype 0524 |
---|
Final game |
---|
Due to the change in how his Super form is activated, there is no Super bug after the endpost.
Prototype 0524 |
---|
Final game |
---|
In Casino Night Zone Act 1 the game crashes every time the first flipper is used to go to the top left of the map where the hidden rings/ bumpers etc are. It only seems to freeze after the farthest-right bumper from the top is hit. If holding Left all the time while rising, Knuckles will fly over that bumper and it won't freeze. It also freezes when getting near it while walking on the right (use Debug Mode to place monitors to walk on). It freezes when Knuckles walks right under it when coming from the left. Flying over it as stated before works.
Prototype 0524 |
---|
Final game |
---|
When the title screen appears after exiting the Special Stage using + , the top portion of the logo, including Knuckles, will not bounce down to the bottom of the screen like the rest of the logo.
References