Difference between revisions of "Sonic 2: Advanced Edit"
From Sonic Retro
m (→Downloads) |
m (→Downloads) |
||
Line 19: | Line 19: | ||
===Downloads=== | ===Downloads=== | ||
*[http://ssrg.shadowsoft-games.com/hackarchive/?page=s2ga10.php SSRG mirror (IPS)] | *[http://ssrg.shadowsoft-games.com/hackarchive/?page=s2ga10.php SSRG mirror (IPS)] | ||
− | *[http://hacking-cult.org/?hacks/4 Hacking Cult mirror (ROM)] | + | *[http://hacking-cult.org/?hacks/4 Hacking Cult mirror (ROM)] (off line) |
+ | *[http://www.emuasylum.com/rombody.php?id=130191&ayes=n0 EmuAsylum (ROM)] | ||
[[Category:Hacks]] | [[Category:Hacks]] |
Revision as of 00:13, 10 September 2005
Contents
Description
- Last release on: Jul 13, 2004
- Sonic 2: Advanced Edit is a large scale hack by rika_chou. Working with Kilometers Prower and BadCopNoDonut rika was able to make a total of six new levels!
Known Issues
- When running at high speeds in Roof Top Zone, Sonic occasionally passes through solid walls.
- Sonic's starting sprite is corrupted in Robotic Ruin Zone.
- In Robotic Ruin Zone, there is a rather large secret area that contains several elements from the original game's Metropolis Zone. Rings are scattered in very strange places, and there is a long tract of what seems to be lava throughout one half. Once the player gets into this area, s/he cannot leave without restarting.
Credits
- In ROM art, mappings, level layout, object placement:
- Out of Rom art: