Difference between revisions of "Quickman/RunNGun"
From Sonic Retro
< User:Quickman
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|{{Up}} | |{{Up}} | ||
− | | | + | |Aim |
|rowspan="8"|Aim | |rowspan="8"|Aim | ||
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==Weapons== | ==Weapons== | ||
+ | When you find a weapon, hit {{Up}} to pick it up. Don't feel like you have to, though - you can leave it where it is if you want. | ||
* Gun | * Gun | ||
** You're given this at the beginning of the game. No need to worry about ammunition, and it should get you through just about any difficult scenario. | ** You're given this at the beginning of the game. No need to worry about ammunition, and it should get you through just about any difficult scenario. | ||
* Flamethrower | * Flamethrower | ||
− | ** Stronger than the gun, but has a limited fuel | + | ** Stronger than the gun, but has a limited range and drains fuel when used; watch the fuel meter, if it runs out you'll automatically dump it and go back to your gun. |
* Jetpack | * Jetpack | ||
− | ** Gives you an extra edge in terms of maneuvering. Move around with {{Up}}, {{Down}}, {{Left}} and {{Right}}; hold {{A}} and aim with {{Up}}, {{Down}}, {{Left}} and {{Right}}, and fire with {{B}}. Press {{C}} if you want to turn off the jetpack and return to normal controls. Beware, though - the jetpack will drain your fuel meter, and if you run out of fuel you'll plummet out of the sky. | + | ** Gives you an extra edge in terms of maneuvering. Move around with {{Up}}, {{Down}}, {{Left}} and {{Right}}; hold {{A}} and aim with {{Up}}, {{Down}}, {{Left}} and {{Right}}, and fire with {{B}}. Press {{C}} if you want to turn off the jetpack and return to normal controls. Beware, though - the jetpack will drain your fuel meter (slowly when stationary, faster when moving) and if you run out of fuel you'll plummet out of the sky. |
==Items== | ==Items== |
Revision as of 21:32, 22 March 2010
Controls
On the ground | In the air | |
---|---|---|
Lock aim | Fire | |
Fire | ||
Jump | ||
Aim | Aim | |
Crouch | ||
Move | ||
Move, aim up | ||
Crawl | ||
Weapons
When you find a weapon, hit to pick it up. Don't feel like you have to, though - you can leave it where it is if you want.
- Gun
- You're given this at the beginning of the game. No need to worry about ammunition, and it should get you through just about any difficult scenario.
- Flamethrower
- Stronger than the gun, but has a limited range and drains fuel when used; watch the fuel meter, if it runs out you'll automatically dump it and go back to your gun.
- Jetpack
- Gives you an extra edge in terms of maneuvering. Move around with , , and ; hold and aim with , , and , and fire with . Press if you want to turn off the jetpack and return to normal controls. Beware, though - the jetpack will drain your fuel meter (slowly when stationary, faster when moving) and if you run out of fuel you'll plummet out of the sky.
Items
- Medpack
- Occasionally an enemy will drop their medical supplies; you can restore health by walking over them. The small medpack will restore only a small amount of health, while a medium medpack restores more; the large medpack will fully restore your health.
- Fuel canister
- Some enemies are carrying fuel for their weapon, and may drop it when they die. A small canister restores only a small amount of fuel; a medium-size canister restores a bit more, and a large canister will completely refill your fuel meter.