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Sonic Chaos (Game Gear prototype; 1993-05-17)/Comparisons/Sleeping Egg Zone

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Sleeping Egg Zone doesn't really exist in this prototype. It loads a broken layout and uses graphics from Mecha Green Hill Zone. Strangely the palette is closer to the final game's Mecha Green Hill Zone than what the Zone uses in this prototype.

Act 1

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05-17 prototype
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Final game

Acts 1 and 2 are identical - both are unbeatable and both are a mess. Run to the right, run to the left, and get stuck around here. This is as far as the player can go through normal play.

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05-17 prototype
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Final game

There are some invisible Super Ring monitors.

Map

100%
05-17 prototype
100%
Final game


Act 2

Identical to Act 1.

Map

100%
05-17 prototype
100%
Final game


Act 3

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05-17 prototype
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Final game

Act 3 shows more promise though still loads Mecha Green Hill Zone tiles.

SonicChaos517 GG SEZ3 Boss.png
05-17 prototype
SonicChaos GG SEZ3 Boss.png
Final game

Bouncy Boss Robot has been implemented, though the player fights it against a completely white background. It also uses the Master System layout, so the boss spends most of its time off-screen. It can be defeated though.

Map

100%
05-17 prototype
100%
Final game


References


Sonic Chaos (Game Gear prototype; 1993-05-17), prototype version of Sonic Chaos
SonicChaos517 GG TitleScreen.png

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