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'''X3V''' is a voice bank format developed by [[nineko]] for use in his [[xm3smps]] music conversion tool. It can contain up to 255 [[YM2612]] voices formatted according to the [[SMPS]] specifications; additionally, it can store a description for each voice. Other than xm3smps, [[Puto]]'s [[xm4smps]] can also read and write X3V voice banks.
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#redirect [[sega:X3V]]
 
 
=File Structure=
 
The internal structure of an X3V voice bank is simple. The first byte specifies how many voices there are in the bank (0 to 255); after that, the actual voices begin, in the following format:
 
{|class="prettytable"
 
! Voice||Description length||Description
 
|-
 
|25 bytes||<center>1 byte</center>||0 to 255 bytes
 
|}
 
Opposed to [[YMX]] files, which store voices in the format used by ''[[Sonic 2]]'', X3V banks store voices in the format used by all the other Sonic games.[[Category:Data Formats]][[Category:Music]]
 

Latest revision as of 12:58, 1 April 2010

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