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Difference between revisions of "SuperSonic2"

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(Use the user talk page. Derp.)
 
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==SA1 opening cutscene==
 
==SA1 opening cutscene==
 
I'm not sure what relevance the "number of polygons" has with regards to the [[Sonic Adventure#Technical Information|opening cutscene]]. Assuming you mean the intro video that appears after the "Sonic Team" screen, that's prerendered; it's literally playing a video file from the disc. No polygons to render; that was all done during development. ---[[User:GerbilSoft|GerbilSoft]] ([[User talk:GerbilSoft|talk]]) 16:34, 6 October 2016 (CDT)
 
I'm not sure what relevance the "number of polygons" has with regards to the [[Sonic Adventure#Technical Information|opening cutscene]]. Assuming you mean the intro video that appears after the "Sonic Team" screen, that's prerendered; it's literally playing a video file from the disc. No polygons to render; that was all done during development. ---[[User:GerbilSoft|GerbilSoft]] ([[User talk:GerbilSoft|talk]]) 16:34, 6 October 2016 (CDT)
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:Are you going to keep adding more incorrect stuff to the SA1 page without reading your User Talk page? ---[[User:GerbilSoft|GerbilSoft]] ([[User talk:GerbilSoft|talk]]) 13:49, 7 October 2016 (CDT)

Revision as of 14:49, 7 October 2016

SA1 opening cutscene

I'm not sure what relevance the "number of polygons" has with regards to the opening cutscene. Assuming you mean the intro video that appears after the "Sonic Team" screen, that's prerendered; it's literally playing a video file from the disc. No polygons to render; that was all done during development. ---GerbilSoft (talk) 16:34, 6 October 2016 (CDT)

Are you going to keep adding more incorrect stuff to the SA1 page without reading your User Talk page? ---GerbilSoft (talk) 13:49, 7 October 2016 (CDT)