Quickman/RunNGun
From Sonic Retro
< User:Quickman
Controls
- At any time you can pause the game by pressing .
- Walk left and right with and .
- Press to fire in the direction you are currently facing. While walking, you can fire diagonally by pressing or . You can stop and fire directly upwards or downwards by pressing .
- If you want to keep firing in a direction while doing something else, hold that direction and then hold . Your movement speed and jump distance are decreased when moving or jumping backwards compared to the direction you are aiming.
- Press to jump. While in the air you can fire in any direction by holding that direction on the directional pad and pressing .
Consumables
Resources
There are two main meters at the top of the screen. The red bar indicates your health - if this reaches zero you will die and have to return to your last savepoint. The green bar indicates your fuel level. Some items consume fuel; if you are out of fuel you will be unable to use these items.
Weapons
When you find a weapon, press to pick it up.
- Gun
You're given this at the beginning of the game. No need to worry about ammunition, and it should get you through just about any difficult scenario.
- Flamethrower
The flamethrower is stronger than the gun, but has a limited range and drains fuel when used; watch the fuel meter, if it runs out you'll automatically dump it and go back to your gun.
- Jetpack
The jetpack gives you an extra edge in terms of maneuvering. Move around with ; hold and to aim, and fire with . Press if you want to turn off the jetpack and return to normal controls. Beware, though - the jetpack will drain your fuel meter (slowly when stationary, faster when moving) and if you run out of fuel you'll plummet out of the sky.
Items
- Medpack
Occasionally an enemy will drop their medical supplies; you can restore health by walking over them. The small medpack will restore only a small amount of health, while a medium medpack restores more; the large medpack will fully restore your health.
- Fuel canister
Some enemies are carrying fuel for their weapon, and may drop it when they die. A small canister restores only a small amount of fuel; a medium-size canister restores a bit more, and a large canister will completely refill your fuel meter.